1 | if (live_call()) |
2 | return global.live_result; |
3 | scene = -1; |
4 | cutscene_timer = 0; |
5 | draw_alpha = 1; |
6 | scr_cutscene_start |
7 | obj_pl.image_alpha = 0; |
8 | audio_stop_sound(obj_radio.current_song); |
9 | cutscene_music = 154; |
10 | audio_play_sound(cutscene_music, 1, 1); |