1 | bg_scroll_speed = -0.5; |
2 | pillar_scroll_speed = -1.5; |
3 | scroll_speed = -1; |
4 | scr_cutscene_start |
5 | with (obj_pl) |
6 | image_alpha = 0; |
7 | scene = 0; |
8 | timer = 30; |
9 | CAVE_TRANSITION = false; |
10 | HOTLAND_TRANSITION = false; |
11 | LAVA_TRANSITION = false; |
12 | transition_x = 320; |
13 | sprite_ava_death = 903; |
14 | audio_play_sound(mus_ambient_river, 1, 1); |
15 | audio_play_sound(snd_rapids, 1, 1); |
16 | audio_sound_gain(snd_rapids, 0.6, 0); |