| 1 |
if (global.sworks_flag[0] == 2) |
| 2 |
{ |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
cutscene_wait(1); |
| 7 |
break; |
| 8 |
case 1: |
| 9 |
cutscene_npc_walk_relative(actor_clover, 0, -30, 1, "y", "up"); |
| 10 |
break; |
| 11 |
case 2: |
| 12 |
cutscene_dialogue(); |
| 13 |
with (msg) |
| 14 |
{ |
| 15 |
talker[0] = 1161; |
| 16 |
message[0] = "* Guess I should've# expected this."; |
| 17 |
prt[0] = 377; |
| 18 |
} |
| 19 |
break; |
| 20 |
case 3: |
| 21 |
cutscene_npc_direction(actor_ceroba, "down"); |
| 22 |
break; |
| 23 |
case 4: |
| 24 |
cutscene_wait(0.25); |
| 25 |
break; |
| 26 |
case 5: |
| 27 |
cutscene_dialogue(); |
| 28 |
with (msg) |
| 29 |
{ |
| 30 |
talker[0] = 1161; |
| 31 |
message[0] = "* In its prime, this was# the main power source of# the Underground."; |
| 32 |
message[1] = "* That, obviously, was# many years ago."; |
| 33 |
message[2] = "* Until we breathe life# back into this thing, we# can't progress."; |
| 34 |
prt[0] = 370; |
| 35 |
prt[1] = 371; |
| 36 |
prt[2] = 394; |
| 37 |
} |
| 38 |
break; |
| 39 |
case 6: |
| 40 |
cutscene_wait(0.5); |
| 41 |
break; |
| 42 |
case 7: |
| 43 |
cutscene_camera_move(obj_pl.x, 380, 1); |
| 44 |
break; |
| 45 |
case 8: |
| 46 |
cutscene_wait(0.5); |
| 47 |
break; |
| 48 |
case 9: |
| 49 |
cutscene_npc_walk(actor_ceroba, 223, 360, 1, "x", "up"); |
| 50 |
break; |
| 51 |
case 10: |
| 52 |
cutscene_wait(0.5); |
| 53 |
break; |
| 54 |
case 11: |
| 55 |
cutscene_dialogue(); |
| 56 |
with (msg) |
| 57 |
{ |
| 58 |
talker[0] = 1161; |
| 59 |
message[0] = "* There's some kinda# console here."; |
| 60 |
message[1] = "* Maybe one of Chujin's# codes will work? Just# give me a second."; |
| 61 |
message[2] = "* In the meantime, you# can... wait over in the# corner or something."; |
| 62 |
prt[0] = 370; |
| 63 |
prt[1] = 370; |
| 64 |
prt[2] = 377; |
| 65 |
} |
| 66 |
break; |
| 67 |
case 12: |
| 68 |
cutscene_camera_move(obj_pl.x, obj_pl.y, 3); |
| 69 |
break; |
| 70 |
case 13: |
| 71 |
instance_destroy(obj_player_npc); |
| 72 |
instance_destroy(obj_camera); |
| 73 |
global.sworks_flag[0] = 3; |
| 74 |
scr_cutscene_end(); |
| 75 |
cutscene_advance(); |
| 76 |
__view_set(e__VW.Object, 0, obj_pl); |
| 77 |
break; |
| 78 |
} |
| 79 |
} |
| 80 |
with (actor_ceroba) |
| 81 |
{ |
| 82 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
| 83 |
{ |
| 84 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 85 |
switch (global.sworks_flag[1]) |
| 86 |
{ |
| 87 |
case 0: |
| 88 |
with (msg) |
| 89 |
{ |
| 90 |
talker[0] = 1161; |
| 91 |
message[0] = "* I need to concentrate# right now."; |
| 92 |
prt[0] = 370; |
| 93 |
} |
| 94 |
break; |
| 95 |
case 1: |
| 96 |
with (msg) |
| 97 |
{ |
| 98 |
talker[0] = 1161; |
| 99 |
message[0] = "* I think I'm getting# somewhere. Hold on."; |
| 100 |
prt[0] = 370; |
| 101 |
} |
| 102 |
break; |
| 103 |
case 2: |
| 104 |
with (msg) |
| 105 |
{ |
| 106 |
talker[0] = 1161; |
| 107 |
message[0] = "* Almost got it! Didn't# think this would# actually work!"; |
| 108 |
prt[0] = 370; |
| 109 |
} |
| 110 |
break; |
| 111 |
} |
| 112 |
} |
| 113 |
} |
| 114 |
if (global.sworks_flag[1] == 3) |
| 115 |
{ |
| 116 |
switch (scene) |
| 117 |
{ |
| 118 |
case 0: |
| 119 |
instance_create(obj_ceroba_npc.x, 300, obj_camera); |
| 120 |
obj_camera.move = false; |
| 121 |
__view_set(e__VW.Object, 0, obj_camera); |
| 122 |
audio_stop_sound(snd_machinery); |
| 123 |
obj_steamworks_04_generator.image_speed = 0; |
| 124 |
cutscene_advance(); |
| 125 |
break; |
| 126 |
case 1: |
| 127 |
cutscene_wait(2); |
| 128 |
break; |
| 129 |
case 2: |
| 130 |
obj_steamworks_04_generator.image_speed = 1/3; |
| 131 |
audio_play_sound(snd_generator_start, 1, 0); |
| 132 |
var rumble_sound = audio_play_sound(snd_machinery, 1, 0); |
| 133 |
audio_sound_gain(rumble_sound, 0, 0); |
| 134 |
audio_sound_gain(rumble_sound, 1, 1500); |
| 135 |
instance_create(obj_ceroba_npc.x, obj_ceroba_npc.y - 35, obj_cutscene_ex); |
| 136 |
cutscene_advance(); |
| 137 |
break; |
| 138 |
case 3: |
| 139 |
cutscene_wait(2.5); |
| 140 |
break; |
| 141 |
case 4: |
| 142 |
cutscene_change_room(152, 655, 170, 0.05); |
| 143 |
break; |
| 144 |
} |
| 145 |
} |
| 146 |
if (global.sworks_flag[1] == 4) |
| 147 |
{ |
| 148 |
switch (scene) |
| 149 |
{ |
| 150 |
case 0: |
| 151 |
__view_set(e__VW.Object, 0, obj_ceroba_npc); |
| 152 |
cutscene_advance(); |
| 153 |
break; |
| 154 |
case 1: |
| 155 |
cutscene_instance_create(330, 200, 1168); |
| 156 |
break; |
| 157 |
case 2: |
| 158 |
cutscene_npc_walk(1168, 300, obj_ceroba_npc.y, 3, "y", "left", false); |
| 159 |
break; |
| 160 |
case 3: |
| 161 |
cutscene_npc_direction(1161, "right"); |
| 162 |
break; |
| 163 |
case 4: |
| 164 |
cutscene_wait(0.5); |
| 165 |
break; |
| 166 |
case 5: |
| 167 |
cutscene_dialogue(); |
| 168 |
with (msg) |
| 169 |
{ |
| 170 |
talker[0] = 1161; |
| 171 |
message[0] = "* It's working!"; |
| 172 |
message[1] = "* Wait... What have you# been up to?"; |
| 173 |
prt[0] = 372; |
| 174 |
prt[1] = 393; |
| 175 |
} |
| 176 |
break; |
| 177 |
case 6: |
| 178 |
cutscene_wait(0.5); |
| 179 |
break; |
| 180 |
case 7: |
| 181 |
cutscene_npc_direction(1161, "up"); |
| 182 |
break; |
| 183 |
case 8: |
| 184 |
cutscene_wait(0.5); |
| 185 |
break; |
| 186 |
case 9: |
| 187 |
cutscene_npc_direction(1161, "down"); |
| 188 |
break; |
| 189 |
case 10: |
| 190 |
cutscene_wait(0.5); |
| 191 |
break; |
| 192 |
case 11: |
| 193 |
cutscene_npc_direction(1161, "left"); |
| 194 |
break; |
| 195 |
case 12: |
| 196 |
cutscene_wait(0.5); |
| 197 |
break; |
| 198 |
case 13: |
| 199 |
cutscene_npc_direction(1161, "right"); |
| 200 |
break; |
| 201 |
case 14: |
| 202 |
cutscene_wait(0.5); |
| 203 |
break; |
| 204 |
case 15: |
| 205 |
cutscene_dialogue(); |
| 206 |
with (msg) |
| 207 |
{ |
| 208 |
talker[0] = 1161; |
| 209 |
message[0] = "* Oh..."; |
| 210 |
message[1] = "* I... wasn't actually# doing anything this# whole time was I?"; |
| 211 |
message[2] = "* Ugh, alright. You're# clearly more capable of# problem solving."; |
| 212 |
message[3] = "* I suppose you should# lead the way from now# on."; |
| 213 |
message[4] = "* Just head west from# here and we'll reach# Hotland eventually."; |
| 214 |
prt[0] = 377; |
| 215 |
prt[1] = 382; |
| 216 |
prt[2] = 384; |
| 217 |
prt[3] = 377; |
| 218 |
prt[4] = 377; |
| 219 |
} |
| 220 |
break; |
| 221 |
case 16: |
| 222 |
ceroba_x_dest = obj_player_npc.x + 20; |
| 223 |
ceroba_end_dir = "left"; |
| 224 |
cutscene_advance(); |
| 225 |
break; |
| 226 |
case 17: |
| 227 |
cutscene_npc_walk(1161, ceroba_x_dest, obj_player_npc.y, 3, "y", ceroba_end_dir); |
| 228 |
break; |
| 229 |
case 18: |
| 230 |
cutscene_camera_move(obj_pl.x, obj_pl.y, 2); |
| 231 |
break; |
| 232 |
case 19: |
| 233 |
obj_pl.image_alpha = 1; |
| 234 |
__view_set(e__VW.Object, 0, obj_pl); |
| 235 |
instance_destroy(obj_player_npc); |
| 236 |
global.party_member = 1171; |
| 237 |
scr_actor_into_followerscr_actor_into_followerfunction scr_actor_into_follower(arg0, arg1)
{
if (!instance_exists(arg0))
return false;
if (arg1 == -4)
return false;
instance_create(arg0.x, arg0.y, arg1);
arg1.x = arg0.x;
arg1.y = arg0.y;
with (arg0)
{
switch (npc_direction)
{
case "up":
arg1.sprite_index = arg1.up_sprite_idle;
break;
case "down":
arg1.sprite_index = arg1.down_sprite_idle;
break;
case "left":
arg1.sprite_index = arg1.left_sprite_idle;
break;
case "right":
arg1.sprite_index = arg1.right_sprite_idle;
break;
}
}
instance_destroy(arg0);
} (1161, 1171); |
| 238 |
global.sworks_flag[1] = 5; |
| 239 |
scr_cutscene_end(); |
| 240 |
break; |
| 241 |
} |
| 242 |
} |
| 243 |
|
| 244 |
enum e__VW |
| 245 |
{ |
| 246 |
XView, |
| 247 |
YView, |
| 248 |
WView, |
| 249 |
HView, |
| 250 |
Angle, |
| 251 |
HBorder, |
| 252 |
VBorder, |
| 253 |
HSpeed, |
| 254 |
VSpeed, |
| 255 |
Object, |
| 256 |
Visible, |
| 257 |
XPort, |
| 258 |
YPort, |
| 259 |
WPort, |
| 260 |
HPort, |
| 261 |
Camera, |
| 262 |
SurfaceID |
| 263 |
} |