| 1 |
var xx = 160; |
| 2 |
var yy = 60; |
| 3 |
draw_set_alpha(draw_alpha); |
| 4 |
draw_sprite_ext(spr_dialoguebox, 1, xx, yy + 56, 4.5, 3, image_angle, c_white, image_alpha); |
| 5 |
draw_sprite_ext(spr_dialoguebox, 0, xx, yy + 56, 4.4, 2.9, image_angle, c_white, image_alpha); |
| 6 |
draw_set_colour(c_white); |
| 7 |
draw_set_font(fnt_battle); |
| 8 |
draw_set_halign(fa_center); |
| 9 |
if (selection == 1) |
| 10 |
d3d_set_fog(true, c_gray, 0, 0); |
| 11 |
draw_sprite(spr_ed_pose, 15, 80, 120); |
| 12 |
d3d_set_fog(false, c_white, 0, 0); |
| 13 |
draw_text(80, 180, string_hash_to_newline(choice[0])); |
| 14 |
if (selection == 0) |
| 15 |
d3d_set_fog(true, c_gray, 0, 0); |
| 16 |
draw_sprite(spr_moray_pose, 15, 240, 100); |
| 17 |
draw_sprite(spr_ace_pose, 14, 220, 140); |
| 18 |
draw_sprite(spr_mooch_pose, 12, 260, 140); |
| 19 |
d3d_set_fog(false, c_white, 0, 0); |
| 20 |
draw_text(240, 180, string_hash_to_newline(choice[1])); |
| 21 |
if (selection == 0) |
| 22 |
draw_sprite(spr_heart_yellow_overworld, 0, 80, 160); |
| 23 |
if (selection == 1) |
| 24 |
draw_sprite(spr_heart_yellow_overworld, 0, 240, 160); |
| 25 |
draw_text_transformed(160, 40, string_hash_to_newline(floor(train_timer / 30)), 2, 2, 0); |
| 26 |
draw_set_alpha(1); |