1 |
event_inherited(); |
2 |
if (interact) |
3 |
{ |
4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
5 |
is_talking = true; |
6 |
switch (npc_flag) |
7 |
{ |
8 |
case 0: |
9 |
with (msg) |
10 |
{ |
11 |
portrait = false; |
12 |
sndfnt = 99; |
13 |
message[0] = "* There is a torch on one side..."; |
14 |
message[1] = "* But not on the other..."; |
15 |
message[2] = "* The feng shui of this place is# terrible."; |
16 |
} |
17 |
npc_flag = 1; |
18 |
break; |
19 |
case 1: |
20 |
with (msg) |
21 |
{ |
22 |
portrait = false; |
23 |
sndfnt = 99; |
24 |
message[0] = "* Wait..."; |
25 |
message[1] = "* WHAT IF THERE IS A DEEPER# MEANING TO IT?"; |
26 |
message[2] = "* THE TORCH IS A METAPHOR FOR THE# INCOMPLETE NATURE OF LIFE."; |
27 |
message[3] = "* I'LL NEVER LOOK AT THE# UNDERGROUND THE SAME WAY AGAIN."; |
28 |
} |
29 |
npc_flag = 2; |
30 |
break; |
31 |
case 2: |
32 |
with (msg) |
33 |
{ |
34 |
portrait = false; |
35 |
sndfnt = 99; |
36 |
message[0] = "* HNNNNGGGGHHHHH"; |
37 |
} |
38 |
break; |
39 |
} |
40 |
} |