1 |
text_effect = "twitchy"; |
2 |
message[0] = "I have to say, you're#not wrong about that#one."; |
3 |
message[1] = "I've kinda been on#probation for...#a while."; |
4 |
message[2] = "One more misstep and#I can say goodbye to#Royal Guard-dom."; |
5 |
message[3] = "And all the nice perks#that come with it..."; |
6 |
message[4] = "My cozy uniforms, my#Royal Guard discount#at the movies, my nice#insurance rates!"; |
7 |
message[5] = "When they find out how#much I hesitated here,#I'm doomed!"; |
8 |
message[6] = "I mean, they#specifically said#don't hesitate!"; |
9 |
message[7] = "I GOT IT!"; |
10 |
portrait_head[0] = 1610; |
11 |
portrait_hand[0] = 2058; |
12 |
portrait_head[1] = 1673; |
13 |
portrait_hand[1] = 2058; |
14 |
portrait_head[2] = 1673; |
15 |
portrait_hand[2] = 2058; |
16 |
portrait_head[3] = 2116; |
17 |
portrait_hand[3] = 2058; |
18 |
portrait_head[4] = 2116; |
19 |
portrait_hand[4] = 2058; |
20 |
portrait_head[5] = 3475; |
21 |
portrait_hand[5] = 2058; |
22 |
portrait_head[6] = 314; |
23 |
portrait_hand[6] = 2058; |
24 |
portrait_head[7] = 2087; |
25 |
portrait_hand[7] = 2058; |
26 |
message_end = 7; |
27 |
message_current = 0; |
28 |
message_draw = ""; |
29 |
increase = global.text_speed; |
30 |
characters = 0; |
31 |
hold = 0; |
32 |
message_length = string_length(message[message_current]); |
33 |
script_execute(scr_generate_text_counters); |
34 |
circle_text_angle = global.circle_text_angle_default; |
35 |
circle_text_angle_direction = 1; |