Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_savebox_Create_0

(view raw script w/o annotations or w/e)
1
xs = 1;
2
ys = 1;
3
sizex = 1;
4
sizey = 1;
5
enlarge = 0;
6
color = c_white;
7
image_index = 0;
8
image_speed = 0;
9
itemBox = false;
10
statBox = false;
11
p1 = true;
12
p2 = false;
13
roomname = "Dark Ruins - Hallway";
14
color2 = 16777215;
15
done = false;
16
ready = false;
17
scr_determine_save_area
scr_determine_save_area

function scr_determine_save_area() { var current_room = room_get_name(room); switch (current_room) { case "rm_darkruins_03": current_save_number = 1; global.saveroom = "Dark Ruins - Entrance"; break; case "rm_darkruins_08": current_save_number = 2; global.saveroom = "Dark Ruins - Atrium"; break; case "rm_darkruins_10": current_save_number = 3; global.saveroom = "Dark Ruins - Cliff"; break; case "rm_darkruins_12": current_save_number = 4; global.saveroom = "Dark Ruins - Puzzle"; break; case "rm_darkruins_16": current_save_number = 5; global.saveroom = "Dark Ruins - Hall"; break; case "rm_snowdin_03_yellow": current_save_number = 1; global.saveroom = "Snowdin - Delta Rock"; break; case "rm_snowdin_08_yellow": current_save_number = 2; global.saveroom = "Snowdin - Ruined Shack"; break; case "rm_snowdin_12_yellow": current_save_number = 3; global.saveroom = "Snowdin - Pathway"; break; case "rm_snowdin_14_yellow": current_save_number = 4; global.saveroom = "Snowdin - Resort"; break; case "rm_snowdin_20_yellow": current_save_number = 5; global.saveroom = "Snowdin - Corridor"; break; case "rm_dunes_02": current_save_number = 1; global.saveroom = "Dunes - Cave"; break; case "rm_dunes_08": current_save_number = 2; global.saveroom = "Dunes - Tree"; break; case "rm_dunes_14": current_save_number = 3; global.saveroom = "Mines - Elevator"; break; case "rm_dunes_20": current_save_number = 4; global.saveroom = "Mines - Minecart"; break; case "rm_dunes_25": current_save_number = 5; global.saveroom = "Dunes - Mountaintop"; break; case "rm_dunes_28": current_save_number = 6; global.saveroom = "Dunes - Playground"; break; case "rm_dunes_34": current_save_number = 7; global.saveroom = "Dunes - Well"; break; case "rm_dunes_37": current_save_number = 8; global.saveroom = "Wild East - Town"; break; case "rm_dunes_39": current_save_number = 9; global.saveroom = "Wild East - Outskirts"; break; case "rm_dunes_41": current_save_number = 10; global.saveroom = "Wild East - Sunnyside"; break; case "rm_steamworks_05": current_save_number = 11; global.saveroom = "Steamw. - Generator"; break; case "rm_steamworks_09": current_save_number = 12; global.saveroom = "Steamw. - Raised Path"; break; case "rm_steamworks_15": current_save_number = 13; global.saveroom = "Steamw. - Lake"; break; case "rm_steamworks_19": current_save_number = 14; global.saveroom = "Steamw. - Offices"; break; ...
();
18
var current_world_value = scr_determine_world_value_yellow
scr_determine_world_value_yellow

function scr_determine_world_value_yellow() { if (room != rm_battle && room != rm_shop && room != rm_mainmenu && room != rm_death_screen) global.current_room_overworld = room_get_name(room); var current_room_overworld = global.current_room_overworld; switch (current_room_overworld) { case "rm_ruins_01_yellow": case "rm_ruins_02_yellow": case "rm_ruins_03_yellow": case "rm_ruins_04_yellow": case "rm_ruins_05_yellow": case "rm_ruins_06_yellow": return 0; break; case "rm_darkruins_01": case "rm_darkruins_02": case "rm_darkruins_03": case "rm_darkruins_04": case "rm_darkruins_05": case "rm_darkruins_06": case "rm_darkruins_07": case "rm_darkruins_08": case "rm_darkruins_08b": case "rm_darkruins_09": case "rm_darkruins_09b": case "rm_darkruins_10": case "rm_darkruins_11": case "rm_darkruins_12": case "rm_darkruins_13": case "rm_darkruins_14": case "rm_darkruins_14b": case "rm_darkruins_15": case "rm_darkruins_16": case "rm_darkruins_16b": case "rm_darkruins_16c": case "rm_darkruins_17": case "rm_darkruins_18": case "rm_dalvhallway": case "rm_dalvshouse": case "rm_dalvsroom": case "rm_dalvroomhall": case "rm_dalvExit": return 1; break; case "rm_snowdin_01_yellow": case "rm_snowdin_02_yellow": case "rm_snowdin_03_yellow": case "rm_snowdin_03b_yellow": case "rm_snowdin_04_yellow": case "rm_snowdin_05_yellow": case "rm_snowdin_06_yellow": case "rm_snowdin_07_yellow": case "rm_snowdin_08_yellow": case "rm_snowdin_08b_yellow": case "rm_snowdin_09_yellow": case "rm_snowdin_10_yellow": case "rm_snowdin_11_yellow": case "rm_snowdin_12_yellow": case "rm_snowdin_13_yellow": case "rm_snowdin_14_yellow": case "rm_snowdin_14b_yellow": case "rm_snowdin_14c_yellow": case "rm_snowdin_14d_yellow": case "rm_snowdin_14e_yellow": case "rm_snowdin_15_yellow": case "rm_snowdin_16_yellow": case "rm_snowdin_16b_yellow": case "rm_snowdin_17_yellow": case "rm_snowdin_18_yellow": case "rm_snowdin_19_yellow": case "rm_snowdin_20_yellow": case "rm_snowdin_21_yellow": case "rm_snowdin_22_yellow": return 2; break; case "rm_dunes_01": case "rm_dunes_02": case "rm_dunes_03": case "rm_dunes_04": case "rm_dunes_05": case "rm_dunes_06": case "rm_dunes_07": case "rm_dunes_08": case "rm_dunes_08b": case "rm_dunes_09": case "rm_dunes_10": case "rm_dunes_11": case "rm_dunes_12": case "rm_dunes_12b": case "rm_dunes_13": case "rm_dunes_14": case "rm_dunes_15": case "rm_dunes_16": case "rm_dunes_17": case "rm_dunes_18": case "rm_dunes_19": case "rm_dunes_19B": case "rm_dunes_20": case "rm_dunes_21": case "rm_dunes_22": ...
();
19
switch (current_world_value)
20
{
21
    case 1:
22
        global.menu_sprite = 2628;
23
        break;
24
    case 2:
25
        global.menu_sprite = 1245;
26
        break;
27
    case 3:
28
        global.menu_sprite = 3298;
29
        break;
30
    case 4:
31
        global.menu_sprite = 3691;
32
        break;
33
    case 5:
34
        global.menu_sprite = 3091;
35
        break;
36
}
37
if (room == rm_newhome_03)
38
    global.menu_sprite = 2772;