| 1 | function scr_determine_display_text_battle_boss_genocide | 
| 2 | { | 
| 3 | var game_mode = global.game_mode; | 
| 4 | var battle_enemy_name = global.battle_enemy_name; | 
| 5 | if (global.game_mode == "customs") | 
| 6 |     { | 
| 7 | } | 
| 8 | else if (global.game_mode == "yellow") | 
| 9 |     { | 
| 10 | switch (battle_enemy_name) | 
| 11 |         { | 
| 12 | case "decibat": | 
| 13 | if (!instance_exists(obj_piece)) | 
| 14 | return true; | 
| 15 | else | 
| 16 | return false; | 
| 17 | break; | 
| 18 | default: | 
| 19 | return true; | 
| 20 | } | 
| 21 | } | 
| 22 | } |