| 1 |
execute_normal = false; |
| 2 |
execute_random = false; |
| 3 |
if (global.last_action_selected == "Action 1 Low HP") |
| 4 |
{ |
| 5 |
message[0] = "Everything seems#wrong."; |
| 6 |
message_end = 0; |
| 7 |
} |
| 8 |
else if (global.last_action_selected == "Action 1 Message 0") |
| 9 |
{ |
| 10 |
random_number = irandom_range(0, 1); |
| 11 |
if (random_number == 0) |
| 12 |
{ |
| 13 |
message[0] = "Lookin' good."; |
| 14 |
message_end = 0; |
| 15 |
} |
| 16 |
else if (random_number == 1) |
| 17 |
{ |
| 18 |
message[0] = "Not bad, not bad."; |
| 19 |
message_end = 0; |
| 20 |
} |
| 21 |
} |
| 22 |
else if (global.last_action_selected == "Action 2 Low HP") |
| 23 |
{ |
| 24 |
message[0] = "You look#horrible."; |
| 25 |
message_end = 0; |
| 26 |
} |
| 27 |
else if (global.last_action_selected == "Action 2 Message 0") |
| 28 |
{ |
| 29 |
message[0] = "It's missing#something."; |
| 30 |
message_end = 0; |
| 31 |
} |
| 32 |
else if (global.last_action_selected == "Action 2 Message 1") |
| 33 |
{ |
| 34 |
message[0] = "You look perfect."; |
| 35 |
message_end = 0; |
| 36 |
} |
| 37 |
else if (global.last_action_selected == "Action 3 Low HP") |
| 38 |
{ |
| 39 |
message[0] = "You can't phase#me."; |
| 40 |
message_end = 0; |
| 41 |
} |
| 42 |
else if (global.last_action_selected == "Action 3 Message 0" || global.last_action_selected == "Action 3 Message 1") |
| 43 |
{ |
| 44 |
message[0] = "Smiles are never#out of style."; |
| 45 |
message_end = 0; |
| 46 |
} |
| 47 |
else if (global.enemy_low_hp == true) |
| 48 |
{ |
| 49 |
random_number = irandom_range(0, 1); |
| 50 |
if (random_number == 0) |
| 51 |
{ |
| 52 |
message[0] = "Not scared of#bad luck?"; |
| 53 |
message_end = 0; |
| 54 |
} |
| 55 |
else if (random_number == 1) |
| 56 |
{ |
| 57 |
message[0] = "This isn't#good..."; |
| 58 |
message_end = 0; |
| 59 |
} |
| 60 |
} |
| 61 |
else |
| 62 |
{ |
| 63 |
random_number = irandom_range(0, 3); |
| 64 |
if (random_number == 0) |
| 65 |
{ |
| 66 |
message[0] = "Better check for#food in your#teeth."; |
| 67 |
message_end = 0; |
| 68 |
} |
| 69 |
else if (random_number == 1) |
| 70 |
{ |
| 71 |
message[0] = "Yellow is the#new black."; |
| 72 |
message_end = 0; |
| 73 |
} |
| 74 |
else if (random_number == 2) |
| 75 |
{ |
| 76 |
message[0] = "Who's the#fairest of them#all?"; |
| 77 |
message_end = 0; |
| 78 |
} |
| 79 |
else if (random_number == 3) |
| 80 |
{ |
| 81 |
message[0] = "Like what you#see?"; |
| 82 |
message_end = 0; |
| 83 |
} |
| 84 |
} |
| 85 |
message_current = 0; |
| 86 |
message_draw = ""; |
| 87 |
increase = global.text_speed; |
| 88 |
characters = 0; |
| 89 |
hold = 0; |
| 90 |
message_length = string_length(message[message_current]); |
| 91 |
script_execute(scr_generate_text_counters); |