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gml_Object_obj_quote_bubble_battle_Draw_0

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1
draw_sprite_ext(sprite_index, 0, x - 1, y, 1, 1, 0, c_black, 1);
2
draw_sprite_ext(sprite_index, 0, x - 1, y - 1, 1, 1, 0, c_black, 1);
3
draw_sprite_ext(sprite_index, 0, x, y - 1, 1, 1, 0, c_black, 1);
4
draw_sprite_ext(sprite_index, 0, x + 1, y - 1, 1, 1, 0, c_black, 1);
5
draw_sprite_ext(sprite_index, 0, x + 1, y, 1, 1, 0, c_black, 1);
6
draw_sprite_ext(sprite_index, 0, x + 1, y + 1, 1, 1, 0, c_black, 1);
7
draw_sprite_ext(sprite_index, 0, x, y + 1, 1, 1, 0, c_black, 1);
8
draw_sprite_ext(sprite_index, 0, x - 1, y + 1, 1, 1, 0, c_black, 1);
9
draw_self();