1 | if (live_call()) |
2 | return global.live_result; |
3 | scene = 0; |
4 | cutscene_timer = 0; |
5 | cutscene_music = 0; |
6 | with (obj_axis_npc) |
7 | { |
8 | action_sprite = true; |
9 | sprite_index = spr_axis_down_dead_regular; |
10 | image_speed = 0; |
11 | } |
12 | if (global.sworks_flag[31] >= 5) |
13 | { |
14 | instance_destroy(); |
15 | exit; |
16 | } |