1 |
scene = 0; |
2 |
cutscene_timer = 0; |
3 |
cutscene_music = 0; |
4 |
instance_create(720, 375, obj_starlo_npc); |
5 |
instance_create(700, 375, obj_player_npc); |
6 |
obj_player_npc.npc_direction = "down"; |
7 |
__view_set(e__VW.Object, 0, obj_starlo_npc); |
8 |
instance_create(460, 400, obj_ceroba_npc); |
9 |
instance_create(-118, 469, obj_ed_npc); |
10 |
instance_create(-37, 515, obj_moray_npc); |
11 |
instance_create(-37, 492, obj_ace_npc); |
12 |
instance_create(-37, 469, obj_mooch_npc); |
13 |
instance_create(-37, 532, obj_npc_kangarufus_tied); |
14 |
instance_create(-37, 561, obj_npc_owen_tied); |
15 |
instance_create(-37, 584, obj_npc_stresso_tied); |
16 |
instance_create(-37, 604, obj_npc_koala_tied); |
17 |
obj_ed_npc.down_sprite_idle = 159; |
18 |
obj_moray_npc.down_sprite_idle = 172; |
19 |
obj_mooch_npc.down_sprite_idle = 191; |
20 |
obj_ace_npc.down_sprite_idle = 136; |
21 |
global.radio_pause = true; |
22 |
|
23 |
enum e__VW |
24 |
{ |
25 |
XView, |
26 |
YView, |
27 |
WView, |
28 |
HView, |
29 |
Angle, |
30 |
HBorder, |
31 |
VBorder, |
32 |
HSpeed, |
33 |
VSpeed, |
34 |
Object, |
35 |
Visible, |
36 |
XPort, |
37 |
YPort, |
38 |
WPort, |
39 |
HPort, |
40 |
Camera, |
41 |
SurfaceID |
42 |
} |