| 1 | function scr_determine_display_text_battle_boss_genocide |
| 2 | { |
| 3 | var game_mode = global.game_mode; |
| 4 | var battle_enemy_name = global.battle_enemy_name; |
| 5 | if (global.game_mode == "customs") |
| 6 | { |
| 7 | } |
| 8 | else if (global.game_mode == "yellow") |
| 9 | { |
| 10 | switch (battle_enemy_name) |
| 11 | { |
| 12 | case "decibat": |
| 13 | if (!instance_exists(obj_piece)) |
| 14 | return true; |
| 15 | else |
| 16 | return false; |
| 17 | break; |
| 18 | default: |
| 19 | return true; |
| 20 | } |
| 21 | } |
| 22 | } |