1 | instance_create(205, 205, obj_ceroba_npc); |
2 | instance_create(156, 200, obj_starlo_npc); |
3 | instance_create(130, 190, obj_player_npc); |
4 | obj_starlo_npc.npc_direction = "right"; |
5 | obj_player_npc.npc_direction = "right"; |
6 | scene = -1; |
7 | timer = 60; |
8 | audio_stop_sound(obj_radio.current_song); |