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gml_Object_obj_undertalelogoINTRO_Alarm_0

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1
audio_play_sound(mus_intronoise, 10, 0);
2
image_index = 1;
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image_speed = 0;
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with (obj_yellowlogoINTRO)
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    alarm[0] = 60;
gml_Object_obj_undertalelogoINTRO_Alarm_0.gml

audio_play_sound(mus_intronoise, 10, 0); image_index = 1; image_speed = 0; with (obj_yellowlogoINTRO) alarm[0] = 60;