1 | function scr_determine_display_text_battle_boss_genocide |
2 | { |
3 | var game_mode = global.game_mode |
4 | var battle_enemy_name = global.battle_enemy_name |
5 | if (global.game_mode == "customs") |
6 | { |
7 | } |
8 | else if (global.game_mode == "yellow") |
9 | { |
10 | switch battle_enemy_name |
11 | { |
12 | case "decibat": |
13 | if (!instance_exists(obj_piece)) |
14 | return true; |
15 | else |
16 | return false; |
17 | break |
18 | default: |
19 | return true; |
20 | } |
21 | |
22 | } |
23 | } |