| 1 | if (active == 1) |
| 2 | { |
| 3 | if (x < 160) |
| 4 | { |
| 5 | x += ballRollSpeed; |
| 6 | } |
| 7 | else |
| 8 | { |
| 9 | alarm[0] = 15; |
| 10 | active = 0; |
| 11 | } |
| 12 | if (x > 140 && ballRollSpeed > 0.5) |
| 13 | ballRollSpeed -= 0.1; |
| 14 | } |
| 15 | if (active == 3) |
| 16 | { |
| 17 | if (x < 260) |
| 18 | { |
| 19 | x += ballRollSpeed; |
| 20 | } |
| 21 | else |
| 22 | { |
| 23 | alarm[0] = 15; |
| 24 | active = 4; |
| 25 | } |
| 26 | ballRollSpeed += 0.1; |
| 27 | } |