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gml_Object_obj_stresso_dunes_13_Step_0

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1
if (fade_in == true)
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{
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    image_speed = 0;
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    if (image_alpha < 1)
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    {
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        image_alpha += 0.2;
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    }
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    else
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    {
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        fade_in = false;
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        vspeed = 3;
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        sprite_index = spr_stresswalk;
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        obj_dunes_13_elevator.image_speed = -0.3;
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        audio_play_sound(snd_elevator_open, 1, 0);
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    }
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    exit;
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}
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else
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{
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    image_speed = 0.4;
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    if (y > 185)
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    {
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        vspeed = 0;
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        hspeed = 10;
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        if (image_speed < 1)
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            image_speed += 0.1;
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        if (x > 320)
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        {
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            global.dunes_flag[4] = 3;
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            scr_cutscene_end
scr_cutscene_end

function scr_cutscene_end() { global.cutscene = false; obj_pl.alarm[0] = 1; }
();
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            instance_destroy();
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            instance_destroy(obj_npc_clover_dunes_13);
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            obj_pl.image_alpha = 1;
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            obj_pl.direction = 90;
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        }
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    }
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}