| 1 |
switch (scene) |
| 2 |
{ |
| 3 |
case 0: |
| 4 |
cutscene_sfx_play(436, 1); |
| 5 |
scr_screenshake_battlescr_screenshake_battlefunction scr_screenshake_battle()
{
instance_destroy(obj_screenshake_battle);
var screenshake = instance_create(0, 0, obj_screenshake_battle);
battle_screenshake_duration = argument[0];
battle_screenshake_intensity = argument[1];
battle_screenshake_dec = battle_screenshake_intensity / battle_screenshake_duration;
} (10, 1); |
| 6 |
break; |
| 7 |
case 1: |
| 8 |
cutscene_wait(0.5); |
| 9 |
break; |
| 10 |
case 2: |
| 11 |
obj_dialogue_box_battle_transformation_any.battle_box_resize_midfight = true; |
| 12 |
scene++; |
| 13 |
break; |
| 14 |
case 3: |
| 15 |
if (obj_dialogue_box_battle_transformation_any.battle_box_resize_midfight == false) |
| 16 |
cutscene_advance(); |
| 17 |
break; |
| 18 |
case 4: |
| 19 |
scr_text_battle(); |
| 20 |
with (msg) |
| 21 |
{ |
| 22 |
sndfnt = 108; |
| 23 |
message[0] = "* Clover! I'm almost through!"; |
| 24 |
message[1] = "* Whatever you're doing, it# seems to be working!"; |
| 25 |
message[2] = "* Keep at it until he's out of# juice!"; |
| 26 |
} |
| 27 |
if (!global.dialogue_open) |
| 28 |
cutscene_advance(); |
| 29 |
break; |
| 30 |
case 5: |
| 31 |
cutscene_wait(1); |
| 32 |
break; |
| 33 |
case 6: |
| 34 |
instance_create(402, 68, obj_quote_bubble_battle_yellow_2); |
| 35 |
with (instance_create(0, 0, obj_quote_battle_axis_pacifist_cutscenes)) |
| 36 |
{ |
| 37 |
message[0] = "UM.#I CAN HEAR YOU."; |
| 38 |
message[1] = "YOU TWO THINK#YOU ARE SOOO#SMART."; |
| 39 |
message[2] = "HA, I DO NOT#RUN ON \"juice.\""; |
| 40 |
message[3] = "IN FACT, I DO#NOT RUN AT ALL. "; |
| 41 |
message[4] = "I ROLL."; |
| 42 |
message[5] = "OBVIOUSLY."; |
| 43 |
message_end = 5; |
| 44 |
} |
| 45 |
cutscene_advance(); |
| 46 |
break; |
| 47 |
case 7: |
| 48 |
if (!instance_exists(obj_quote_battle_axis_pacifist_cutscenes)) |
| 49 |
{ |
| 50 |
with (obj_heart_battle_fighting_parent) |
| 51 |
moveable = false; |
| 52 |
cutscene_advance(); |
| 53 |
} |
| 54 |
break; |
| 55 |
case 8: |
| 56 |
scr_text_battle(); |
| 57 |
with (msg) |
| 58 |
{ |
| 59 |
sndfnt = 108; |
| 60 |
message[0] = "* ..."; |
| 61 |
} |
| 62 |
if (!global.dialogue_open) |
| 63 |
cutscene_advance(); |
| 64 |
break; |
| 65 |
case 9: |
| 66 |
with (obj_dialogue_box_battle_transformation_any) |
| 67 |
event_user(0); |
| 68 |
instance_destroy(); |
| 69 |
break; |
| 70 |
} |