1 |
text_effect = "twitchy"; |
2 |
attack = false; |
3 |
if ((global.last_action_selected == "Action 3 Phase 2" && global.action_3_selected_count >= 2) || (global.last_action_selected != "Action 3 Phase 2" && global.last_action_selected != "Action 3 Phase 1" && global.action_3_selected_count >= 1)) |
4 |
{ |
5 |
if (global.action_3_selected_count >= 2) |
6 |
{ |
7 |
attack = true; |
8 |
message[0] = "That's more like it!"; |
9 |
message[1] = "What kind of Royal#Guard wears rags like#these, right?"; |
10 |
message[2] = "It's not like I stayed#up all night#sewing them or#anything, haha..."; |
11 |
message[3] = "Oh, right, it's my#turn."; |
12 |
portrait_head[0] = 2087; |
13 |
portrait_hand[0] = 2058; |
14 |
portrait_head[1] = 2087; |
15 |
portrait_hand[1] = 2058; |
16 |
portrait_head[2] = 2116; |
17 |
portrait_hand[2] = 2058; |
18 |
portrait_head[3] = 29; |
19 |
portrait_hand[3] = 2058; |
20 |
message_end = 3; |
21 |
} |
22 |
else |
23 |
{ |
24 |
message[0] = "Give it another try!"; |
25 |
message[1] = "I believe in you!"; |
26 |
portrait_head[0] = 126; |
27 |
portrait_hand[0] = 2058; |
28 |
portrait_head[1] = 3235; |
29 |
portrait_hand[1] = 2058; |
30 |
message_end = 1; |
31 |
} |
32 |
} |
33 |
else if (global.action_3_selected_count >= 1) |
34 |
{ |
35 |
attack = true; |
36 |
message[0] = "Aww! That was#adorable! "; |
37 |
message[1] = "I don't even feel#insulted!"; |
38 |
message[2] = "I feel like I've been#honored! You put so#much work into that!"; |
39 |
message[3] = "You aren't making#this easy here!"; |
40 |
message[4] = "Here I go... protocol#and all that... for#the Royal Guard!"; |
41 |
portrait_head[0] = 3235; |
42 |
portrait_hand[0] = 2058; |
43 |
portrait_head[1] = 3673; |
44 |
portrait_hand[1] = 2058; |
45 |
portrait_head[2] = 3235; |
46 |
portrait_hand[2] = 2058; |
47 |
portrait_head[3] = 2116; |
48 |
portrait_hand[3] = 2058; |
49 |
portrait_head[4] = 2116; |
50 |
portrait_hand[4] = 2058; |
51 |
message_end = 4; |
52 |
} |
53 |
else |
54 |
{ |
55 |
message[0] = "Come on! Get#aggressive!"; |
56 |
message[1] = "I can take it, I#swear!"; |
57 |
message[2] = "Sticks and stones may#break my bones, but#words can only make#me sad!"; |
58 |
portrait_head[0] = 2087; |
59 |
portrait_hand[0] = 2058; |
60 |
portrait_head[1] = 2087; |
61 |
portrait_hand[1] = 2058; |
62 |
portrait_head[2] = 3235; |
63 |
portrait_hand[2] = 2058; |
64 |
message_end = 2; |
65 |
} |
66 |
message_current = 0; |
67 |
message_draw = ""; |
68 |
increase = global.text_speed; |
69 |
characters = 0; |
70 |
hold = 0; |
71 |
message_length = string_length(message[message_current]); |
72 |
script_execute(scr_generate_text_counters); |
73 |
circle_text_angle = global.circle_text_angle_default; |
74 |
circle_text_angle_direction = 1; |