1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
switch (scene) |
4 |
{ |
5 |
case 0: |
6 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
7 |
with (msg) |
8 |
{ |
9 |
message[0] = "* (Are you sure you want to# drink the acid?)"; |
10 |
ch_msg = 0; |
11 |
ch[1] = "Yes"; |
12 |
if (outcome == 1) |
13 |
other.scene++; |
14 |
ch[2] = "No"; |
15 |
if (outcome == 2) |
16 |
{ |
17 |
instance_destroy(other); |
18 |
global.dialogue_open = false; |
19 |
global.cutscene = false; |
20 |
} |
21 |
} |
22 |
break; |
23 |
case 1: |
24 |
audio_stop_all(); |
25 |
global.sworks_flag[45] = 1; |
26 |
global.heart_battle_fighting_x = 320; |
27 |
global.heart_battle_fighting_y = 240; |
28 |
global.battle_enemy_name = "Nothing"; |
29 |
obj_pl.image_alpha = 0; |
30 |
room_goto(rm_death_screen Death screen); |
31 |
break; |
32 |
} |