| 1 | if (!surface_exists(global.attack_surface)) |
| 2 | global.attack_surface = surface_create(global.attack_surface_width, global.attack_surface_height); |
| 3 | surface_set_target(global.attack_surface); |
| 4 | draw_clear_alpha(c_black, 0); |
| 5 | surface_reset_target(); |