1 |
function scr_battle_core_directory_action_3_namescr_battle_core_directory_action_3_namefunction scr_battle_core_directory_action_3_name(argument0, argument1) //gml_Script_scr_battle_core_directory_action_3_name
{
if (global.battling_boss == true)
{
var battle_enemy_name = global.battle_enemy_name
if (global.action_3_important == true)
draw_set_color(global.action_3_color)
else
draw_set_color(c_white)
}
else
{
var act_number = global.act_number
switch act_number
{
case 1:
battle_enemy_name = global.battle_enemy_name_1
if (global.action_3_important == true)
draw_set_color(global.action_3_color)
else
draw_set_color(c_white)
break
case 2:
battle_enemy_name = global.battle_enemy_name_2
if (global.action_3_important_2 == true)
draw_set_color(global.action_3_color_2)
else
draw_set_color(c_white)
break
case 3:
battle_enemy_name = global.battle_enemy_name_3
if (global.action_3_important_3 == true)
draw_set_color(global.action_3_color_3)
else
draw_set_color(c_white)
break
default:
battle_enemy_name = global.battle_enemy_name_1
if (global.action_3_important == true)
{
draw_set_color(global.action_3_color)
break
}
else
draw_set_color(c_white)
}
}
var game_mode = global.game_mode
if (game_mode == "customs")
{
if (battle_enemy_name == "craniex")
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Joke"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (battle_enemy_name == "ms mettaton")
{
var turns_passed = global.turns_passed
if (turns_passed > 4)
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Envy"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
}
}
else if (game_mode == "yellow")
{
if (battle_enemy_name == "flier a" || battle_enemy_name == "flier b" || battle_enemy_name == "flier c")
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Criticize"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (battle_enemy_name == "sweet corn a" || battle_enemy_name == "sweet corn b")
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Gift"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (battle_enemy_name == "crispy scroll a")
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Judge"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (battle_enemy_name == "rorrim a")
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Smile"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (battle_enemy_name == "decibat")
... (argument0, argument1) //gml_Script_scr_battle_core_directory_action_3_name |
2 |
{ |
3 |
if (global.battling_boss == true) |
4 |
{ |
5 |
var battle_enemy_name = global.battle_enemy_name |
6 |
if (global.action_3_important == true) |
7 |
draw_set_color(global.action_3_color) |
8 |
else |
9 |
draw_set_color(c_white) |
10 |
} |
11 |
else |
12 |
{ |
13 |
var act_number = global.act_number |
14 |
switch act_number |
15 |
{ |
16 |
case 1: |
17 |
battle_enemy_name = global.battle_enemy_name_1 |
18 |
if (global.action_3_important == true) |
19 |
draw_set_color(global.action_3_color) |
20 |
else |
21 |
draw_set_color(c_white) |
22 |
break |
23 |
case 2: |
24 |
battle_enemy_name = global.battle_enemy_name_2 |
25 |
if (global.action_3_important_2 == true) |
26 |
draw_set_color(global.action_3_color_2) |
27 |
else |
28 |
draw_set_color(c_white) |
29 |
break |
30 |
case 3: |
31 |
battle_enemy_name = global.battle_enemy_name_3 |
32 |
if (global.action_3_important_3 == true) |
33 |
draw_set_color(global.action_3_color_3) |
34 |
else |
35 |
draw_set_color(c_white) |
36 |
break |
37 |
default: |
38 |
battle_enemy_name = global.battle_enemy_name_1 |
39 |
if (global.action_3_important == true) |
40 |
{ |
41 |
draw_set_color(global.action_3_color) |
42 |
break |
43 |
} |
44 |
else |
45 |
draw_set_color(c_white) |
46 |
} |
47 |
|
48 |
} |
49 |
var game_mode = global.game_mode |
50 |
if (game_mode == "customs") |
51 |
{ |
52 |
if (battle_enemy_name == "craniex") |
53 |
{ |
54 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
55 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
56 |
battle_menu_option_string = "* Joke" |
57 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
58 |
} |
59 |
else if (battle_enemy_name == "ms mettaton") |
60 |
{ |
61 |
var turns_passed = global.turns_passed |
62 |
if (turns_passed > 4) |
63 |
{ |
64 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
65 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
66 |
battle_menu_option_string = "* Envy" |
67 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
68 |
} |
69 |
} |
70 |
} |
71 |
else if (game_mode == "yellow") |
72 |
{ |
73 |
if (battle_enemy_name == "flier a" || battle_enemy_name == "flier b" || battle_enemy_name == "flier c") |
74 |
{ |
75 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
76 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
77 |
battle_menu_option_string = "* Criticize" |
78 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
79 |
} |
80 |
else if (battle_enemy_name == "sweet corn a" || battle_enemy_name == "sweet corn b") |
81 |
{ |
82 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
83 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
84 |
battle_menu_option_string = "* Gift" |
85 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
86 |
} |
87 |
else if (battle_enemy_name == "crispy scroll a") |
88 |
{ |
89 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
90 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
91 |
battle_menu_option_string = "* Judge" |
92 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
93 |
} |
94 |
else if (battle_enemy_name == "rorrim a") |
95 |
{ |
96 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
97 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
98 |
battle_menu_option_string = "* Smile" |
99 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
100 |
} |
101 |
else if (battle_enemy_name == "decibat") |
102 |
{ |
103 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
104 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
105 |
battle_menu_option_string = "* Shoo" |
106 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
107 |
} |
108 |
else if (battle_enemy_name == "micro froggit") |
109 |
{ |
110 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
111 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
112 |
battle_menu_option_string = "* Stomp" |
113 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
114 |
} |
115 |
else if (battle_enemy_name == "insomnitot a" || battle_enemy_name == "insomnitot b") |
116 |
{ |
117 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
118 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
119 |
battle_menu_option_string = "* Hypnotize" |
120 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
121 |
} |
122 |
else if (battle_enemy_name == "know cone a" || battle_enemy_name == "know cone b") |
123 |
{ |
124 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
125 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
126 |
battle_menu_option_string = "* Berate" |
127 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
128 |
} |
129 |
else if (battle_enemy_name == "frostermit a") |
130 |
{ |
131 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
132 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
133 |
battle_menu_option_string = "* Compliment" |
134 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
135 |
} |
136 |
else if (battle_enemy_name == "trihecta") |
137 |
{ |
138 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
139 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
140 |
battle_menu_option_string = "* Climb" |
141 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
142 |
} |
143 |
else if (battle_enemy_name == "martlet pacifist") |
144 |
{ |
145 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
146 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
147 |
battle_menu_option_string = "* Insult" |
148 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
149 |
} |
150 |
else if (battle_enemy_name == "dunebud a" || battle_enemy_name == "dunebud b") |
151 |
{ |
152 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
153 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
154 |
battle_menu_option_string = "* Shoo" |
155 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
156 |
} |
157 |
else if (battle_enemy_name == "slither a" || battle_enemy_name == "slither b") |
158 |
{ |
159 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
160 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
161 |
battle_menu_option_string = "* Doubt" |
162 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
163 |
} |
164 |
else if (battle_enemy_name == "bowll a") |
165 |
{ |
166 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
167 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
168 |
battle_menu_option_string = "* Console" |
169 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
170 |
} |
171 |
else if (battle_enemy_name == "el bailador") |
172 |
{ |
173 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
174 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
175 |
battle_menu_option_string = "* Stare" |
176 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
177 |
} |
178 |
else if (battle_enemy_name == "flower girls") |
179 |
{ |
180 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
181 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
182 |
switch global.dunes_flag[31] |
183 |
{ |
184 |
case 1: |
185 |
battle_menu_option_string = "* Insult" |
186 |
break |
187 |
case 2: |
188 |
battle_menu_option_string = "* Deny" |
189 |
break |
190 |
case 3: |
191 |
battle_menu_option_string = "* Insult" |
192 |
break |
193 |
} |
194 |
|
195 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
196 |
} |
197 |
else if (battle_enemy_name == "ceroba genocide") |
198 |
{ |
199 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
200 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
201 |
battle_menu_option_string = "* Mock" |
202 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
203 |
} |
204 |
else if (battle_enemy_name == "starlo") |
205 |
{ |
206 |
if (global.attack_cycle < 10) |
207 |
{ |
208 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
209 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
210 |
battle_menu_option_string = "* Bite" |
211 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
212 |
} |
213 |
else |
214 |
{ |
215 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
216 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
217 |
battle_menu_option_string = "* Focus" |
218 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
219 |
} |
220 |
} |
221 |
else if (battle_enemy_name == "ed" || battle_enemy_name == "moray" || battle_enemy_name == "ace" || battle_enemy_name == "mooch") |
222 |
{ |
223 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
224 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
225 |
battle_menu_option_string = "* Smirk" |
226 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
227 |
} |
228 |
else if (battle_enemy_name == "tellyvis a") |
229 |
{ |
230 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
231 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
232 |
battle_menu_option_string = "* Signal" |
233 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
234 |
} |
235 |
else if (battle_enemy_name == "jandroid a" || battle_enemy_name == "jandroid b") |
236 |
{ |
237 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
238 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
239 |
battle_menu_option_string = "* Analyze" |
240 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
241 |
} |
242 |
else if (battle_enemy_name == "goosic a" || battle_enemy_name == "goosic b") |
243 |
{ |
244 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
245 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
246 |
battle_menu_option_string = "* Needle" |
247 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
248 |
} |
249 |
else if (battle_enemy_name == "sousborg") |
250 |
{ |
251 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
252 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
253 |
switch global.enemy_mode |
254 |
{ |
255 |
case 1: |
256 |
battle_menu_option_string = "* Bake" |
257 |
break |
258 |
case 2: |
259 |
battle_menu_option_string = "* Season" |
260 |
break |
261 |
} |
262 |
|
263 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
264 |
} |
265 |
else if (battle_enemy_name == "guardener") |
266 |
{ |
267 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
268 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
269 |
battle_menu_option_string = "* Antagonize" |
270 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
271 |
} |
272 |
else if (battle_enemy_name == "axis") |
273 |
{ |
274 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
275 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
276 |
battle_menu_option_string = "* Cool" |
277 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
278 |
} |
279 |
else if (battle_enemy_name == "axis genocide") |
280 |
{ |
281 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
282 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
283 |
battle_menu_option_string = "* Toughen" |
284 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
285 |
} |
286 |
else if (battle_enemy_name == "macro froggit") |
287 |
{ |
288 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
289 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
290 |
if (global.turns_passed == 0) |
291 |
battle_menu_option_string = "* Stomp" |
292 |
else |
293 |
battle_menu_option_string = "* Frog" |
294 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
295 |
} |
296 |
else if (battle_enemy_name == "flowey") |
297 |
{ |
298 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
299 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
300 |
switch global.flowey_act[2] |
301 |
{ |
302 |
case 0: |
303 |
battle_menu_option_string = "* Stress" |
304 |
break |
305 |
case 1: |
306 |
battle_menu_option_string = "* Beg" |
307 |
break |
308 |
case 2: |
309 |
battle_menu_option_string = "* Weaken" |
310 |
break |
311 |
case 3: |
312 |
battle_menu_option_string = "* Decay" |
313 |
break |
314 |
case 4: |
315 |
battle_menu_option_string = "* Endure" |
316 |
break |
317 |
} |
318 |
|
319 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
320 |
} |
321 |
else if (battle_enemy_name == "ceroba") |
322 |
{ |
323 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
324 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
325 |
switch global.hotland_flag[2] |
326 |
{ |
327 |
case 0: |
328 |
battle_menu_option_string = "* Scowl" |
329 |
break |
330 |
default: |
331 |
battle_menu_option_string = "* Remember" |
332 |
break |
333 |
} |
334 |
|
335 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
336 |
} |
337 |
} |
338 |
} |