| 1 |
text_effect = "twitchy"; |
| 2 |
attack = false; |
| 3 |
if ((global.last_action_selected == "Action 3 Phase 2" && global.action_3_selected_count >= 2) || (global.last_action_selected != "Action 3 Phase 2" && global.last_action_selected != "Action 3 Phase 1" && global.action_3_selected_count >= 1)) |
| 4 |
{ |
| 5 |
if (global.action_3_selected_count >= 2) |
| 6 |
{ |
| 7 |
attack = true; |
| 8 |
message[0] = "That's more like it!"; |
| 9 |
message[1] = "What kind of Royal#Guard wears rags like#these, right?"; |
| 10 |
message[2] = "It's not like I stayed#up all night#sewing them or#anything, haha..."; |
| 11 |
message[3] = "Oh, right, it's my#turn."; |
| 12 |
portrait_head[0] = 2087; |
| 13 |
portrait_hand[0] = 2058; |
| 14 |
portrait_head[1] = 2087; |
| 15 |
portrait_hand[1] = 2058; |
| 16 |
portrait_head[2] = 2116; |
| 17 |
portrait_hand[2] = 2058; |
| 18 |
portrait_head[3] = 29; |
| 19 |
portrait_hand[3] = 2058; |
| 20 |
message_end = 3; |
| 21 |
} |
| 22 |
else |
| 23 |
{ |
| 24 |
message[0] = "Give it another try!"; |
| 25 |
message[1] = "I believe in you!"; |
| 26 |
portrait_head[0] = 126; |
| 27 |
portrait_hand[0] = 2058; |
| 28 |
portrait_head[1] = 3235; |
| 29 |
portrait_hand[1] = 2058; |
| 30 |
message_end = 1; |
| 31 |
} |
| 32 |
} |
| 33 |
else if (global.action_3_selected_count >= 1) |
| 34 |
{ |
| 35 |
attack = true; |
| 36 |
message[0] = "Aww! That was#adorable! "; |
| 37 |
message[1] = "I don't even feel#insulted!"; |
| 38 |
message[2] = "I feel like I've been#honored! You put so#much work into that!"; |
| 39 |
message[3] = "You aren't making#this easy here!"; |
| 40 |
message[4] = "Here I go... protocol#and all that... for#the Royal Guard!"; |
| 41 |
portrait_head[0] = 3235; |
| 42 |
portrait_hand[0] = 2058; |
| 43 |
portrait_head[1] = 3673; |
| 44 |
portrait_hand[1] = 2058; |
| 45 |
portrait_head[2] = 3235; |
| 46 |
portrait_hand[2] = 2058; |
| 47 |
portrait_head[3] = 2116; |
| 48 |
portrait_hand[3] = 2058; |
| 49 |
portrait_head[4] = 2116; |
| 50 |
portrait_hand[4] = 2058; |
| 51 |
message_end = 4; |
| 52 |
} |
| 53 |
else |
| 54 |
{ |
| 55 |
message[0] = "Come on! Get#aggressive!"; |
| 56 |
message[1] = "I can take it, I#swear!"; |
| 57 |
message[2] = "Sticks and stones may#break my bones, but#words can only make#me sad!"; |
| 58 |
portrait_head[0] = 2087; |
| 59 |
portrait_hand[0] = 2058; |
| 60 |
portrait_head[1] = 2087; |
| 61 |
portrait_hand[1] = 2058; |
| 62 |
portrait_head[2] = 3235; |
| 63 |
portrait_hand[2] = 2058; |
| 64 |
message_end = 2; |
| 65 |
} |
| 66 |
message_current = 0; |
| 67 |
message_draw = ""; |
| 68 |
increase = global.text_speed; |
| 69 |
characters = 0; |
| 70 |
hold = 0; |
| 71 |
message_length = string_length(message[message_current]); |
| 72 |
script_execute(scr_generate_text_counters); |
| 73 |
circle_text_angle = global.circle_text_angle_default; |
| 74 |
circle_text_angle_direction = 1; |