1 |
if (live_call()) |
2 |
return global.live_result; |
3 |
if (global.sworks_flag[1] >= 4) |
4 |
{ |
5 |
if (global.route != 3 || global.sworks_flag[1] != 4) |
6 |
{ |
7 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
8 |
{ |
9 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
10 |
with (msg) |
11 |
message[0] = "* The generator is already# running."; |
12 |
} |
13 |
exit; |
14 |
} |
15 |
} |
16 |
if (global.route != 3) |
17 |
{ |
18 |
switch (scene) |
19 |
{ |
20 |
case 0: |
21 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
22 |
{ |
23 |
audio_play_sound(snd_switch, 1, 0); |
24 |
image_speed = 1/3; |
25 |
scr_radio_fadescr_radio_fadefunction scr_radio_fade(arg0, arg1)
{
var fade_vol = arg0;
var fade_len = arg1;
with (obj_radio)
audio_sound_gain(current_song, fade_vol, fade_len);
} (0, 500); |
26 |
scr_cutscene_start(); |
27 |
cutscene_advance(); |
28 |
} |
29 |
break; |
30 |
case 1: |
31 |
if ((image_index + image_speed) > 5) |
32 |
{ |
33 |
image_index = 5; |
34 |
image_speed = 0; |
35 |
cutscene_advance(); |
36 |
} |
37 |
break; |
38 |
case 2: |
39 |
cutscene_sfx_play(384, 1); |
40 |
break; |
41 |
case 3: |
42 |
cutscene_screenshake(1, 2); |
43 |
break; |
44 |
case 4: |
45 |
cutscene_wait(1); |
46 |
break; |
47 |
case 5: |
48 |
image_speed = 0.25; |
49 |
cutscene_advance(); |
50 |
break; |
51 |
case 6: |
52 |
if ((image_index + image_speed) > (image_number - 1)) |
53 |
{ |
54 |
image_index = image_number - 1; |
55 |
image_speed = 0; |
56 |
cutscene_advance(); |
57 |
} |
58 |
break; |
59 |
case 7: |
60 |
global.sworks_flag[1] = 3; |
61 |
instance_destroy(obj_steamworks_metal_sounds); |
62 |
obj_radio.bgm = 215; |
63 |
scr_radio_restart(); |
64 |
cutscene_advance(); |
65 |
break; |
66 |
case 8: |
67 |
cutscene_wait(2); |
68 |
break; |
69 |
case 9: |
70 |
var tile = tile_get_ids_at_depth(1000006); |
71 |
for (var i = 0; i < array_length_1d(tile); i++) |
72 |
tile_set_alpha(tile[i], tile_alpha); |
73 |
audio_play_sound(snd_undertale_appear, 1, 0); |
74 |
if (tile_alpha >= 1) |
75 |
{ |
76 |
cutscene_advance(12); |
77 |
} |
78 |
else |
79 |
{ |
80 |
cutscene_advance(); |
81 |
tile_alpha += 0.25; |
82 |
} |
83 |
break; |
84 |
case 10: |
85 |
cutscene_wait(0.25); |
86 |
break; |
87 |
case 11: |
88 |
cutscene_advance(9); |
89 |
break; |
90 |
case 12: |
91 |
cutscene_wait(0.25); |
92 |
break; |
93 |
case 13: |
94 |
if (cutscene_camera_move(400, obj_pl.y, 1, true) && obj_steamworks_05d_background.image_alpha >= 1) |
95 |
cutscene_advance(); |
96 |
if (obj_camera.x <= 520 && !alarm[0]) |
97 |
alarm[0] = 3; |
98 |
break; |
99 |
case 14: |
100 |
cutscene_wait(2.5); |
101 |
break; |
102 |
case 15: |
103 |
cutscene_change_room(144, 220, 280, 0.025); |
104 |
break; |
105 |
} |
106 |
} |
107 |
else |
108 |
{ |
109 |
switch (scene) |
110 |
{ |
111 |
case 0: |
112 |
if (scr_interactscr_interactfunction scr_interact()
{
if (distance_to_object(obj_pl) < 20 && obj_pl.state == scr_normal_state)
{
var pl_dir = obj_pl.direction;
var pl_x = 0;
var pl_y = 0;
var check_distance_x = 0;
var check_distance_y = 0;
switch (pl_dir)
{
case 0:
pl_x = obj_pl.bbox_right;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = 20;
break;
case 180:
pl_x = obj_pl.bbox_left;
pl_y = obj_pl.bbox_top + 1;
check_distance_x = -20;
break;
case 90:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_top;
check_distance_y = -20;
break;
case 270:
pl_x = obj_pl.x;
pl_y = obj_pl.bbox_bottom;
check_distance_y = 20;
break;
}
if (collision_line_first(pl_x, pl_y, pl_x + check_distance_x, pl_y + check_distance_y, id, false, false))
return true;
}
} () && keyboard_multicheck_pressed(0)) |
113 |
{ |
114 |
scr_radio_fadescr_radio_fadefunction scr_radio_fade(arg0, arg1)
{
var fade_vol = arg0;
var fade_len = arg1;
with (obj_radio)
audio_sound_gain(current_song, fade_vol, fade_len);
} (0, 500); |
115 |
scr_cutscene_start(); |
116 |
cutscene_advance(); |
117 |
} |
118 |
break; |
119 |
case 1: |
120 |
cutscene_wait(0.5); |
121 |
break; |
122 |
case 2: |
123 |
audio_play_sound(snd_lever_strain, 1, 0); |
124 |
cutscene_advance(); |
125 |
break; |
126 |
case 3: |
127 |
if (!audio_is_playing(snd_lever_strain)) |
128 |
{ |
129 |
cutscene_advance(); |
130 |
image_index = 5; |
131 |
} |
132 |
break; |
133 |
case 4: |
134 |
cutscene_sfx_play(603, 1); |
135 |
break; |
136 |
case 5: |
137 |
cutscene_screenshake(1, 3); |
138 |
break; |
139 |
case 6: |
140 |
cutscene_wait(1); |
141 |
break; |
142 |
case 7: |
143 |
image_speed = 0.25; |
144 |
cutscene_advance(); |
145 |
break; |
146 |
case 8: |
147 |
if ((image_index + image_speed) > (image_number - 1)) |
148 |
{ |
149 |
image_index = image_number - 1; |
150 |
image_speed = 0; |
151 |
cutscene_advance(); |
152 |
} |
153 |
break; |
154 |
case 9: |
155 |
global.sworks_flag[1] = 3; |
156 |
instance_destroy(obj_steamworks_metal_sounds); |
157 |
scr_radio_restart(); |
158 |
cutscene_advance(); |
159 |
break; |
160 |
case 10: |
161 |
cutscene_wait(2); |
162 |
flicker_count = 7; |
163 |
break; |
164 |
case 11: |
165 |
var tile = tile_get_ids_at_depth(1000006); |
166 |
if (flicker_count <= 0) |
167 |
{ |
168 |
cutscene_advance(14); |
169 |
audio_play_sound(snd_geno_power_on, 1, 0); |
170 |
scr_screenshakescr_screenshakefunction scr_screenshake(arg0, arg1)
{
if (instance_exists(obj_screenshake_player))
exit;
with (instance_create(__view_get(e__VW.Object, 0).x, __view_get(e__VW.Object, 0).y, obj_screenshake_player))
{
alarm[0]
intensity = arg1;
}
}
enum e__VW
{
XView,
YView,
WView,
HView,
Angle,
HBorder,
VBorder,
HSpeed,
VSpeed,
Object,
Visible,
XPort,
YPort,
WPort,
HPort,
Camera,
SurfaceID
} (1, 2); |
171 |
obj_steamworks_05d_background.image_alpha = 1; |
172 |
tile_alpha = 1; |
173 |
} |
174 |
else |
175 |
{ |
176 |
cutscene_advance(); |
177 |
tile_alpha = random_range(0.25, 0.75); |
178 |
flicker_count -= 1; |
179 |
} |
180 |
for (var i = 0; i < array_length_1d(tile); i++) |
181 |
tile_set_alpha(tile[i], tile_alpha); |
182 |
var snd = audio_play_sound(snd_undertale_appear, 1, 0); |
183 |
audio_sound_pitch(snd, random_range(0.9, 1.35)); |
184 |
break; |
185 |
case 12: |
186 |
cutscene_wait(0.13); |
187 |
break; |
188 |
case 13: |
189 |
cutscene_advance(11); |
190 |
break; |
191 |
case 14: |
192 |
cutscene_wait(0.25); |
193 |
break; |
194 |
case 15: |
195 |
cutscene_wait(2.5); |
196 |
break; |
197 |
case 16: |
198 |
cutscene_change_room(144, 220, 280, 0.025); |
199 |
break; |
200 |
case 17: |
201 |
cutscene_wait(1); |
202 |
break; |
203 |
case 18: |
204 |
cutscene_dialogue(); |
205 |
with (msg) |
206 |
{ |
207 |
color = true; |
208 |
col_modif[0] = 16711935; |
209 |
message[0] = "* ERROR: COOLANT PRESSURE LOW"; |
210 |
message[1] = "* GENERATOR STATUS: UNSTABLE"; |
211 |
message_col[0][0] = "* ERROR: COOLANT PRESSURE LOW"; |
212 |
message_col[1][0] = "* GENERATOR STATUS: UNSTABLE"; |
213 |
} |
214 |
break; |
215 |
case 19: |
216 |
cutscene_wait(1); |
217 |
break; |
218 |
case 20: |
219 |
cutscene_instance_create(630, 173, 3194); |
220 |
obj_flowey_npc.npc_direction = "right"; |
221 |
obj_flowey_npc.image_alpha = 0; |
222 |
obj_pl.direction = 180; |
223 |
break; |
224 |
case 21: |
225 |
obj_flowey_npc.image_alpha = 1; |
226 |
cutscene_npc_action_sprite(3194, 242, 0.2, false); |
227 |
break; |
228 |
case 22: |
229 |
cutscene_wait(0.25); |
230 |
break; |
231 |
case 23: |
232 |
cutscene_dialogue(); |
233 |
with (msg) |
234 |
{ |
235 |
talker[0] = 3194; |
236 |
message[0] = "* Gee, wonder how that# came to be?"; |
237 |
message[1] = "* I think I'm gonna start# praying for our safety."; |
238 |
message[2] = "* Ya know, in case the# facility explodes while# we're knee deep in it."; |
239 |
prt[0] = 353; |
240 |
prt[1] = 352; |
241 |
prt[2] = 351; |
242 |
} |
243 |
break; |
244 |
case 24: |
245 |
if (cutscene_npc_action_sprite(3194, 245, 0.2, false)) |
246 |
instance_destroy(obj_flowey_npc); |
247 |
break; |
248 |
case 25: |
249 |
scr_cutscene_end(); |
250 |
global.sworks_flag[1] = 5; |
251 |
scene++; |
252 |
break; |
253 |
} |
254 |
} |