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function scr_battle_draw_item_namesscr_battle_draw_item_namesfunction scr_battle_draw_item_names() //gml_Script_scr_battle_draw_item_names
{
var item_object_hold = global.item_object_hold
var draw_x_disjoint = item_object_hold.draw_x_disjoint
var draw_y_disjoint = item_object_hold.draw_y_disjoint
var item_slot = item_object_hold.item_slot
if (global.game_mode == "customs")
{
if (item_slot == "Hot Dog...?")
battle_menu_option_string = "* Hot Dog"
}
else if (global.game_mode == "yellow")
{
if (item_slot == "Missing Poster")
battle_menu_option_string = "* Poster"
else if (item_slot == "Snowdin Map")
battle_menu_option_string = "* Snowdin Map"
else if (item_slot == "Matches")
battle_menu_option_string = "* Matches"
else if (item_slot == "Lukewarm Coffee")
battle_menu_option_string = "* Lukewarm Cff"
else if (item_slot == "Soggy Mitten")
battle_menu_option_string = "* Soggy Mitten"
else if (item_slot == "Lemonade")
battle_menu_option_string = "* Lemonade"
else if (item_slot == "Candy Corn")
battle_menu_option_string = "* Candy Corn"
else if (item_slot == "Corn Dog")
battle_menu_option_string = "* Corn Dog"
else if (item_slot == "Sponge Cake")
battle_menu_option_string = "* Sponge Cake"
else if (item_slot == "Homemade Cookie")
battle_menu_option_string = "* Cookie"
else if (item_slot == "Hot Pop")
battle_menu_option_string = "* Hot Pop"
else if (item_slot == "Lukewarm Pop")
battle_menu_option_string = "* Lukewarm Pop"
else if (item_slot == "Cold Pop")
battle_menu_option_string = "* Cold Pop"
else if (item_slot == "Coffee")
battle_menu_option_string = "* Coffee"
else if (item_slot == "Pancake")
battle_menu_option_string = "* Pancake"
else if (item_slot == "G.B. Bear")
battle_menu_option_string = "* G.B. Bear"
else if (item_slot == "Packing Peanuts")
battle_menu_option_string = "* Peanuts"
else if (item_slot == "Moss Salad")
battle_menu_option_string = "* Moss Salad"
else if (item_slot == "Dihydrogen Monoxide")
battle_menu_option_string = "* H2O"
else if (item_slot == "Gravity Granola")
battle_menu_option_string = "* G Granola"
else if (item_slot == "Floral Cupcake")
battle_menu_option_string = "* Fl Cupcake"
else if (item_slot == "Popato Chisps")
battle_menu_option_string = "* Chisps"
else if (item_slot == "Monster Candy")
battle_menu_option_string = "* MnstrCndy"
else if (item_slot == "Monster Candy+")
battle_menu_option_string = "* MnstrCndy+"
else if (item_slot == "Feisty Slider")
battle_menu_option_string = "* F Slider"
else if (item_slot == "G. Pear")
battle_menu_option_string = "* Pear"
else if (item_slot == "G. Coffee")
battle_menu_option_string = "* G. Coffee"
else if (item_slot == "Toy Gun")
battle_menu_option_string = "* Toy Gun"
else if (item_slot == "Wild Revolver")
battle_menu_option_string = "* W. Revolver"
else if (item_slot == "Worn Hat")
battle_menu_option_string = "* Worn Hat"
else if (item_slot == "Rubber Ammo")
battle_menu_option_string = "* Rubber"
else if (item_slot == "Pebble Ammo")
battle_menu_option_string = "* Pebbles"
else if (item_slot == "Ice Pellets")
battle_menu_option_string = "* Ice Ammo"
else if (item_slot == "Cff Bean Ammo")
battle_menu_option_string = "* Coffee Ammo"
else if (item_slot == "Glass Ammo")
battle_menu_option_string = "* Glass Ammo"
else if (item_slot == "Flint")
battle_menu_option_string = "* Flint Ammo"
else if (item_slot == "Silver Ammo")
battle_menu_option_string = "* Silver Ammo"
else if (item_slot == "Super Ammo")
battle_menu_option_string = "* Super Ammo"
else if (item_slot == "Friendliness Pellets")
battle_menu_option_string = "* F Pellets"
else if (item_slot == "Patch")
battle_menu_option_string = "* Patch"
else if (item_slot == "Feather")
battle_menu_option_string = "* Feather"
else if (item_slot == "Honeydew Pin")
battle_menu_option_string = "* Honeydew Pin"
else if (item_slot == "Band Merch Pin")
battle_menu_option_string = "* Band Pin"
else if (item_slot == "Fancy Holster")
battle_menu_option_string = "* F Holster"
... () //gml_Script_scr_battle_draw_item_names |
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{ |
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var item_object_hold = global.item_object_hold |
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var draw_x_disjoint = item_object_hold.draw_x_disjoint |
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var draw_y_disjoint = item_object_hold.draw_y_disjoint |
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var item_slot = item_object_hold.item_slot |
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if (global.game_mode == "customs") |
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{ |
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if (item_slot == "Hot Dog...?") |
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battle_menu_option_string = "* Hot Dog" |
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} |
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else if (global.game_mode == "yellow") |
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{ |
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if (item_slot == "Missing Poster") |
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battle_menu_option_string = "* Poster" |
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else if (item_slot == "Snowdin Map") |
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battle_menu_option_string = "* Snowdin Map" |
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else if (item_slot == "Matches") |
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battle_menu_option_string = "* Matches" |
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else if (item_slot == "Lukewarm Coffee") |
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battle_menu_option_string = "* Lukewarm Cff" |
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else if (item_slot == "Soggy Mitten") |
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battle_menu_option_string = "* Soggy Mitten" |
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else if (item_slot == "Lemonade") |
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battle_menu_option_string = "* Lemonade" |
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else if (item_slot == "Candy Corn") |
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battle_menu_option_string = "* Candy Corn" |
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else if (item_slot == "Corn Dog") |
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battle_menu_option_string = "* Corn Dog" |
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else if (item_slot == "Sponge Cake") |
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battle_menu_option_string = "* Sponge Cake" |
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else if (item_slot == "Homemade Cookie") |
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battle_menu_option_string = "* Cookie" |
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else if (item_slot == "Hot Pop") |
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battle_menu_option_string = "* Hot Pop" |
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else if (item_slot == "Lukewarm Pop") |
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battle_menu_option_string = "* Lukewarm Pop" |
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else if (item_slot == "Cold Pop") |
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battle_menu_option_string = "* Cold Pop" |
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else if (item_slot == "Coffee") |
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battle_menu_option_string = "* Coffee" |
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else if (item_slot == "Pancake") |
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battle_menu_option_string = "* Pancake" |
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else if (item_slot == "G.B. Bear") |
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battle_menu_option_string = "* G.B. Bear" |
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else if (item_slot == "Packing Peanuts") |
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battle_menu_option_string = "* Peanuts" |
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else if (item_slot == "Moss Salad") |
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battle_menu_option_string = "* Moss Salad" |
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else if (item_slot == "Dihydrogen Monoxide") |
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battle_menu_option_string = "* H2O" |
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else if (item_slot == "Gravity Granola") |
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battle_menu_option_string = "* G Granola" |
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else if (item_slot == "Floral Cupcake") |
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battle_menu_option_string = "* Fl Cupcake" |
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else if (item_slot == "Popato Chisps") |
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battle_menu_option_string = "* Chisps" |
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else if (item_slot == "Monster Candy") |
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battle_menu_option_string = "* MnstrCndy" |
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else if (item_slot == "Monster Candy+") |
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battle_menu_option_string = "* MnstrCndy+" |
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else if (item_slot == "Feisty Slider") |
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battle_menu_option_string = "* F Slider" |
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else if (item_slot == "G. Pear") |
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battle_menu_option_string = "* Pear" |
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else if (item_slot == "G. Coffee") |
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battle_menu_option_string = "* G. Coffee" |
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else if (item_slot == "Toy Gun") |
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battle_menu_option_string = "* Toy Gun" |
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else if (item_slot == "Wild Revolver") |
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battle_menu_option_string = "* W. Revolver" |
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else if (item_slot == "Worn Hat") |
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battle_menu_option_string = "* Worn Hat" |
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else if (item_slot == "Rubber Ammo") |
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battle_menu_option_string = "* Rubber" |
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else if (item_slot == "Pebble Ammo") |
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battle_menu_option_string = "* Pebbles" |
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else if (item_slot == "Ice Pellets") |
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battle_menu_option_string = "* Ice Ammo" |
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else if (item_slot == "Cff Bean Ammo") |
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battle_menu_option_string = "* Coffee Ammo" |
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else if (item_slot == "Glass Ammo") |
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battle_menu_option_string = "* Glass Ammo" |
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else if (item_slot == "Flint") |
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battle_menu_option_string = "* Flint Ammo" |
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else if (item_slot == "Silver Ammo") |
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battle_menu_option_string = "* Silver Ammo" |
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else if (item_slot == "Super Ammo") |
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battle_menu_option_string = "* Super Ammo" |
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else if (item_slot == "Friendliness Pellets") |
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battle_menu_option_string = "* F Pellets" |
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else if (item_slot == "Patch") |
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battle_menu_option_string = "* Patch" |
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else if (item_slot == "Feather") |
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battle_menu_option_string = "* Feather" |
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else if (item_slot == "Honeydew Pin") |
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battle_menu_option_string = "* Honeydew Pin" |
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else if (item_slot == "Band Merch Pin") |
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battle_menu_option_string = "* Band Pin" |
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else if (item_slot == "Fancy Holster") |
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battle_menu_option_string = "* F Holster" |
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else if (item_slot == "Safety Goggles") |
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battle_menu_option_string = "* Goggles" |
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else if (item_slot == "Delta Rune Patch") |
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battle_menu_option_string = "* DR Patch" |
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else if (item_slot == "Golden Scarf") |
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battle_menu_option_string = "* G Scarf" |
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else |
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battle_menu_option_string = "* " + item_slot |
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} |
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battle_menu_option_x = obj_dialogue_box_battle.x + draw_x_disjoint |
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battle_menu_option_y = obj_dialogue_box_battle.y + draw_y_disjoint |
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script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
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} |