1 | if (active == 1) |
2 | { |
3 | if (x < 160) |
4 | { |
5 | x += ballRollSpeed; |
6 | } |
7 | else |
8 | { |
9 | alarm[0] = 15; |
10 | active = 0; |
11 | } |
12 | if (x > 140 && ballRollSpeed > 0.5) |
13 | ballRollSpeed -= 0.1; |
14 | } |
15 | if (active == 3) |
16 | { |
17 | if (x < 260) |
18 | { |
19 | x += ballRollSpeed; |
20 | } |
21 | else |
22 | { |
23 | alarm[0] = 15; |
24 | active = 4; |
25 | } |
26 | ballRollSpeed += 0.1; |
27 | } |