1 | if (global.ruins_flag[0] == 2) |
2 | { |
3 | instance_destroy(); |
4 | exit; |
5 | } |
6 | if (global.ruins_flag[0] == 1) |
7 | { |
8 | instance_create(160, 240, obj_toriel_npc); |
9 | obj_pl.x = 160; |
10 | obj_pl.direction = 90; |
11 | global.cutscene = true; |
12 | } |
13 | scene = 0; |