| 1 | if (ds_map_find_value(event_data, "event_type") == "sprite event") |
| 2 | { |
| 3 | switch (ds_map_find_value(event_data, "message")) |
| 4 | { |
| 5 | case "mo_jacket_explode": |
| 6 | audio_play_sound(snd_mo_jacket_explosion, 1, 0); |
| 7 | audio_play_sound(snd_flame_loop, 1, 0); |
| 8 | break; |
| 9 | } |
| 10 | } |