| 1 | instance_create(720, 180, obj_starlo_npc); |
| 2 | instance_create(720, 180, obj_player_npc); |
| 3 | obj_starlo_npc.image_alpha = 0; |
| 4 | obj_player_npc.image_alpha = 0; |
| 5 | obj_player_npc.npc_direction = "down"; |
| 6 | instance_create(760, 670, obj_ed_npc); |
| 7 | instance_create(1000, 485, obj_moray_npc); |
| 8 | instance_create(580, 280, obj_mooch_npc); |
| 9 | instance_create(580, 310, obj_ace_npc); |
| 10 | obj_ace_npc.npc_direction = "up"; |
| 11 | scene = 0; |
| 12 | timer = 0; |