| 1 | if (global.sworks_flag[1] >= 1) |
| 2 | { |
| 3 | tile_layer_shift(1000001, 80, 0); |
| 4 | tile_layer_shift(1000003, 80, 0); |
| 5 | } |
| 6 | if (global.sworks_flag[1] < 3) |
| 7 | { |
| 8 | instance_create(0, 0, obj_steamworks_metal_sounds); |
| 9 | instance_create(0, 0, obj_vignette); |
| 10 | } |
| 11 | else |
| 12 | { |
| 13 | tile_layer_hide(1000000); |
| 14 | tile_layer_hide(1000001); |
| 15 | } |