1 |
text_effect = "twitchy"; |
2 |
attack = false; |
3 |
var turns_passed = global.turns_passed; |
4 |
message[0] = "..."; |
5 |
message[1] = "One... "; |
6 |
message[2] = "I have one left#in my#chamber..."; |
7 |
portrait_head[0] = 2125; |
8 |
portrait_head[1] = 2125; |
9 |
portrait_head[2] = 2125; |
10 |
message_end = 2; |
11 |
message_current = 0; |
12 |
message_draw = ""; |
13 |
increase = global.text_speed; |
14 |
characters = 0; |
15 |
hold = 0; |
16 |
message_length = string_length(message[message_current]); |
17 |
script_execute(scr_generate_text_counters); |
18 |
circle_text_angle = global.circle_text_angle_default; |
19 |
circle_text_angle_direction = 1; |