| 1 |
function scr_battle_core_directory_action_1_selected_eventscr_battle_core_directory_action_1_selected_eventfunction scr_battle_core_directory_action_1_selected_event()
{
var event_check = false;
if (game_mode == "customs")
{
if (battle_enemy_name == "craniex")
{
if (global.action_1_selected_count == 6)
{
script_execute(scr_craniex_sparing);
}
else
{
global.action_1_selected_count += 1;
global.action_2_selected_count = 0;
global.action_3_selected_count = 0;
global.enemy_sparing = false;
global.enemy_attacking = true;
instance_destroy();
exit;
}
}
else if (battle_enemy_name == "ms mettaton")
{
if (global.turns_passed == 4)
{
global.important_cutscene = true;
instance_destroy();
exit;
}
else
{
global.enemy_sparing = false;
global.enemy_attacking = true;
instance_destroy();
exit;
}
}
}
else if (game_mode == "yellow")
{
if (battle_enemy_name == "froggit intro")
{
global.important_cutscene = true;
instance_destroy();
exit;
}
else if (battle_enemy_name == "flier a")
{
if (global.action_1_selected_count < 1)
global.action_1_selected_count += 1;
global.action_2_selected_count = 0;
global.action_3_selected_count = 0;
if (global.action_1_selected_count == 1)
global.enemy_sparing = true;
global.enemy_attacking = true;
instance_destroy();
exit;
}
else if (battle_enemy_name == "flier b")
{
if (global.action_1_selected_count_2 < 1)
global.action_1_selected_count_2 += 1;
global.action_2_selected_count_2 = 0;
global.action_3_selected_count_2 = 0;
if (global.action_1_selected_count_2 == 1)
global.enemy_sparing_2 = true;
global.enemy_attacking = true;
instance_destroy();
exit;
}
else if (battle_enemy_name == "flier c")
{
if (global.action_1_selected_count_3 < 1)
global.action_1_selected_count_3 += 1;
global.action_2_selected_count_3 = 0;
global.action_3_selected_count_3 = 0;
if (global.action_1_selected_count_3 == 1)
global.enemy_sparing_3 = true;
global.enemy_attacking = true;
instance_destroy();
exit;
}
else if (battle_enemy_name == "penilla a")
{
if (global.action_1_selected_count < 1)
global.action_1_selected_count += 1;
global.action_2_selected_count = 0;
global.enemy_attacking = true;
instance_destroy();
exit;
}
else if (battle_enemy_name == "penilla b")
{
if (global.action_1_selected_count_2 < 1)
global.action_1_selected_count_2 += 1;
global.action_2_selected_count_2 = 0;
global.enemy_attacking = true;
instance_destroy();
exit;
}
... () |
| 2 |
{ |
| 3 |
var event_check = false; |
| 4 |
if (game_mode == "customs") |
| 5 |
{ |
| 6 |
if (battle_enemy_name == "craniex") |
| 7 |
{ |
| 8 |
if (global.action_1_selected_count == 6) |
| 9 |
{ |
| 10 |
script_execute(scr_craniex_sparing); |
| 11 |
} |
| 12 |
else |
| 13 |
{ |
| 14 |
global.action_1_selected_count += 1; |
| 15 |
global.action_2_selected_count = 0; |
| 16 |
global.action_3_selected_count = 0; |
| 17 |
global.enemy_sparing = false; |
| 18 |
global.enemy_attacking = true; |
| 19 |
instance_destroy(); |
| 20 |
exit; |
| 21 |
} |
| 22 |
} |
| 23 |
else if (battle_enemy_name == "ms mettaton") |
| 24 |
{ |
| 25 |
if (global.turns_passed == 4) |
| 26 |
{ |
| 27 |
global.important_cutscene = true; |
| 28 |
instance_destroy(); |
| 29 |
exit; |
| 30 |
} |
| 31 |
else |
| 32 |
{ |
| 33 |
global.enemy_sparing = false; |
| 34 |
global.enemy_attacking = true; |
| 35 |
instance_destroy(); |
| 36 |
exit; |
| 37 |
} |
| 38 |
} |
| 39 |
} |
| 40 |
else if (game_mode == "yellow") |
| 41 |
{ |
| 42 |
if (battle_enemy_name == "froggit intro") |
| 43 |
{ |
| 44 |
global.important_cutscene = true; |
| 45 |
instance_destroy(); |
| 46 |
exit; |
| 47 |
} |
| 48 |
else if (battle_enemy_name == "flier a") |
| 49 |
{ |
| 50 |
if (global.action_1_selected_count < 1) |
| 51 |
global.action_1_selected_count += 1; |
| 52 |
global.action_2_selected_count = 0; |
| 53 |
global.action_3_selected_count = 0; |
| 54 |
if (global.action_1_selected_count == 1) |
| 55 |
global.enemy_sparing = true; |
| 56 |
global.enemy_attacking = true; |
| 57 |
instance_destroy(); |
| 58 |
exit; |
| 59 |
} |
| 60 |
else if (battle_enemy_name == "flier b") |
| 61 |
{ |
| 62 |
if (global.action_1_selected_count_2 < 1) |
| 63 |
global.action_1_selected_count_2 += 1; |
| 64 |
global.action_2_selected_count_2 = 0; |
| 65 |
global.action_3_selected_count_2 = 0; |
| 66 |
if (global.action_1_selected_count_2 == 1) |
| 67 |
global.enemy_sparing_2 = true; |
| 68 |
global.enemy_attacking = true; |
| 69 |
instance_destroy(); |
| 70 |
exit; |
| 71 |
} |
| 72 |
else if (battle_enemy_name == "flier c") |
| 73 |
{ |
| 74 |
if (global.action_1_selected_count_3 < 1) |
| 75 |
global.action_1_selected_count_3 += 1; |
| 76 |
global.action_2_selected_count_3 = 0; |
| 77 |
global.action_3_selected_count_3 = 0; |
| 78 |
if (global.action_1_selected_count_3 == 1) |
| 79 |
global.enemy_sparing_3 = true; |
| 80 |
global.enemy_attacking = true; |
| 81 |
instance_destroy(); |
| 82 |
exit; |
| 83 |
} |
| 84 |
else if (battle_enemy_name == "penilla a") |
| 85 |
{ |
| 86 |
if (global.action_1_selected_count < 1) |
| 87 |
global.action_1_selected_count += 1; |
| 88 |
global.action_2_selected_count = 0; |
| 89 |
global.enemy_attacking = true; |
| 90 |
instance_destroy(); |
| 91 |
exit; |
| 92 |
} |
| 93 |
else if (battle_enemy_name == "penilla b") |
| 94 |
{ |
| 95 |
if (global.action_1_selected_count_2 < 1) |
| 96 |
global.action_1_selected_count_2 += 1; |
| 97 |
global.action_2_selected_count_2 = 0; |
| 98 |
global.enemy_attacking = true; |
| 99 |
instance_destroy(); |
| 100 |
exit; |
| 101 |
} |
| 102 |
else if (battle_enemy_name == "sweet corn a") |
| 103 |
{ |
| 104 |
if (global.action_1_selected_count < 3) |
| 105 |
global.action_1_selected_count += 1; |
| 106 |
global.action_2_selected_count = 0; |
| 107 |
global.action_3_selected_count = 0; |
| 108 |
global.enemy_attacking = true; |
| 109 |
instance_destroy(); |
| 110 |
exit; |
| 111 |
} |
| 112 |
else if (battle_enemy_name == "sweet corn b") |
| 113 |
{ |
| 114 |
if (global.action_1_selected_count_2 < 3) |
| 115 |
global.action_1_selected_count_2 += 1; |
| 116 |
global.action_2_selected_count_2 = 0; |
| 117 |
global.action_3_selected_count_2 = 0; |
| 118 |
global.enemy_attacking = true; |
| 119 |
instance_destroy(); |
| 120 |
exit; |
| 121 |
} |
| 122 |
else if (battle_enemy_name == "crispy scroll a") |
| 123 |
{ |
| 124 |
if (global.action_1_selected_count < 3) |
| 125 |
{ |
| 126 |
var enemy_count = global.enemy_count; |
| 127 |
if (enemy_count == 3) |
| 128 |
{ |
| 129 |
if ((global.enemy_dead_2 + global.enemy_spared_2 + global.enemy_dead_3 + global.enemy_spared_3) >= 2) |
| 130 |
global.action_1_selected_count += 1; |
| 131 |
} |
| 132 |
else if (enemy_count == 2) |
| 133 |
{ |
| 134 |
if ((global.enemy_dead_2 + global.enemy_spared_2) >= 1) |
| 135 |
global.action_1_selected_count += 1; |
| 136 |
} |
| 137 |
else |
| 138 |
{ |
| 139 |
global.action_1_selected_count += 1; |
| 140 |
} |
| 141 |
} |
| 142 |
global.action_2_selected_count = 0; |
| 143 |
global.action_3_selected_count = 0; |
| 144 |
if (global.action_1_selected_count == 3 && global.enemy_low_hp == false) |
| 145 |
{ |
| 146 |
obj_crispy_scroll_head_a.transformed = true; |
| 147 |
obj_crispy_scroll_back_a.transformed = true; |
| 148 |
obj_crispy_scroll_hand_left_a.transformed = true; |
| 149 |
obj_crispy_scroll_hand_right_a.transformed = true; |
| 150 |
} |
| 151 |
else |
| 152 |
{ |
| 153 |
global.enemy_attacking = true; |
| 154 |
} |
| 155 |
instance_destroy(); |
| 156 |
exit; |
| 157 |
} |
| 158 |
else if (battle_enemy_name == "rorrim a") |
| 159 |
{ |
| 160 |
if (global.action_1_selected_count < 1) |
| 161 |
global.action_1_selected_count += 1; |
| 162 |
global.enemy_attacking = true; |
| 163 |
instance_destroy(); |
| 164 |
exit; |
| 165 |
} |
| 166 |
else if (battle_enemy_name == "decibat") |
| 167 |
{ |
| 168 |
if (global.enemy_sparing == false && (global.action_1_selected_count + global.action_3_selected_count) < 6) |
| 169 |
global.action_1_selected_count += 1; |
| 170 |
if (global.enemy_sparing == false) |
| 171 |
global.action_2_selected_count = 0; |
| 172 |
if (global.enemy_sparing == true && global.enemy_low_hp == false) |
| 173 |
{ |
| 174 |
script_execute(scr_start_enemy_sparing_decibat); |
| 175 |
instance_destroy(); |
| 176 |
exit; |
| 177 |
} |
| 178 |
audio_sound_gain(mus_decibat_yellow, 1, 1500); |
| 179 |
if ((global.action_1_selected_count + global.action_3_selected_count) == 6 && global.enemy_low_hp == false) |
| 180 |
global.important_cutscene = true; |
| 181 |
else |
| 182 |
global.enemy_attacking = true; |
| 183 |
instance_destroy(); |
| 184 |
exit; |
| 185 |
} |
| 186 |
else if (battle_enemy_name == "dalv") |
| 187 |
{ |
| 188 |
switch (global.enemy_mode) |
| 189 |
{ |
| 190 |
case 0: |
| 191 |
case 1: |
| 192 |
case 2: |
| 193 |
if (global.enemy_sparing == true || global.action_2_important == true) |
| 194 |
script_execute(scr_start_enemy_no_attack_dalv); |
| 195 |
else |
| 196 |
global.enemy_attacking = true; |
| 197 |
instance_destroy(); |
| 198 |
exit; |
| 199 |
break; |
| 200 |
} |
| 201 |
} |
| 202 |
else if (battle_enemy_name == "micro froggit") |
| 203 |
{ |
| 204 |
if (global.action_1_selected_count < 2) |
| 205 |
global.action_1_selected_count += 1; |
| 206 |
global.action_2_selected_count = 0; |
| 207 |
global.action_3_selected_count = 0; |
| 208 |
if (global.action_1_selected_count == 2) |
| 209 |
global.enemy_sparing = true; |
| 210 |
global.enemy_attacking = true; |
| 211 |
instance_destroy(); |
| 212 |
exit; |
| 213 |
} |
| 214 |
else if (battle_enemy_name == "insomnitot a") |
| 215 |
{ |
| 216 |
if (global.action_1_selected_count < 1) |
| 217 |
global.action_1_selected_count += 1; |
| 218 |
if (global.action_1_selected_count >= 1 && global.action_3_selected_count >= 1) |
| 219 |
{ |
| 220 |
global.enemy_sparing = true; |
| 221 |
if (global.enemy_low_hp == false) |
| 222 |
{ |
| 223 |
with (obj_insomnitot_body_a) |
| 224 |
sleep = true; |
| 225 |
with (obj_insomnitot_face_a) |
| 226 |
sleep = true; |
| 227 |
} |
| 228 |
} |
| 229 |
global.action_2_selected_count = 0; |
| 230 |
global.action_3_selected_count = 0; |
| 231 |
if (global.enemy_sparing == true && global.enemy_low_hp == false) |
| 232 |
{ |
| 233 |
if (global.battle_enemy_name == "insomnitot solo") |
| 234 |
{ |
| 235 |
script_execute(scr_start_enemy_no_attack_insomnitot_solo); |
| 236 |
} |
| 237 |
else if (global.battle_enemy_name == "insomnitot duo") |
| 238 |
{ |
| 239 |
if ((global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false) || (global.enemy_dead_2 + global.enemy_spared_2) >= 1) |
| 240 |
script_execute(scr_start_enemy_no_attack_insomnitot_duo); |
| 241 |
else |
| 242 |
global.enemy_attacking = true; |
| 243 |
} |
| 244 |
else |
| 245 |
{ |
| 246 |
global.enemy_attacking = true; |
| 247 |
} |
| 248 |
} |
| 249 |
else |
| 250 |
{ |
| 251 |
global.enemy_attacking = true; |
| 252 |
} |
| 253 |
instance_destroy(); |
| 254 |
exit; |
| 255 |
} |
| 256 |
else if (battle_enemy_name == "insomnitot b") |
| 257 |
{ |
| 258 |
if (global.action_1_selected_count_2 < 1) |
| 259 |
global.action_1_selected_count_2 += 1; |
| 260 |
if (global.action_1_selected_count_2 >= 1 && global.action_3_selected_count_2 >= 1) |
| 261 |
{ |
| 262 |
global.enemy_sparing_2 = true; |
| 263 |
if (global.enemy_low_hp_2 == false) |
| 264 |
{ |
| 265 |
with (obj_insomnitot_body_b) |
| 266 |
sleep = true; |
| 267 |
with (obj_insomnitot_face_b) |
| 268 |
sleep = true; |
| 269 |
} |
| 270 |
} |
| 271 |
global.action_2_selected_count_2 = 0; |
| 272 |
global.action_3_selected_count_2 = 0; |
| 273 |
if (global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false) |
| 274 |
{ |
| 275 |
if (global.battle_enemy_name == "insomnitot duo") |
| 276 |
{ |
| 277 |
if ((global.enemy_sparing == true && global.enemy_low_hp == false) || (global.enemy_dead + global.enemy_spared) >= 1) |
| 278 |
script_execute(scr_start_enemy_no_attack_insomnitot_duo); |
| 279 |
else |
| 280 |
global.enemy_attacking = true; |
| 281 |
} |
| 282 |
else if (global.battle_enemy_name == "know cone insomnitot duo") |
| 283 |
{ |
| 284 |
if ((global.enemy_dead + global.enemy_spared) >= 1) |
| 285 |
script_execute(scr_start_enemy_no_attack_know_cone_insomnitot_duo); |
| 286 |
else |
| 287 |
global.enemy_attacking = true; |
| 288 |
} |
| 289 |
else |
| 290 |
{ |
| 291 |
global.enemy_attacking = true; |
| 292 |
} |
| 293 |
} |
| 294 |
else |
| 295 |
{ |
| 296 |
global.enemy_attacking = true; |
| 297 |
} |
| 298 |
instance_destroy(); |
| 299 |
exit; |
| 300 |
} |
| 301 |
else if (battle_enemy_name == "know cone a") |
| 302 |
{ |
| 303 |
if (global.action_1_selected_count < 1) |
| 304 |
global.action_1_selected_count += 1; |
| 305 |
global.action_2_selected_count = 0; |
| 306 |
global.action_3_selected_count = 0; |
| 307 |
global.enemy_attacking = true; |
| 308 |
instance_destroy(); |
| 309 |
exit; |
| 310 |
} |
| 311 |
else if (battle_enemy_name == "know cone b") |
| 312 |
{ |
| 313 |
if (global.action_1_selected_count_2 < 1) |
| 314 |
global.action_1_selected_count_2 += 1; |
| 315 |
global.action_2_selected_count_2 = 0; |
| 316 |
global.action_3_selected_count_2 = 0; |
| 317 |
global.enemy_attacking = true; |
| 318 |
instance_destroy(); |
| 319 |
exit; |
| 320 |
} |
| 321 |
else if (battle_enemy_name == "frostermit a") |
| 322 |
{ |
| 323 |
if (global.action_1_selected_count < 1) |
| 324 |
global.action_1_selected_count += 1; |
| 325 |
global.enemy_attacking = true; |
| 326 |
instance_destroy(); |
| 327 |
exit; |
| 328 |
} |
| 329 |
else if (battle_enemy_name == "trihecta") |
| 330 |
{ |
| 331 |
if (global.action_2_selected_count >= 1) |
| 332 |
global.action_1_selected_count = 0; |
| 333 |
else |
| 334 |
global.action_1_selected_count += 1; |
| 335 |
if (global.action_1_selected_count >= 2) |
| 336 |
{ |
| 337 |
if (global.enemy_low_hp == false) |
| 338 |
{ |
| 339 |
with (obj_trihecta_together) |
| 340 |
{ |
| 341 |
tipping_number = 2; |
| 342 |
sprite_index = spr_trihecta_falling; |
| 343 |
image_speed = 1/3; |
| 344 |
image_index = 0; |
| 345 |
event_user(0); |
| 346 |
} |
| 347 |
} |
| 348 |
else |
| 349 |
{ |
| 350 |
global.enemy_attacking = true; |
| 351 |
} |
| 352 |
} |
| 353 |
else if (global.action_1_selected_count == 1) |
| 354 |
{ |
| 355 |
if (global.enemy_low_hp == false) |
| 356 |
{ |
| 357 |
with (obj_trihecta_together) |
| 358 |
{ |
| 359 |
tipping_number = 1; |
| 360 |
sprite_index = spr_trihecta_tipping; |
| 361 |
image_speed = 1/3; |
| 362 |
image_index = 0; |
| 363 |
} |
| 364 |
} |
| 365 |
} |
| 366 |
else if (global.action_1_selected_count == 0) |
| 367 |
{ |
| 368 |
if (global.enemy_low_hp == false) |
| 369 |
{ |
| 370 |
with (obj_trihecta_together) |
| 371 |
{ |
| 372 |
tipping_number = 0; |
| 373 |
sprite_index = spr_trihecta_balanced; |
| 374 |
image_speed = 1/3; |
| 375 |
image_index = 0; |
| 376 |
} |
| 377 |
} |
| 378 |
} |
| 379 |
global.action_2_selected_count = 0; |
| 380 |
global.action_3_selected_count = 0; |
| 381 |
if (global.action_1_selected_count != 2) |
| 382 |
global.enemy_attacking = true; |
| 383 |
instance_destroy(); |
| 384 |
exit; |
| 385 |
} |
| 386 |
else if (battle_enemy_name == "tri") |
| 387 |
{ |
| 388 |
if (global.action_1_selected_count < 1) |
| 389 |
global.action_1_selected_count += 1; |
| 390 |
global.action_2_selected_count = 0; |
| 391 |
global.action_3_selected_count = 0; |
| 392 |
global.enemy_attacking = true; |
| 393 |
instance_destroy(); |
| 394 |
exit; |
| 395 |
} |
| 396 |
else if (battle_enemy_name == "hec") |
| 397 |
{ |
| 398 |
if (global.action_1_selected_count_2 < 1) |
| 399 |
global.action_1_selected_count_2 += 1; |
| 400 |
global.action_2_selected_count_2 = 0; |
| 401 |
global.action_3_selected_count_2 = 0; |
| 402 |
global.enemy_attacking = true; |
| 403 |
instance_destroy(); |
| 404 |
exit; |
| 405 |
} |
| 406 |
else if (battle_enemy_name == "ta") |
| 407 |
{ |
| 408 |
if (global.action_1_selected_count_3 < 1) |
| 409 |
global.action_1_selected_count_3 += 1; |
| 410 |
global.action_2_selected_count_3 = 0; |
| 411 |
global.action_3_selected_count_3 = 0; |
| 412 |
global.enemy_attacking = true; |
| 413 |
instance_destroy(); |
| 414 |
exit; |
| 415 |
} |
| 416 |
else if (battle_enemy_name == "martlet pacifist") |
| 417 |
{ |
| 418 |
if (global.action_1_selected_count < 2) |
| 419 |
global.action_1_selected_count += 1; |
| 420 |
event_check = true; |
| 421 |
} |
| 422 |
else if (battle_enemy_name == "martlet genocide") |
| 423 |
{ |
| 424 |
if (global.action_1_selected_count < 3) |
| 425 |
global.action_1_selected_count += 1; |
| 426 |
if (global.enemy_mode == 4) |
| 427 |
{ |
| 428 |
if (global.action_1_selected_count >= 2) |
| 429 |
global.enemy_sparing = true; |
| 430 |
} |
| 431 |
event_check = true; |
| 432 |
} |
| 433 |
else if (battle_enemy_name == "dunebud a") |
| 434 |
{ |
| 435 |
if (global.action_1_selected_count < 1) |
| 436 |
global.action_1_selected_count += 1; |
| 437 |
if (global.action_2_selected_count == 1) |
| 438 |
global.enemy_sparing = true; |
| 439 |
global.action_3_selected_count = 0; |
| 440 |
global.enemy_attacking = true; |
| 441 |
instance_destroy(); |
| 442 |
exit; |
| 443 |
} |
| 444 |
else if (battle_enemy_name == "dunebud b") |
| 445 |
{ |
| 446 |
if (global.action_1_selected_count_2 < 1) |
| 447 |
global.action_1_selected_count_2 += 1; |
| 448 |
if (global.action_2_selected_count_2 == 1) |
| 449 |
global.enemy_sparing_2 = true; |
| 450 |
global.action_3_selected_count_2 = 0; |
| 451 |
global.enemy_attacking = true; |
| 452 |
instance_destroy(); |
| 453 |
exit; |
| 454 |
} |
| 455 |
else if (battle_enemy_name == "cactony a") |
| 456 |
{ |
| 457 |
if (global.action_1_selected_count < 1) |
| 458 |
global.action_1_selected_count += 1; |
| 459 |
global.action_2_selected_count = 0; |
| 460 |
global.enemy_attacking = true; |
| 461 |
instance_destroy(); |
| 462 |
exit; |
| 463 |
} |
| 464 |
else if (battle_enemy_name == "slither a") |
| 465 |
{ |
| 466 |
if (global.action_1_selected_count < 1) |
| 467 |
global.action_1_selected_count += 1; |
| 468 |
global.action_2_selected_count = 0; |
| 469 |
global.action_3_selected_count = 0; |
| 470 |
global.enemy_attacking = true; |
| 471 |
instance_destroy(); |
| 472 |
exit; |
| 473 |
} |
| 474 |
else if (battle_enemy_name == "slither b") |
| 475 |
{ |
| 476 |
if (global.action_1_selected_count_2 < 1) |
| 477 |
global.action_1_selected_count_2 += 1; |
| 478 |
global.action_2_selected_count_2 = 0; |
| 479 |
global.action_3_selected_count_2 = 0; |
| 480 |
global.enemy_attacking = true; |
| 481 |
instance_destroy(); |
| 482 |
exit; |
| 483 |
} |
| 484 |
else if (battle_enemy_name == "bowll a") |
| 485 |
{ |
| 486 |
if (global.action_1_selected_count < 1) |
| 487 |
global.action_1_selected_count += 1; |
| 488 |
if (global.action_3_selected_count >= 1) |
| 489 |
global.enemy_sparing = true; |
| 490 |
global.action_2_selected_count = 0; |
| 491 |
global.enemy_attacking = true; |
| 492 |
instance_destroy(); |
| 493 |
exit; |
| 494 |
} |
| 495 |
else if (battle_enemy_name == "el bailador") |
| 496 |
{ |
| 497 |
if (global.action_1_selected_count < 1) |
| 498 |
global.action_1_selected_count += 1; |
| 499 |
global.action_2_selected_count = 0; |
| 500 |
global.action_3_selected_count = 0; |
| 501 |
global.enemy_attacking = true; |
| 502 |
instance_destroy(); |
| 503 |
exit; |
| 504 |
} |
| 505 |
else if (battle_enemy_name == "flower girls") |
| 506 |
{ |
| 507 |
if (global.action_1_selected_count < 1) |
| 508 |
global.action_1_selected_count += 1; |
| 509 |
global.action_2_selected_count = 0; |
| 510 |
global.action_3_selected_count = 0; |
| 511 |
global.enemy_attacking = true; |
| 512 |
instance_destroy(); |
| 513 |
exit; |
| 514 |
} |
| 515 |
else if (battle_enemy_name == "dummy training pacifist") |
| 516 |
{ |
| 517 |
if (global.action_1_selected_count < 2) |
| 518 |
global.action_1_selected_count += 1; |
| 519 |
event_check = true; |
| 520 |
} |
| 521 |
else if (battle_enemy_name == "ceroba genocide") |
| 522 |
{ |
| 523 |
global.enemy_attacking = true; |
| 524 |
instance_destroy(); |
| 525 |
} |
| 526 |
else if (battle_enemy_name == "starlo") |
| 527 |
{ |
| 528 |
if (global.turns_passed >= 18) |
| 529 |
global.action_1_selected_count += 1; |
| 530 |
global.enemy_attacking = true; |
| 531 |
instance_destroy(); |
| 532 |
} |
| 533 |
else if (battle_enemy_name == "ed" || battle_enemy_name == "ace" || battle_enemy_name == "mooch" || battle_enemy_name == "moray") |
| 534 |
{ |
| 535 |
global.enemy_attacking = true; |
| 536 |
instance_destroy(); |
| 537 |
} |
| 538 |
else if (battle_enemy_name == "tellyvis a") |
| 539 |
{ |
| 540 |
if (global.action_1_selected_count < 1) |
| 541 |
global.action_1_selected_count += 1; |
| 542 |
if (global.action_3_selected_count >= 1) |
| 543 |
global.enemy_sparing = true; |
| 544 |
global.enemy_attacking = true; |
| 545 |
instance_destroy(); |
| 546 |
exit; |
| 547 |
} |
| 548 |
else if (battle_enemy_name == "jandroid a") |
| 549 |
{ |
| 550 |
if (global.action_1_selected_count < 1) |
| 551 |
global.action_1_selected_count += 1; |
| 552 |
global.enemy_attacking = true; |
| 553 |
instance_destroy(); |
| 554 |
exit; |
| 555 |
} |
| 556 |
else if (battle_enemy_name == "jandroid b") |
| 557 |
{ |
| 558 |
if (global.action_1_selected_count_2 < 1) |
| 559 |
global.action_1_selected_count_2 += 1; |
| 560 |
global.enemy_attacking = true; |
| 561 |
instance_destroy(); |
| 562 |
exit; |
| 563 |
} |
| 564 |
else if (battle_enemy_name == "goosic a") |
| 565 |
{ |
| 566 |
if (global.action_1_selected_count < 1) |
| 567 |
global.action_1_selected_count += 1; |
| 568 |
if (global.action_3_selected_count >= 1) |
| 569 |
global.enemy_sparing = true; |
| 570 |
global.enemy_attacking = true; |
| 571 |
instance_destroy(); |
| 572 |
exit; |
| 573 |
} |
| 574 |
else if (battle_enemy_name == "goosic b") |
| 575 |
{ |
| 576 |
if (global.action_1_selected_count_2 < 1) |
| 577 |
global.action_1_selected_count_2 += 1; |
| 578 |
if (global.action_3_selected_count_2 >= 1) |
| 579 |
global.enemy_sparing_2 = true; |
| 580 |
global.enemy_attacking = true; |
| 581 |
instance_destroy(); |
| 582 |
exit; |
| 583 |
} |
| 584 |
else if (battle_enemy_name == "sousborg") |
| 585 |
{ |
| 586 |
if (global.enemy_mode == 0) |
| 587 |
{ |
| 588 |
global.enemy_mode = 1; |
| 589 |
global.action_amount = 3; |
| 590 |
global.enemy_attack = "Egg Crack"; |
| 591 |
} |
| 592 |
else |
| 593 |
{ |
| 594 |
global.enemy_attack = "Sousborg Flip"; |
| 595 |
} |
| 596 |
global.enemy_attacking = true; |
| 597 |
instance_destroy(); |
| 598 |
exit; |
| 599 |
} |
| 600 |
else if (battle_enemy_name == "axis") |
| 601 |
{ |
| 602 |
if (global.action_1_important == true) |
| 603 |
{ |
| 604 |
if (global.action_1_selected_count < 3) |
| 605 |
{ |
| 606 |
global.action_1_selected_count += 1; |
| 607 |
if (global.route != 2 && global.action_1_selected_count == 3) |
| 608 |
{ |
| 609 |
global.action_amount = 0; |
| 610 |
global.enemy_sparing = true; |
| 611 |
} |
| 612 |
} |
| 613 |
else if (global.route != 2) |
| 614 |
{ |
| 615 |
global.enemy_sparing = true; |
| 616 |
} |
| 617 |
} |
| 618 |
global.enemy_attacking = true; |
| 619 |
instance_destroy(); |
| 620 |
} |
| 621 |
else if (battle_enemy_name == "macro froggit") |
| 622 |
{ |
| 623 |
global.action_1_selected_count += 1; |
| 624 |
global.enemy_attacking = true; |
| 625 |
instance_destroy(); |
| 626 |
} |
| 627 |
else if (battle_enemy_name == "axis genocide") |
| 628 |
{ |
| 629 |
global.action_1_selected_count += 1; |
| 630 |
global.enemy_attacking = true; |
| 631 |
instance_destroy(); |
| 632 |
} |
| 633 |
else if (battle_enemy_name == "guardener") |
| 634 |
{ |
| 635 |
global.action_1_selected_count += 1; |
| 636 |
global.enemy_attacking = true; |
| 637 |
instance_destroy(); |
| 638 |
exit; |
| 639 |
} |
| 640 |
else if (battle_enemy_name == "flowey") |
| 641 |
{ |
| 642 |
if (global.flowey_act[0] == 4) |
| 643 |
{ |
| 644 |
audio_play_sound(snd_heal, 1, 0); |
| 645 |
if (global.current_hp_self < global.max_hp_self) |
| 646 |
{ |
| 647 |
global.current_hp_self += (global.max_hp_self * 0.3); |
| 648 |
if (global.current_hp_self > global.max_hp_self) |
| 649 |
global.current_hp_self = global.max_hp_self; |
| 650 |
} |
| 651 |
global.enemy_attacking = true; |
| 652 |
} |
| 653 |
else |
| 654 |
{ |
| 655 |
instance_create_depth(0, 0, -100, obj_flowey_battle_screen_glitch_fight); |
| 656 |
with (obj_heart_battle_menu) |
| 657 |
event_user(0); |
| 658 |
} |
| 659 |
instance_destroy(); |
| 660 |
} |
| 661 |
else if (battle_enemy_name == "ceroba") |
| 662 |
{ |
| 663 |
if (!instance_exists(obj_ceroba_pacifist_act_helper) || obj_ceroba_pacifist_act_helper.can_skip == true) |
| 664 |
{ |
| 665 |
global.action_1_selected_count += 1; |
| 666 |
global.enemy_attacking = true; |
| 667 |
instance_destroy(); |
| 668 |
} |
| 669 |
exit; |
| 670 |
} |
| 671 |
else if (battle_enemy_name == "martlet genocide final") |
| 672 |
{ |
| 673 |
global.action_1_selected_count += 1; |
| 674 |
global.enemy_attacking = true; |
| 675 |
instance_destroy(); |
| 676 |
exit; |
| 677 |
} |
| 678 |
} |
| 679 |
if (event_check == true) |
| 680 |
{ |
| 681 |
var act_number = global.act_number; |
| 682 |
switch (act_number) |
| 683 |
{ |
| 684 |
case 1: |
| 685 |
scr_determine_special_effect_enemy("Action 1"); |
| 686 |
break; |
| 687 |
case 2: |
| 688 |
scr_determine_special_effect_enemy("Action 1 2"); |
| 689 |
break; |
| 690 |
case 3: |
| 691 |
scr_determine_special_effect_enemy("Action 1 3"); |
| 692 |
break; |
| 693 |
} |
| 694 |
global.important_cutscene = script_execute(scr_determine_important_cutscene_attacking); |
| 695 |
global.can_attack = script_execute(scr_determine_can_attack_attacking); |
| 696 |
if (global.important_cutscene == false && global.can_attack == true) |
| 697 |
global.enemy_attacking = true; |
| 698 |
if (global.can_attack == false) |
| 699 |
{ |
| 700 |
with (obj_dialogue_box_battle) |
| 701 |
no_loop_can_attack = false; |
| 702 |
} |
| 703 |
instance_destroy(); |
| 704 |
exit; |
| 705 |
} |
| 706 |
} |