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gml_Object_obj_quote_battle_martlet_pacifist_insult_end_Create_0

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1
text_effect = "twitchy";
2
message[0] = "I have to say, you're#not wrong about that#one.";
3
message[1] = "I've kinda been on#probation for...#a while.";
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message[2] = "One more misstep and#I can say goodbye to#Royal Guard-dom.";
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message[3] = "And all the nice perks#that come with it...";
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message[4] = "My cozy uniforms, my#Royal Guard discount#at the movies, my nice#insurance rates!";
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message[5] = "When they find out how#much I hesitated here,#I'm doomed!";
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message[6] = "I mean, they#specifically said#don't hesitate!";
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message[7] = "I GOT IT!";
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portrait_head[0] = 1610;
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portrait_hand[0] = 2058;
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portrait_head[1] = 1673;
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portrait_hand[1] = 2058;
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portrait_head[2] = 1673;
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portrait_hand[2] = 2058;
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portrait_head[3] = 2116;
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portrait_hand[3] = 2058;
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portrait_head[4] = 2116;
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portrait_hand[4] = 2058;
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portrait_head[5] = 3475;
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portrait_hand[5] = 2058;
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portrait_head[6] = 314;
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portrait_hand[6] = 2058;
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portrait_head[7] = 2087;
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portrait_hand[7] = 2058;
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message_end = 7;
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message_current = 0;
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message_draw = "";
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increase = global.text_speed;
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characters = 0;
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hold = 0;
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message_length = string_length(message[message_current]);
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script_execute(scr_generate_text_counters);
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circle_text_angle = global.circle_text_angle_default;
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circle_text_angle_direction = 1;