path_start(pt_toast_jump_snowdin_13_yellow, 3, path_action_stop, 0)
audio_play_sound(snd_toast_jump, 20, 0)
alarm[1] = 15gml_Object_obj_snowdin_13_toast_Alarm_1.gmlsprite_index = spr_toast_turn_overworld_yellow image_speed = 1