| 1 | alarm[0] = fadespeed; |
| 2 | if (fadein == false) |
| 3 | fadealpha += 0.05; |
| 4 | if (fadein == true) |
| 5 | { |
| 6 | fadealpha -= 0.05; |
| 7 | if (fadealpha <= 0) |
| 8 | instance_destroy(); |
| 9 | } |
| 10 | if (fadealpha >= 1) |
| 11 | { |
| 12 | room_goto(newRoom); |
| 13 | fadein = true; |
| 14 | } |