1 |
function scr_determine_enemy_attack_yellowscr_determine_enemy_attack_yellowfunction scr_determine_enemy_attack_yellow() //gml_Script_scr_determine_enemy_attack_yellow
{
if live_call()
return global.live_result;
var determine_attack_priority = global.determine_attack_priority
var battle_enemy_name = global.battle_enemy_name
var turns_passed = global.turns_passed
var enemy_dead = global.enemy_dead
var enemy_spared = global.enemy_spared
if (global.enemy_count >= 2)
{
var enemy_dead_2 = global.enemy_dead_2
var enemy_spared_2 = global.enemy_spared_2
}
if (global.enemy_count >= 3)
{
var enemy_dead_3 = global.enemy_dead_3
var enemy_spared_3 = global.enemy_spared_3
}
if (battle_enemy_name == "flier solo")
{
random_range_value = irandom_range(0, 2)
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
}
else if (battle_enemy_name == "flier trio")
{
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2 + enemy_dead_3 + enemy_spared_2) < 2)
{
random_range_value = irandom_range(0, 2)
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies Double"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm Double"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire Flies"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
}
else
{
random_range_value = irandom_range(0, 2)
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
}
}
else if (battle_enemy_name == "penilla solo")
{
random_range_value = irandom_range(0, 1)
if (random_range_value == 0)
{
global.enemy_attack = "Penilla Drawing"
global.soul_mode = "Red"
global.image_alpha_enemy_attacking_immunity = false
}
else if (random_range_value == 1)
{
global.enemy_attack = "Penilla Lines"
global.soul_mode = "Red"
... () //gml_Script_scr_determine_enemy_attack_yellow |
2 |
{ |
3 |
if live_call() |
4 |
return global.live_result; |
5 |
var determine_attack_priority = global.determine_attack_priority |
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var battle_enemy_name = global.battle_enemy_name |
7 |
var turns_passed = global.turns_passed |
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var enemy_dead = global.enemy_dead |
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var enemy_spared = global.enemy_spared |
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if (global.enemy_count >= 2) |
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{ |
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var enemy_dead_2 = global.enemy_dead_2 |
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var enemy_spared_2 = global.enemy_spared_2 |
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} |
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if (global.enemy_count >= 3) |
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{ |
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var enemy_dead_3 = global.enemy_dead_3 |
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var enemy_spared_3 = global.enemy_spared_3 |
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} |
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if (battle_enemy_name == "flier solo") |
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{ |
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random_range_value = irandom_range(0, 2) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Flier Flies" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Flier Swarm" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 2) |
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{ |
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global.enemy_attack = "Flier Fire" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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else if (battle_enemy_name == "flier trio") |
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{ |
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if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2 + enemy_dead_3 + enemy_spared_2) < 2) |
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{ |
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random_range_value = irandom_range(0, 2) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Flier Flies Double" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Flier Swarm Double" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 2) |
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{ |
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global.enemy_attack = "Flier Fire Flies" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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else |
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{ |
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random_range_value = irandom_range(0, 2) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Flier Flies" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Flier Swarm" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 2) |
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{ |
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global.enemy_attack = "Flier Fire" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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} |
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else if (battle_enemy_name == "penilla solo") |
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{ |
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random_range_value = irandom_range(0, 1) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Penilla Drawing" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Penilla Lines" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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else if (battle_enemy_name == "flier penilla duo") |
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{ |
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if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
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{ |
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global.enemy_attack = "Flier Flies Drawing" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
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{ |
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random_range_value = irandom_range(0, 1) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Flier Flies" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Flier Fire" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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else if ((enemy_dead + enemy_spared) >= 1) |
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{ |
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random_range_value = irandom_range(0, 1) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Penilla Drawing" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Penilla Lines" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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} |
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else if (battle_enemy_name == "sweet corn solo") |
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{ |
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random_range_value = irandom_range(0, 2) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Candy Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Spear Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 2) |
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{ |
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global.enemy_attack = "Homing Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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else if (battle_enemy_name == "sweet corn duo") |
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{ |
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if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
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{ |
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random_range_value = irandom_range(0, 1) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Candy Spear Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Homing Spear Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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else |
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{ |
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random_range_value = irandom_range(0, 2) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Candy Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Spear Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if (random_range_value == 2) |
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{ |
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global.enemy_attack = "Homing Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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} |
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} |
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else if (battle_enemy_name == "sweet corn penilla duo") |
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{ |
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if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
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{ |
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global.enemy_attack = "Drawing Spear Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
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else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
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{ |
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random_range_value = irandom_range(0, 2) |
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if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Candy Corn" |
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global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
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} |
226 |
else if (random_range_value == 1) |
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{ |
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global.enemy_attack = "Spear Corn" |
229 |
global.soul_mode = "Red" |
230 |
global.image_alpha_enemy_attacking_immunity = false |
231 |
} |
232 |
else if (random_range_value == 2) |
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{ |
234 |
global.enemy_attack = "Homing Corn" |
235 |
global.soul_mode = "Red" |
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global.image_alpha_enemy_attacking_immunity = false |
237 |
} |
238 |
} |
239 |
else if ((enemy_dead + enemy_spared) >= 1) |
240 |
{ |
241 |
random_range_value = irandom_range(0, 1) |
242 |
if (random_range_value == 0) |
243 |
{ |
244 |
global.enemy_attack = "Penilla Drawing" |
245 |
global.soul_mode = "Red" |
246 |
global.image_alpha_enemy_attacking_immunity = false |
247 |
} |
248 |
else if (random_range_value == 1) |
249 |
{ |
250 |
global.enemy_attack = "Penilla Lines" |
251 |
global.soul_mode = "Red" |
252 |
global.image_alpha_enemy_attacking_immunity = false |
253 |
} |
254 |
} |
255 |
} |
256 |
else if (battle_enemy_name == "crispy scroll solo") |
257 |
{ |
258 |
random_range_value = irandom_range(0, 2) |
259 |
if (random_range_value == 0) |
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{ |
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global.enemy_attack = "Crispy Slash" |
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global.soul_mode = "Red" |
263 |
global.image_alpha_enemy_attacking_immunity = false |
264 |
} |
265 |
else if (random_range_value == 1) |
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{ |
267 |
global.enemy_attack = "Crispy Laser" |
268 |
global.soul_mode = "Red" |
269 |
global.image_alpha_enemy_attacking_immunity = false |
270 |
} |
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else if (random_range_value == 2) |
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{ |
273 |
global.enemy_attack = "Crispy Tub" |
274 |
global.soul_mode = "Red" |
275 |
global.image_alpha_enemy_attacking_immunity = false |
276 |
} |
277 |
} |
278 |
else if (battle_enemy_name == "crispy scroll penilla duo") |
279 |
{ |
280 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
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{ |
282 |
global.enemy_attack = "Crispy Slash Drawing" |
283 |
global.soul_mode = "Red" |
284 |
global.image_alpha_enemy_attacking_immunity = false |
285 |
} |
286 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
287 |
{ |
288 |
random_range_value = irandom_range(0, 2) |
289 |
if (random_range_value == 0) |
290 |
{ |
291 |
global.enemy_attack = "Crispy Slash" |
292 |
global.soul_mode = "Red" |
293 |
global.image_alpha_enemy_attacking_immunity = false |
294 |
} |
295 |
else if (random_range_value == 1) |
296 |
{ |
297 |
global.enemy_attack = "Crispy Laser" |
298 |
global.soul_mode = "Red" |
299 |
global.image_alpha_enemy_attacking_immunity = false |
300 |
} |
301 |
else if (random_range_value == 2) |
302 |
{ |
303 |
global.enemy_attack = "Crispy Tub" |
304 |
global.soul_mode = "Red" |
305 |
global.image_alpha_enemy_attacking_immunity = false |
306 |
} |
307 |
} |
308 |
else if ((enemy_dead + enemy_spared) >= 1) |
309 |
{ |
310 |
random_range_value = irandom_range(0, 1) |
311 |
if (random_range_value == 0) |
312 |
{ |
313 |
global.enemy_attack = "Penilla Drawing" |
314 |
global.soul_mode = "Red" |
315 |
global.image_alpha_enemy_attacking_immunity = false |
316 |
} |
317 |
else if (random_range_value == 1) |
318 |
{ |
319 |
global.enemy_attack = "Penilla Lines" |
320 |
global.soul_mode = "Red" |
321 |
global.image_alpha_enemy_attacking_immunity = false |
322 |
} |
323 |
} |
324 |
} |
325 |
else if (battle_enemy_name == "rorrim solo") |
326 |
{ |
327 |
random_range_value = irandom_range(0, 1) |
328 |
if (random_range_value == 0) |
329 |
{ |
330 |
global.enemy_attack = "Rorrim Mirror" |
331 |
global.soul_mode = "Red" |
332 |
global.image_alpha_enemy_attacking_immunity = false |
333 |
} |
334 |
else if (random_range_value == 1) |
335 |
{ |
336 |
global.enemy_attack = "Rorrim Sparkle" |
337 |
global.soul_mode = "Red" |
338 |
global.image_alpha_enemy_attacking_immunity = false |
339 |
} |
340 |
} |
341 |
else if (battle_enemy_name == "decibat") |
342 |
{ |
343 |
if (turns_passed > 5) |
344 |
{ |
345 |
global.turns_passed = 5 |
346 |
turns_passed = global.turns_passed |
347 |
} |
348 |
if (turns_passed == 0) |
349 |
{ |
350 |
global.enemy_attack = "Decibat Wave Blue" |
351 |
global.soul_mode = "Red" |
352 |
global.image_alpha_enemy_attacking_immunity = true |
353 |
} |
354 |
else if (turns_passed == 1) |
355 |
{ |
356 |
global.enemy_attack = "Decibat Wave Orange" |
357 |
global.soul_mode = "Red" |
358 |
global.image_alpha_enemy_attacking_immunity = true |
359 |
} |
360 |
else if (turns_passed == 2) |
361 |
{ |
362 |
global.enemy_attack = "Decibat Wave Multi" |
363 |
global.soul_mode = "Red" |
364 |
global.image_alpha_enemy_attacking_immunity = true |
365 |
} |
366 |
else if (turns_passed == 3) |
367 |
{ |
368 |
global.enemy_attack = "Decibat Wave Mini" |
369 |
global.soul_mode = "Red" |
370 |
global.image_alpha_enemy_attacking_immunity = true |
371 |
} |
372 |
else if (turns_passed == 4) |
373 |
{ |
374 |
global.enemy_attack = "Decibat Stalagmite" |
375 |
global.soul_mode = "Red" |
376 |
global.image_alpha_enemy_attacking_immunity = false |
377 |
} |
378 |
else if (turns_passed == 5) |
379 |
{ |
380 |
random_range_value = irandom_range(0, 2) |
381 |
if (random_range_value == 0) |
382 |
{ |
383 |
global.enemy_attack = "Decibat Wave Multi" |
384 |
global.soul_mode = "Red" |
385 |
global.image_alpha_enemy_attacking_immunity = true |
386 |
} |
387 |
else if (random_range_value == 1) |
388 |
{ |
389 |
global.enemy_attack = "Decibat Wave Mini" |
390 |
global.soul_mode = "Red" |
391 |
global.image_alpha_enemy_attacking_immunity = true |
392 |
} |
393 |
else if (random_range_value == 2) |
394 |
{ |
395 |
global.enemy_attack = "Decibat Stalagmite" |
396 |
global.soul_mode = "Red" |
397 |
global.image_alpha_enemy_attacking_immunity = false |
398 |
} |
399 |
} |
400 |
} |
401 |
else if (battle_enemy_name == "dalv") |
402 |
{ |
403 |
if (turns_passed > 11) |
404 |
{ |
405 |
global.turns_passed = 11 |
406 |
turns_passed = global.turns_passed |
407 |
} |
408 |
if (global.determine_attack_priority == 1) |
409 |
{ |
410 |
if (turns_passed <= 11) |
411 |
{ |
412 |
if (global.enemy_attack == "Dalv Start" || global.enemy_attack == "Dalv Lightning Bolt") |
413 |
{ |
414 |
global.enemy_attack = "Dalv Lightning Vertical" |
415 |
global.soul_mode = "Red" |
416 |
global.image_alpha_enemy_attacking_immunity = false |
417 |
} |
418 |
else if (global.enemy_attack == "Dalv Lightning Vertical") |
419 |
{ |
420 |
global.enemy_attack = "Dalv Lightning Dual" |
421 |
global.soul_mode = "Red" |
422 |
global.image_alpha_enemy_attacking_immunity = false |
423 |
} |
424 |
else if (global.enemy_attack == "Dalv Lightning Dual") |
425 |
{ |
426 |
global.enemy_attack = "Dalv Lightning Balls" |
427 |
global.soul_mode = "Red" |
428 |
global.image_alpha_enemy_attacking_immunity = false |
429 |
} |
430 |
else if (global.enemy_attack == "Dalv Lightning Balls") |
431 |
{ |
432 |
global.enemy_attack = "Dalv Lightning Shift" |
433 |
global.soul_mode = "Red" |
434 |
global.image_alpha_enemy_attacking_immunity = false |
435 |
} |
436 |
else if (global.enemy_attack == "Dalv Lightning Shift") |
437 |
{ |
438 |
global.enemy_attack = "Dalv Lightning Spinner" |
439 |
global.soul_mode = "Red" |
440 |
global.image_alpha_enemy_attacking_immunity = false |
441 |
} |
442 |
else if (global.enemy_attack == "Dalv Lightning Spinner") |
443 |
{ |
444 |
global.enemy_attack = "Dalv Lightning Bolt" |
445 |
global.soul_mode = "Red" |
446 |
global.image_alpha_enemy_attacking_immunity = true |
447 |
} |
448 |
} |
449 |
if (turns_passed == 8) |
450 |
{ |
451 |
var enemy_mode = global.enemy_mode |
452 |
switch enemy_mode |
453 |
{ |
454 |
case 2: |
455 |
global.enemy_sparing = true |
456 |
break |
457 |
} |
458 |
|
459 |
} |
460 |
else if (turns_passed == 9 && global.enemy_mode == 1 && global.enemy_mode_gen == 0) |
461 |
global.enemy_sparing = true |
462 |
else if (turns_passed == 10) |
463 |
{ |
464 |
enemy_mode = global.enemy_mode |
465 |
switch enemy_mode |
466 |
{ |
467 |
case 0: |
468 |
if (global.enemy_sparing == false && global.enemy_mode_gen == 0) |
469 |
global.action_2_important = true |
470 |
} |
471 |
|
472 |
} |
473 |
} |
474 |
} |
475 |
else if (battle_enemy_name == "micro froggit") |
476 |
{ |
477 |
random_range_value = irandom_range(0, 1) |
478 |
if (random_range_value == 0) |
479 |
{ |
480 |
global.enemy_attack = "Micro Fly" |
481 |
global.soul_mode = "Red" |
482 |
global.image_alpha_enemy_attacking_immunity = false |
483 |
} |
484 |
else if (random_range_value == 1) |
485 |
{ |
486 |
global.enemy_attack = "Micro Barrage" |
487 |
global.soul_mode = "Red" |
488 |
global.image_alpha_enemy_attacking_immunity = false |
489 |
} |
490 |
} |
491 |
else if (battle_enemy_name == "insomnitot solo") |
492 |
{ |
493 |
random_range_value = irandom_range(0, 2) |
494 |
if (random_range_value == 0) |
495 |
{ |
496 |
global.enemy_attack = "Insomnitot Sheep" |
497 |
global.soul_mode = "Red" |
498 |
global.image_alpha_enemy_attacking_immunity = false |
499 |
} |
500 |
else if (random_range_value == 1) |
501 |
{ |
502 |
global.enemy_attack = "Insomnitot ZZZ" |
503 |
global.soul_mode = "Red" |
504 |
global.image_alpha_enemy_attacking_immunity = false |
505 |
} |
506 |
else if (random_range_value == 2) |
507 |
{ |
508 |
global.enemy_attack = "Insomnitot Stars" |
509 |
global.soul_mode = "Red" |
510 |
global.image_alpha_enemy_attacking_immunity = false |
511 |
} |
512 |
} |
513 |
else if (battle_enemy_name == "insomnitot duo") |
514 |
{ |
515 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && (!((global.enemy_sparing == true && global.enemy_low_hp == false))) && (!((global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)))) |
516 |
{ |
517 |
random_range_value = 1 |
518 |
if (random_range_value == 0) |
519 |
{ |
520 |
global.enemy_attack = "Insomnitot Sheep ZZZ" |
521 |
global.soul_mode = "Red" |
522 |
global.image_alpha_enemy_attacking_immunity = false |
523 |
} |
524 |
else if (random_range_value == 1) |
525 |
{ |
526 |
global.enemy_attack = "Insomnitot Sheep Stars" |
527 |
global.soul_mode = "Red" |
528 |
global.image_alpha_enemy_attacking_immunity = false |
529 |
} |
530 |
} |
531 |
else |
532 |
{ |
533 |
random_range_value = irandom_range(0, 2) |
534 |
if (random_range_value == 0) |
535 |
{ |
536 |
global.enemy_attack = "Insomnitot Sheep" |
537 |
global.soul_mode = "Red" |
538 |
global.image_alpha_enemy_attacking_immunity = false |
539 |
} |
540 |
else if (random_range_value == 1) |
541 |
{ |
542 |
global.enemy_attack = "Insomnitot ZZZ" |
543 |
global.soul_mode = "Red" |
544 |
global.image_alpha_enemy_attacking_immunity = false |
545 |
} |
546 |
else if (random_range_value == 2) |
547 |
{ |
548 |
global.enemy_attack = "Insomnitot Stars" |
549 |
global.soul_mode = "Red" |
550 |
global.image_alpha_enemy_attacking_immunity = false |
551 |
} |
552 |
} |
553 |
} |
554 |
else if (battle_enemy_name == "know cone solo") |
555 |
{ |
556 |
random_range_value = irandom_range(0, 9) |
557 |
if (random_range_value >= 0 && random_range_value <= 2) |
558 |
{ |
559 |
global.enemy_attack = "Know Cone Blueberries" |
560 |
global.soul_mode = "Red" |
561 |
global.image_alpha_enemy_attacking_immunity = false |
562 |
} |
563 |
else if (random_range_value >= 3 && random_range_value <= 5) |
564 |
{ |
565 |
global.enemy_attack = "Know Cone Oranges" |
566 |
global.soul_mode = "Red" |
567 |
global.image_alpha_enemy_attacking_immunity = false |
568 |
} |
569 |
else if (random_range_value >= 6 && random_range_value <= 8) |
570 |
{ |
571 |
global.enemy_attack = "Know Cone Cherries" |
572 |
global.soul_mode = "Red" |
573 |
global.image_alpha_enemy_attacking_immunity = false |
574 |
} |
575 |
else if (random_range_value == 9) |
576 |
{ |
577 |
global.enemy_attack = "Know Cone Fig" |
578 |
global.soul_mode = "Red" |
579 |
global.image_alpha_enemy_attacking_immunity = false |
580 |
} |
581 |
} |
582 |
else if (battle_enemy_name == "know cone insomnitot duo") |
583 |
{ |
584 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && (!((global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)))) |
585 |
{ |
586 |
random_range_value = irandom_range(0, 1) |
587 |
if (random_range_value == 0) |
588 |
{ |
589 |
global.enemy_attack = "Know Cone Blueberries ZZZ" |
590 |
global.soul_mode = "Red" |
591 |
global.image_alpha_enemy_attacking_immunity = false |
592 |
} |
593 |
else if (random_range_value == 1) |
594 |
{ |
595 |
global.enemy_attack = "Know Cone Oranges Stars" |
596 |
global.soul_mode = "Red" |
597 |
global.image_alpha_enemy_attacking_immunity = false |
598 |
} |
599 |
} |
600 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1 || (global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) |
601 |
{ |
602 |
random_range_value = irandom_range(0, 9) |
603 |
if (random_range_value >= 0 && random_range_value <= 2) |
604 |
{ |
605 |
global.enemy_attack = "Know Cone Blueberries" |
606 |
global.soul_mode = "Red" |
607 |
global.image_alpha_enemy_attacking_immunity = false |
608 |
} |
609 |
else if (random_range_value >= 3 && random_range_value <= 5) |
610 |
{ |
611 |
global.enemy_attack = "Know Cone Oranges" |
612 |
global.soul_mode = "Red" |
613 |
global.image_alpha_enemy_attacking_immunity = false |
614 |
} |
615 |
else if (random_range_value >= 6 && random_range_value <= 8) |
616 |
{ |
617 |
global.enemy_attack = "Know Cone Cherries" |
618 |
global.soul_mode = "Red" |
619 |
global.image_alpha_enemy_attacking_immunity = false |
620 |
} |
621 |
else if (random_range_value == 9) |
622 |
{ |
623 |
global.enemy_attack = "Know Cone Fig" |
624 |
global.soul_mode = "Red" |
625 |
global.image_alpha_enemy_attacking_immunity = false |
626 |
} |
627 |
} |
628 |
else if ((enemy_dead + enemy_spared) >= 1) |
629 |
{ |
630 |
random_range_value = irandom_range(0, 2) |
631 |
if (random_range_value == 0) |
632 |
{ |
633 |
global.enemy_attack = "Insomnitot Sheep" |
634 |
global.soul_mode = "Red" |
635 |
global.image_alpha_enemy_attacking_immunity = false |
636 |
} |
637 |
else if (random_range_value == 1) |
638 |
{ |
639 |
global.enemy_attack = "Insomnitot ZZZ" |
640 |
global.soul_mode = "Red" |
641 |
global.image_alpha_enemy_attacking_immunity = false |
642 |
} |
643 |
else if (random_range_value == 2) |
644 |
{ |
645 |
global.enemy_attack = "Insomnitot Stars" |
646 |
global.soul_mode = "Red" |
647 |
global.image_alpha_enemy_attacking_immunity = false |
648 |
} |
649 |
} |
650 |
} |
651 |
else if (battle_enemy_name == "frostermit solo") |
652 |
{ |
653 |
enemy_mode = global.enemy_mode |
654 |
switch enemy_mode |
655 |
{ |
656 |
case 0: |
657 |
random_range_value = irandom_range(0, 1) |
658 |
break |
659 |
case 1: |
660 |
random_range_value = irandom_range(0, 2) |
661 |
break |
662 |
default: |
663 |
random_range_value = irandom_range(0, 1) |
664 |
} |
665 |
|
666 |
if (random_range_value == 0) |
667 |
{ |
668 |
global.enemy_attack = "Frostermit Snowflakes" |
669 |
global.soul_mode = "Red" |
670 |
global.image_alpha_enemy_attacking_immunity = false |
671 |
} |
672 |
else if (random_range_value == 1) |
673 |
{ |
674 |
global.enemy_attack = "Frostermit Ice Cubes" |
675 |
global.soul_mode = "Red" |
676 |
global.image_alpha_enemy_attacking_immunity = false |
677 |
} |
678 |
else if (random_range_value == 2) |
679 |
{ |
680 |
global.enemy_attack = "Frostermit Pinchers" |
681 |
global.soul_mode = "Red" |
682 |
global.image_alpha_enemy_attacking_immunity = false |
683 |
} |
684 |
} |
685 |
else if (battle_enemy_name == "frostermit know cone duo") |
686 |
{ |
687 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
688 |
{ |
689 |
random_range_value = irandom_range(0, 1) |
690 |
if (random_range_value == 0) |
691 |
{ |
692 |
global.enemy_attack = "Frostermit Snowflakes Blueberries" |
693 |
global.soul_mode = "Red" |
694 |
global.image_alpha_enemy_attacking_immunity = false |
695 |
} |
696 |
else if (random_range_value == 1) |
697 |
{ |
698 |
global.enemy_attack = "Frostermit Snowflakes Oranges" |
699 |
global.soul_mode = "Red" |
700 |
global.image_alpha_enemy_attacking_immunity = false |
701 |
} |
702 |
} |
703 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
704 |
{ |
705 |
enemy_mode = global.enemy_mode |
706 |
switch enemy_mode |
707 |
{ |
708 |
case 0: |
709 |
random_range_value = irandom_range(0, 1) |
710 |
break |
711 |
case 1: |
712 |
random_range_value = irandom_range(0, 2) |
713 |
break |
714 |
default: |
715 |
random_range_value = irandom_range(0, 1) |
716 |
} |
717 |
|
718 |
if (random_range_value == 0) |
719 |
{ |
720 |
global.enemy_attack = "Frostermit Snowflakes" |
721 |
global.soul_mode = "Red" |
722 |
global.image_alpha_enemy_attacking_immunity = false |
723 |
} |
724 |
else if (random_range_value == 1) |
725 |
{ |
726 |
global.enemy_attack = "Frostermit Ice Cubes" |
727 |
global.soul_mode = "Red" |
728 |
global.image_alpha_enemy_attacking_immunity = false |
729 |
} |
730 |
else if (random_range_value == 2) |
731 |
{ |
732 |
global.enemy_attack = "Frostermit Pinchers" |
733 |
global.soul_mode = "Red" |
734 |
global.image_alpha_enemy_attacking_immunity = false |
735 |
} |
736 |
} |
737 |
else if ((enemy_dead + enemy_spared) >= 1) |
738 |
{ |
739 |
random_range_value = irandom_range(0, 9) |
740 |
if (random_range_value >= 0 && random_range_value <= 2) |
741 |
{ |
742 |
global.enemy_attack = "Know Cone Blueberries" |
743 |
global.soul_mode = "Red" |
744 |
global.image_alpha_enemy_attacking_immunity = false |
745 |
} |
746 |
else if (random_range_value >= 3 && random_range_value <= 5) |
747 |
{ |
748 |
global.enemy_attack = "Know Cone Oranges" |
749 |
global.soul_mode = "Red" |
750 |
global.image_alpha_enemy_attacking_immunity = false |
751 |
} |
752 |
else if (random_range_value >= 6 && random_range_value <= 8) |
753 |
{ |
754 |
global.enemy_attack = "Know Cone Cherries" |
755 |
global.soul_mode = "Red" |
756 |
global.image_alpha_enemy_attacking_immunity = false |
757 |
} |
758 |
else if (random_range_value == 9) |
759 |
{ |
760 |
global.enemy_attack = "Know Cone Fig" |
761 |
global.soul_mode = "Red" |
762 |
global.image_alpha_enemy_attacking_immunity = false |
763 |
} |
764 |
} |
765 |
} |
766 |
else if (battle_enemy_name == "trihecta together" || battle_enemy_name == "trihecta separated") |
767 |
{ |
768 |
random_range_value = irandom_range(0, 2) |
769 |
if (random_range_value == 0) |
770 |
{ |
771 |
global.enemy_attack = "Trihecta Circle Bounce" |
772 |
global.soul_mode = "Red" |
773 |
global.image_alpha_enemy_attacking_immunity = false |
774 |
} |
775 |
else if (random_range_value == 1) |
776 |
{ |
777 |
global.enemy_attack = "Trihecta Circle Reflect" |
778 |
global.soul_mode = "Red" |
779 |
global.image_alpha_enemy_attacking_immunity = false |
780 |
} |
781 |
else if (random_range_value == 2) |
782 |
{ |
783 |
global.enemy_attack = "Trihecta Circle Stack" |
784 |
global.soul_mode = "Red" |
785 |
global.image_alpha_enemy_attacking_immunity = false |
786 |
} |
787 |
} |
788 |
else if (battle_enemy_name == "martlet pacifist") |
789 |
{ |
790 |
if (global.attack_cycle == 0) |
791 |
{ |
792 |
global.enemy_attack = "Martlet Feather Fall" |
793 |
global.soul_mode = "Red" |
794 |
global.image_alpha_enemy_attacking_immunity = false |
795 |
} |
796 |
else if (global.attack_cycle == 1) |
797 |
{ |
798 |
global.enemy_attack = "Martlet Package" |
799 |
global.soul_mode = "Red" |
800 |
global.image_alpha_enemy_attacking_immunity = false |
801 |
} |
802 |
else if (global.attack_cycle == 2) |
803 |
{ |
804 |
global.enemy_attack = "Martlet Feather Circle" |
805 |
global.soul_mode = "Red" |
806 |
global.image_alpha_enemy_attacking_immunity = false |
807 |
} |
808 |
else if (global.attack_cycle == 3) |
809 |
{ |
810 |
global.enemy_attack = "Martlet Feather Spiral" |
811 |
global.soul_mode = "Red" |
812 |
global.image_alpha_enemy_attacking_immunity = false |
813 |
} |
814 |
else if (global.attack_cycle == 4) |
815 |
{ |
816 |
global.enemy_attack = "Martlet Feather Flow" |
817 |
global.soul_mode = "Red" |
818 |
global.image_alpha_enemy_attacking_immunity = false |
819 |
} |
820 |
else if (global.attack_cycle == 5) |
821 |
{ |
822 |
global.enemy_attack = "Martlet Wing Gust" |
823 |
global.soul_mode = "Red" |
824 |
global.image_alpha_enemy_attacking_immunity = true |
825 |
} |
826 |
else if (global.attack_cycle == 6) |
827 |
{ |
828 |
global.enemy_attack = "Martlet Tornado" |
829 |
global.soul_mode = "Red" |
830 |
global.image_alpha_enemy_attacking_immunity = false |
831 |
} |
832 |
} |
833 |
else if (battle_enemy_name == "martlet genocide") |
834 |
{ |
835 |
if (global.enemy_mode == 3 && turns_passed == 5) |
836 |
{ |
837 |
global.enemy_attack = "Martlet Feather Finale" |
838 |
global.soul_mode = "Red" |
839 |
global.image_alpha_enemy_attacking_immunity = false |
840 |
} |
841 |
else if (global.attack_cycle == 0) |
842 |
{ |
843 |
global.enemy_attack = "Martlet Feather Fall" |
844 |
global.soul_mode = "Red" |
845 |
global.image_alpha_enemy_attacking_immunity = false |
846 |
} |
847 |
else if (global.attack_cycle == 1) |
848 |
{ |
849 |
global.enemy_attack = "Martlet Package" |
850 |
global.soul_mode = "Red" |
851 |
global.image_alpha_enemy_attacking_immunity = false |
852 |
} |
853 |
else if (global.attack_cycle == 2) |
854 |
{ |
855 |
global.enemy_attack = "Martlet Feather Circle" |
856 |
global.soul_mode = "Red" |
857 |
global.image_alpha_enemy_attacking_immunity = false |
858 |
} |
859 |
else if (global.attack_cycle == 3) |
860 |
{ |
861 |
global.enemy_attack = "Martlet Feather Flow" |
862 |
global.soul_mode = "Red" |
863 |
global.image_alpha_enemy_attacking_immunity = false |
864 |
} |
865 |
else if (global.attack_cycle == 4) |
866 |
{ |
867 |
global.enemy_attack = "Martlet Feather Spiral" |
868 |
global.soul_mode = "Red" |
869 |
global.image_alpha_enemy_attacking_immunity = false |
870 |
} |
871 |
else if (global.attack_cycle == 5) |
872 |
{ |
873 |
global.enemy_attack = "Martlet Wing Gust" |
874 |
global.soul_mode = "Red" |
875 |
global.image_alpha_enemy_attacking_immunity = true |
876 |
} |
877 |
else if (global.attack_cycle == 6) |
878 |
{ |
879 |
global.enemy_attack = "Martlet Tornado" |
880 |
global.soul_mode = "Red" |
881 |
global.image_alpha_enemy_attacking_immunity = false |
882 |
} |
883 |
} |
884 |
else if (battle_enemy_name == "dunebud solo") |
885 |
{ |
886 |
random_range_value = irandom_range(0, 2) |
887 |
if (random_range_value == 0) |
888 |
{ |
889 |
global.enemy_attack = "Dunebud Chase" |
890 |
global.soul_mode = "Red" |
891 |
global.image_alpha_enemy_attacking_immunity = false |
892 |
} |
893 |
else if (random_range_value == 1) |
894 |
{ |
895 |
global.enemy_attack = "Dunebud Sandcastle" |
896 |
global.soul_mode = "Red" |
897 |
global.image_alpha_enemy_attacking_immunity = false |
898 |
} |
899 |
else if (random_range_value == 2) |
900 |
{ |
901 |
global.enemy_attack = "Dunebud Tumbleweeds" |
902 |
global.soul_mode = "Red" |
903 |
global.image_alpha_enemy_attacking_immunity = false |
904 |
} |
905 |
} |
906 |
else if (battle_enemy_name == "dunebud duo") |
907 |
{ |
908 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && (!((global.enemy_spared == true && global.enemy_low_hp == false))) && (!((global.enemy_spared_2 == true && global.enemy_low_hp_2 == false)))) |
909 |
{ |
910 |
random_range_value = 0 |
911 |
if (random_range_value == 0) |
912 |
{ |
913 |
global.enemy_attack = "Dunebud Chase Tumbleweeds" |
914 |
global.soul_mode = "Red" |
915 |
global.image_alpha_enemy_attacking_immunity = false |
916 |
} |
917 |
else if (random_range_value == 1) |
918 |
{ |
919 |
global.enemy_attack = "Dunebud Tumbleweeds" |
920 |
global.soul_mode = "Red" |
921 |
global.image_alpha_enemy_attacking_immunity = false |
922 |
} |
923 |
} |
924 |
else |
925 |
{ |
926 |
random_range_value = irandom_range(0, 2) |
927 |
if (random_range_value == 0) |
928 |
{ |
929 |
global.enemy_attack = "Dunebud Chase" |
930 |
global.soul_mode = "Red" |
931 |
global.image_alpha_enemy_attacking_immunity = false |
932 |
} |
933 |
else if (random_range_value == 1) |
934 |
{ |
935 |
global.enemy_attack = "Dunebud Sandcastle" |
936 |
global.soul_mode = "Red" |
937 |
global.image_alpha_enemy_attacking_immunity = false |
938 |
} |
939 |
else if (random_range_value == 2) |
940 |
{ |
941 |
global.enemy_attack = "Dunebud Tumbleweeds" |
942 |
global.soul_mode = "Red" |
943 |
global.image_alpha_enemy_attacking_immunity = false |
944 |
} |
945 |
} |
946 |
} |
947 |
else if (battle_enemy_name == "cactony solo") |
948 |
{ |
949 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
950 |
{ |
951 |
global.enemy_attack = "Cactony Needle Green" |
952 |
global.soul_mode = "Red" |
953 |
global.image_alpha_enemy_attacking_immunity = false |
954 |
} |
955 |
else |
956 |
{ |
957 |
random_range_value = irandom_range(0, 1) |
958 |
if (random_range_value == 0) |
959 |
{ |
960 |
global.enemy_attack = "Cactony Needle Side" |
961 |
global.soul_mode = "Red" |
962 |
global.image_alpha_enemy_attacking_immunity = false |
963 |
} |
964 |
else if (random_range_value == 1) |
965 |
{ |
966 |
global.enemy_attack = "Cactony Needle Top" |
967 |
global.soul_mode = "Red" |
968 |
global.image_alpha_enemy_attacking_immunity = false |
969 |
} |
970 |
} |
971 |
} |
972 |
else if (battle_enemy_name == "slither solo") |
973 |
{ |
974 |
random_range_value = irandom_range(0, 1) |
975 |
if (random_range_value == 0) |
976 |
{ |
977 |
global.enemy_attack = "Slither Pottery" |
978 |
global.soul_mode = "Red" |
979 |
global.image_alpha_enemy_attacking_immunity = false |
980 |
} |
981 |
else if (random_range_value == 1) |
982 |
{ |
983 |
global.enemy_attack = "Slither Snake" |
984 |
global.soul_mode = "Red" |
985 |
global.image_alpha_enemy_attacking_immunity = false |
986 |
} |
987 |
} |
988 |
else if (battle_enemy_name == "cactony slither duo") |
989 |
{ |
990 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
991 |
{ |
992 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
993 |
{ |
994 |
global.enemy_attack = "Cactony Slither Attack 2" |
995 |
global.soul_mode = "Red" |
996 |
global.image_alpha_enemy_attacking_immunity = false |
997 |
} |
998 |
else |
999 |
{ |
1000 |
global.enemy_attack = "Cactony Slither Attack 1" |
1001 |
global.soul_mode = "Red" |
1002 |
global.image_alpha_enemy_attacking_immunity = false |
1003 |
} |
1004 |
} |
1005 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
1006 |
{ |
1007 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
1008 |
{ |
1009 |
global.enemy_attack = "Cactony Needle Green" |
1010 |
global.soul_mode = "Red" |
1011 |
global.image_alpha_enemy_attacking_immunity = false |
1012 |
} |
1013 |
else |
1014 |
{ |
1015 |
random_range_value = irandom_range(0, 1) |
1016 |
if (random_range_value == 0) |
1017 |
{ |
1018 |
global.enemy_attack = "Cactony Needle Side" |
1019 |
global.soul_mode = "Red" |
1020 |
global.image_alpha_enemy_attacking_immunity = false |
1021 |
} |
1022 |
else if (random_range_value == 1) |
1023 |
{ |
1024 |
global.enemy_attack = "Cactony Needle Top" |
1025 |
global.soul_mode = "Red" |
1026 |
global.image_alpha_enemy_attacking_immunity = false |
1027 |
} |
1028 |
} |
1029 |
} |
1030 |
else if ((enemy_dead + enemy_spared) >= 1) |
1031 |
{ |
1032 |
random_range_value = irandom_range(0, 1) |
1033 |
if (random_range_value == 0) |
1034 |
{ |
1035 |
global.enemy_attack = "Slither Pottery" |
1036 |
global.soul_mode = "Red" |
1037 |
global.image_alpha_enemy_attacking_immunity = false |
1038 |
} |
1039 |
else if (random_range_value == 1) |
1040 |
{ |
1041 |
global.enemy_attack = "Slither Snake" |
1042 |
global.soul_mode = "Red" |
1043 |
global.image_alpha_enemy_attacking_immunity = false |
1044 |
} |
1045 |
} |
1046 |
} |
1047 |
else if (battle_enemy_name == "bowll solo") |
1048 |
{ |
1049 |
random_range_value = irandom_range(0, 2) |
1050 |
if (random_range_value == 0) |
1051 |
{ |
1052 |
global.enemy_attack = "Bowll Liquid" |
1053 |
global.soul_mode = "Red" |
1054 |
global.image_alpha_enemy_attacking_immunity = false |
1055 |
} |
1056 |
else if (random_range_value == 1) |
1057 |
{ |
1058 |
global.enemy_attack = "Bowll Silverware" |
1059 |
global.soul_mode = "Red" |
1060 |
global.image_alpha_enemy_attacking_immunity = false |
1061 |
} |
1062 |
else if (random_range_value == 2) |
1063 |
{ |
1064 |
global.enemy_attack = "Bowll Bull" |
1065 |
global.soul_mode = "Red" |
1066 |
global.image_alpha_enemy_attacking_immunity = false |
1067 |
} |
1068 |
else if (random_range_value == 3) |
1069 |
{ |
1070 |
global.enemy_attack = "Bowll Test Song" |
1071 |
global.soul_mode = "Yellow Rhythm" |
1072 |
global.image_alpha_enemy_attacking_immunity = false |
1073 |
} |
1074 |
} |
1075 |
else if (battle_enemy_name == "el bailador") |
1076 |
{ |
1077 |
global.enemy_attack = "El Bailador Song" |
1078 |
global.soul_mode = "Yellow Rhythm" |
1079 |
global.image_alpha_enemy_attacking_immunity = true |
1080 |
if (global.route == 3) |
1081 |
{ |
1082 |
global.soul_mode = "Red" |
1083 |
if global.enemy_sparing |
1084 |
global.enemy_attack = "Bailador No Attack" |
1085 |
} |
1086 |
} |
1087 |
else if (battle_enemy_name == "flower girls") |
1088 |
{ |
1089 |
if ((global.dunes_flag[31] == 1 && global.action_2_selected_count > 0) || (global.dunes_flag[31] == 2 && global.action_1_selected_count > 0) || (global.dunes_flag[31] == 3 && global.action_2_selected_count > 0)) |
1090 |
{ |
1091 |
global.enemy_attack = "Falling Flowers" |
1092 |
global.soul_mode = "Red" |
1093 |
global.image_alpha_enemy_attacking_immunity = false |
1094 |
return; |
1095 |
} |
1096 |
random_range_value = irandom_range(0, 2) |
1097 |
if (random_range_value == 0) |
1098 |
{ |
1099 |
global.enemy_attack = "Colored Flowers" |
1100 |
global.soul_mode = "Red" |
1101 |
global.image_alpha_enemy_attacking_immunity = false |
1102 |
} |
1103 |
else if (random_range_value == 1) |
1104 |
{ |
1105 |
global.enemy_attack = "Growing Flowers" |
1106 |
global.soul_mode = "Red" |
1107 |
global.image_alpha_enemy_attacking_immunity = false |
1108 |
} |
1109 |
else if (random_range_value == 2) |
1110 |
{ |
1111 |
global.enemy_attack = "Spinning Flowers" |
1112 |
global.soul_mode = "Red" |
1113 |
global.image_alpha_enemy_attacking_immunity = false |
1114 |
} |
1115 |
} |
1116 |
else if (battle_enemy_name == "dummy training pacifist") |
1117 |
{ |
1118 |
global.enemy_attack = "Nothing" |
1119 |
global.soul_mode = "Red" |
1120 |
global.image_alpha_enemy_attacking_immunity = true |
1121 |
} |
1122 |
else if (battle_enemy_name == "ceroba genocide") |
1123 |
{ |
1124 |
if (global.current_hp_enemy <= (global.max_hp_enemy * 0.5) && global.battle_phase == 1) |
1125 |
{ |
1126 |
global.enemy_attack = "Ceroba Phase Switcher" |
1127 |
global.soul_mode = "Red" |
1128 |
global.image_alpha_enemy_attacking_immunity = false |
1129 |
return; |
1130 |
} |
1131 |
if (global.attack_cycle == 0) |
1132 |
{ |
1133 |
global.enemy_attack = "Ceroba Opener" |
1134 |
global.soul_mode = "Red" |
1135 |
global.image_alpha_enemy_attacking_immunity = false |
1136 |
} |
1137 |
else if (global.attack_cycle == 1) |
1138 |
{ |
1139 |
global.enemy_attack = "Ceroba Flower Barrage" |
1140 |
global.soul_mode = "Red" |
1141 |
global.image_alpha_enemy_attacking_immunity = false |
1142 |
} |
1143 |
else if (global.attack_cycle == 2) |
1144 |
{ |
1145 |
global.enemy_attack = "Ceroba Diamond Attack" |
1146 |
global.soul_mode = "Red" |
1147 |
global.image_alpha_enemy_attacking_immunity = false |
1148 |
} |
1149 |
else if (global.attack_cycle == 3) |
1150 |
{ |
1151 |
global.enemy_attack = "Ceroba Flower Spray" |
1152 |
global.soul_mode = "Red" |
1153 |
global.image_alpha_enemy_attacking_immunity = false |
1154 |
} |
1155 |
else if (global.attack_cycle == 4) |
1156 |
{ |
1157 |
global.enemy_attack = "Ceroba Fire Circle" |
1158 |
global.soul_mode = "Red" |
1159 |
global.image_alpha_enemy_attacking_immunity = false |
1160 |
} |
1161 |
else if (global.attack_cycle == 5) |
1162 |
{ |
1163 |
global.enemy_attack = "Ceroba Flower Spiral" |
1164 |
global.soul_mode = "Red" |
1165 |
global.image_alpha_enemy_attacking_immunity = false |
1166 |
} |
1167 |
else if (global.attack_cycle == 6) |
1168 |
{ |
1169 |
global.enemy_attack = "Ceroba Jumping Flowers" |
1170 |
global.soul_mode = "Red" |
1171 |
global.image_alpha_enemy_attacking_immunity = true |
1172 |
} |
1173 |
else if (global.attack_cycle == 7) |
1174 |
{ |
1175 |
global.enemy_attack = "Ceroba Pillars G" |
1176 |
global.soul_mode = "Red" |
1177 |
global.image_alpha_enemy_attacking_immunity = false |
1178 |
} |
1179 |
} |
1180 |
else if (battle_enemy_name == "starlo") |
1181 |
{ |
1182 |
if (global.attack_cycle == -1) |
1183 |
{ |
1184 |
global.enemy_attack = "Starlo Intro" |
1185 |
global.soul_mode = "Red" |
1186 |
global.image_alpha_enemy_attacking_immunity = false |
1187 |
} |
1188 |
else if (global.attack_cycle == 0) |
1189 |
{ |
1190 |
global.enemy_attack = "Starlo Guns Horizontal" |
1191 |
global.soul_mode = "Red" |
1192 |
global.image_alpha_enemy_attacking_immunity = false |
1193 |
} |
1194 |
else if (global.attack_cycle == 1) |
1195 |
{ |
1196 |
global.enemy_attack = "Starlo Bullet Rain" |
1197 |
global.soul_mode = "Red" |
1198 |
global.image_alpha_enemy_attacking_immunity = false |
1199 |
} |
1200 |
else if (global.attack_cycle == 2) |
1201 |
{ |
1202 |
global.enemy_attack = "Starlo Dynamite" |
1203 |
global.soul_mode = "Red" |
1204 |
global.image_alpha_enemy_attacking_immunity = false |
1205 |
} |
1206 |
else if (global.attack_cycle == 3) |
1207 |
{ |
1208 |
global.enemy_attack = "Starlo Horseshoe" |
1209 |
global.soul_mode = "Red" |
1210 |
global.image_alpha_enemy_attacking_immunity = false |
1211 |
} |
1212 |
else if (global.attack_cycle == 4) |
1213 |
{ |
1214 |
global.enemy_attack = "Starlo Guns n Dynamite" |
1215 |
global.soul_mode = "Red" |
1216 |
global.image_alpha_enemy_attacking_immunity = false |
1217 |
} |
1218 |
else if (global.attack_cycle == 5) |
1219 |
{ |
1220 |
global.enemy_attack = "Starlo Bell" |
1221 |
global.soul_mode = "Red" |
1222 |
global.image_alpha_enemy_attacking_immunity = false |
1223 |
} |
1224 |
else if (global.attack_cycle == 6) |
1225 |
{ |
1226 |
global.enemy_attack = "Starlo Bottles" |
1227 |
global.soul_mode = "Red" |
1228 |
global.image_alpha_enemy_attacking_immunity = false |
1229 |
} |
1230 |
else if (global.attack_cycle == 7) |
1231 |
{ |
1232 |
global.enemy_attack = "Starlo Train" |
1233 |
global.soul_mode = "Red" |
1234 |
global.image_alpha_enemy_attacking_immunity = false |
1235 |
} |
1236 |
else if (global.attack_cycle == 8) |
1237 |
{ |
1238 |
global.enemy_attack = "Starlo Take Aim One" |
1239 |
global.soul_mode = "Red" |
1240 |
global.image_alpha_enemy_attacking_immunity = false |
1241 |
} |
1242 |
else if (global.attack_cycle == 9) |
1243 |
{ |
1244 |
global.enemy_attack = "Starlo Take Aim" |
1245 |
global.soul_mode = "Red" |
1246 |
global.image_alpha_enemy_attacking_immunity = false |
1247 |
} |
1248 |
else if (global.attack_cycle == 10) |
1249 |
{ |
1250 |
global.enemy_attack = "Starlo Guns Surround" |
1251 |
global.soul_mode = "Red" |
1252 |
global.image_alpha_enemy_attacking_immunity = false |
1253 |
} |
1254 |
else if (global.attack_cycle == 11) |
1255 |
{ |
1256 |
global.enemy_attack = "Starlo Bell and Guns" |
1257 |
global.soul_mode = "Red" |
1258 |
global.image_alpha_enemy_attacking_immunity = false |
1259 |
} |
1260 |
else if (global.attack_cycle == 12) |
1261 |
{ |
1262 |
global.enemy_attack = "Starlo Take Aim Slow" |
1263 |
global.soul_mode = "Red" |
1264 |
global.image_alpha_enemy_attacking_immunity = false |
1265 |
} |
1266 |
else if (global.attack_cycle == 13) |
1267 |
{ |
1268 |
global.enemy_attack = "Starlo Shooting Dynamite" |
1269 |
global.soul_mode = "Red" |
1270 |
global.image_alpha_enemy_attacking_immunity = false |
1271 |
} |
1272 |
else if (global.attack_cycle == 14) |
1273 |
{ |
1274 |
global.enemy_attack = "Starlo Surround Slow" |
1275 |
global.soul_mode = "Red" |
1276 |
global.image_alpha_enemy_attacking_immunity = false |
1277 |
} |
1278 |
else if (global.attack_cycle == 15) |
1279 |
{ |
1280 |
global.enemy_attack = "Starlo Finale" |
1281 |
global.soul_mode = "Red" |
1282 |
global.image_alpha_enemy_attacking_immunity = false |
1283 |
} |
1284 |
else if (global.attack_cycle == 16) |
1285 |
{ |
1286 |
global.enemy_attack = "Starlo No Attack" |
1287 |
global.soul_mode = "Red" |
1288 |
global.image_alpha_enemy_attacking_immunity = false |
1289 |
} |
1290 |
} |
1291 |
else if (battle_enemy_name == "boulders minifight") |
1292 |
{ |
1293 |
global.enemy_attack = "Falling Boulders" |
1294 |
global.soul_mode = "Red" |
1295 |
global.image_alpha_enemy_attacking_immunity = false |
1296 |
} |
1297 |
else if (battle_enemy_name == "feisty five") |
1298 |
{ |
1299 |
switch global.attack_cycle |
1300 |
{ |
1301 |
case 0: |
1302 |
global.enemy_attack = "Ed Smash" |
1303 |
break |
1304 |
case 1: |
1305 |
global.enemy_attack = "Moray Balls" |
1306 |
break |
1307 |
case 2: |
1308 |
global.enemy_attack = "Ace Dealing" |
1309 |
break |
1310 |
case 3: |
1311 |
global.enemy_attack = "Mooch Bag" |
1312 |
break |
1313 |
case 4: |
1314 |
global.enemy_attack = "Ed Grab" |
1315 |
break |
1316 |
case 5: |
1317 |
global.enemy_attack = "Moray Spin" |
1318 |
break |
1319 |
case 6: |
1320 |
global.enemy_attack = "Ace Cards" |
1321 |
break |
1322 |
case 7: |
1323 |
global.enemy_attack = "Coin Rain" |
1324 |
break |
1325 |
case 8: |
1326 |
global.enemy_attack = "Grab & Moray" |
1327 |
break |
1328 |
case 9: |
1329 |
global.enemy_attack = "Coin Rain & Ace Cards" |
1330 |
break |
1331 |
case 10: |
1332 |
global.enemy_attack = "Ed Smash" |
1333 |
break |
1334 |
} |
1335 |
|
1336 |
global.soul_mode = "Red" |
1337 |
global.image_alpha_enemy_attacking_immunity = false |
1338 |
} |
1339 |
else if (battle_enemy_name == "steam minifight") |
1340 |
{ |
1341 |
global.enemy_attack = "Steam Puffs" |
1342 |
global.soul_mode = "Red" |
1343 |
global.image_alpha_enemy_attacking_immunity = false |
1344 |
} |
1345 |
else if (battle_enemy_name == "energy balls minifight") |
1346 |
{ |
1347 |
global.enemy_attack = "Energy Balls" |
1348 |
global.soul_mode = "Red" |
1349 |
global.image_alpha_enemy_attacking_immunity = false |
1350 |
} |
1351 |
else if (battle_enemy_name == "jandroid" || (battle_enemy_name == "jandroid goosic duo" && (enemy_dead_2 + enemy_spared_2) >= 1) || (battle_enemy_name == "jandroid duo" && (enemy_dead_2 + enemy_spared_2 + enemy_dead + enemy_spared) >= 1)) |
1352 |
{ |
1353 |
if (global.last_action_selected == "Action 2 Message 0" || global.last_action_selected_2 == "Action 2 Message 0") |
1354 |
{ |
1355 |
global.enemy_attack = "Garbage Cans" |
1356 |
global.soul_mode = "Red" |
1357 |
global.image_alpha_enemy_attacking_immunity = false |
1358 |
} |
1359 |
else |
1360 |
{ |
1361 |
random_range_value = irandom_range(0, 1) |
1362 |
if (random_range_value == 0) |
1363 |
{ |
1364 |
global.enemy_attack = "Spray Bottle" |
1365 |
global.soul_mode = "Red" |
1366 |
global.image_alpha_enemy_attacking_immunity = false |
1367 |
} |
1368 |
else if (random_range_value == 1) |
1369 |
{ |
1370 |
global.enemy_attack = "Slippery Floor" |
1371 |
global.soul_mode = "Red" |
1372 |
global.image_alpha_enemy_attacking_immunity = false |
1373 |
} |
1374 |
} |
1375 |
} |
1376 |
else if (battle_enemy_name == "jandroid duo") |
1377 |
{ |
1378 |
if (global.last_action_selected == "Action 2 Message 0" || global.last_action_selected_2 == "Action 2 Message 0") |
1379 |
{ |
1380 |
global.enemy_attack = "Double Jandroid Gargbage Cans" |
1381 |
global.soul_mode = "Red" |
1382 |
global.image_alpha_enemy_attacking_immunity = false |
1383 |
} |
1384 |
else |
1385 |
{ |
1386 |
random_range_value = irandom_range(0, 0) |
1387 |
if (random_range_value == 0) |
1388 |
{ |
1389 |
global.enemy_attack = "Double Jandroid Slippery Floor" |
1390 |
global.soul_mode = "Red" |
1391 |
global.image_alpha_enemy_attacking_immunity = false |
1392 |
} |
1393 |
} |
1394 |
} |
1395 |
else if (battle_enemy_name == "goosic" || (battle_enemy_name == "jandroid goosic duo" && (enemy_dead + enemy_spared) >= 1)) |
1396 |
{ |
1397 |
random_range_value = irandom_range(0, 2) |
1398 |
if (random_range_value == 0) |
1399 |
{ |
1400 |
global.enemy_attack = "Goosic Speaker" |
1401 |
global.soul_mode = "Red" |
1402 |
global.image_alpha_enemy_attacking_immunity = false |
1403 |
} |
1404 |
else if (random_range_value == 1) |
1405 |
{ |
1406 |
global.enemy_attack = "Goosic Disk" |
1407 |
global.soul_mode = "Red" |
1408 |
global.image_alpha_enemy_attacking_immunity = false |
1409 |
} |
1410 |
else if (random_range_value == 2) |
1411 |
{ |
1412 |
global.enemy_attack = "Goosic EQ Visualizer" |
1413 |
global.soul_mode = "Red" |
1414 |
global.image_alpha_enemy_attacking_immunity = false |
1415 |
} |
1416 |
} |
1417 |
else if (battle_enemy_name == "jandroid goosic duo") |
1418 |
{ |
1419 |
show_debug_message(global.last_action_selected) |
1420 |
if (global.last_action_selected == "Action 2 Message 0") |
1421 |
{ |
1422 |
global.enemy_attack = "Jandroid Goosic Attack 2" |
1423 |
global.soul_mode = "Red" |
1424 |
global.image_alpha_enemy_attacking_immunity = false |
1425 |
} |
1426 |
else |
1427 |
{ |
1428 |
global.enemy_attack = "Jandroid Goosic Attack 1" |
1429 |
global.soul_mode = "Red" |
1430 |
global.image_alpha_enemy_attacking_immunity = false |
1431 |
} |
1432 |
} |
1433 |
else if (battle_enemy_name == "tellyvis") |
1434 |
{ |
1435 |
random_range_value = irandom_range(0, 2) |
1436 |
if (random_range_value == 0) |
1437 |
{ |
1438 |
global.enemy_attack = "Tellyvis Logo" |
1439 |
global.soul_mode = "Red" |
1440 |
global.image_alpha_enemy_attacking_immunity = false |
1441 |
} |
1442 |
else if (random_range_value == 1) |
1443 |
{ |
1444 |
global.enemy_attack = "Tellyvis Remote" |
1445 |
global.soul_mode = "Red" |
1446 |
global.image_alpha_enemy_attacking_immunity = false |
1447 |
} |
1448 |
else if (random_range_value == 2) |
1449 |
{ |
1450 |
global.enemy_attack = "Tellyvis Tape" |
1451 |
global.soul_mode = "Red" |
1452 |
global.image_alpha_enemy_attacking_immunity = false |
1453 |
} |
1454 |
} |
1455 |
else if (battle_enemy_name == "sousborg") |
1456 |
{ |
1457 |
global.soul_mode = "Red" |
1458 |
global.image_alpha_enemy_attacking_immunity = false |
1459 |
} |
1460 |
else if (battle_enemy_name == "axis") |
1461 |
{ |
1462 |
turns_passed = global.special_action_count |
1463 |
if global.enemy_sparing |
1464 |
global.enemy_attack = "Guardener No Attack" |
1465 |
if ((instance_exists(obj_battlebox_controller_axis) && obj_battlebox_controller_axis.axis_trash_meter >= 100) || turns_passed != global.special_action_count_last) |
1466 |
{ |
1467 |
global.enemy_attack = "Super Ball 1" |
1468 |
global.image_alpha_enemy_attacking_immunity = false |
1469 |
} |
1470 |
else |
1471 |
{ |
1472 |
switch global.attack_cycle |
1473 |
{ |
1474 |
case 0: |
1475 |
global.enemy_attack = "Introductory Attack" |
1476 |
break |
1477 |
case 1: |
1478 |
global.enemy_attack = "Energy Balls 1" |
1479 |
break |
1480 |
case 2: |
1481 |
global.enemy_attack = "Energy Balls 2" |
1482 |
break |
1483 |
case 3: |
1484 |
global.enemy_attack = "Energy Balls Spin 1" |
1485 |
break |
1486 |
case 4: |
1487 |
global.enemy_attack = "Hand Laser" |
1488 |
break |
1489 |
case 5: |
1490 |
global.enemy_attack = "Color Lasers" |
1491 |
break |
1492 |
case 6: |
1493 |
global.enemy_attack = "Color Lasers 2" |
1494 |
break |
1495 |
case 7: |
1496 |
global.enemy_attack = "Steam Walls Spin" |
1497 |
break |
1498 |
case 8: |
1499 |
global.enemy_attack = "Lobbing Bombs" |
1500 |
break |
1501 |
case 9: |
1502 |
global.enemy_attack = "X Colors" |
1503 |
break |
1504 |
case 10: |
1505 |
global.enemy_attack = "Lobbing Bombs 2" |
1506 |
break |
1507 |
case 11: |
1508 |
global.enemy_attack = "Magnetic Orbs" |
1509 |
break |
1510 |
case 12: |
1511 |
global.enemy_attack = "Axis Turrets" |
1512 |
break |
1513 |
case 13: |
1514 |
global.enemy_attack = "Axis Turrets 2" |
1515 |
break |
1516 |
case 14: |
1517 |
global.enemy_attack = "Laser Grid" |
1518 |
break |
1519 |
case 15: |
1520 |
global.enemy_attack = "Pulse Energy" |
1521 |
break |
1522 |
case 16: |
1523 |
global.enemy_attack = "Axis Turrets 3" |
1524 |
break |
1525 |
} |
1526 |
|
1527 |
global.image_alpha_enemy_attacking_immunity = false |
1528 |
} |
1529 |
global.soul_mode = "Red" |
1530 |
} |
1531 |
else if (battle_enemy_name == "axis genocide") |
1532 |
{ |
1533 |
if global.enemy_sparing |
1534 |
global.enemy_attack = "Guardener No Attack" |
1535 |
else |
1536 |
{ |
1537 |
switch global.attack_cycle |
1538 |
{ |
1539 |
case 0: |
1540 |
global.enemy_attack = "Axis Geno At 1" |
1541 |
break |
1542 |
case 1: |
1543 |
global.enemy_attack = "Axis Geno At 2" |
1544 |
break |
1545 |
case 2: |
1546 |
global.enemy_attack = "Axis Geno At 3" |
1547 |
break |
1548 |
case 3: |
1549 |
global.enemy_attack = "Axis Geno At 4" |
1550 |
break |
1551 |
case 4: |
1552 |
global.enemy_attack = "Axis Geno At 5" |
1553 |
break |
1554 |
case 5: |
1555 |
global.enemy_attack = "Axis Geno At 6" |
1556 |
break |
1557 |
case 6: |
1558 |
global.enemy_attack = "Axis Geno At 7" |
1559 |
break |
1560 |
case 7: |
1561 |
global.enemy_attack = "Axis Geno At 8" |
1562 |
break |
1563 |
case 8: |
1564 |
global.enemy_attack = "Axis Geno At 9" |
1565 |
break |
1566 |
case 9: |
1567 |
global.enemy_attack = "Axis Geno At 10" |
1568 |
break |
1569 |
} |
1570 |
|
1571 |
global.image_alpha_enemy_attacking_immunity = false |
1572 |
} |
1573 |
global.soul_mode = "Red" |
1574 |
} |
1575 |
else if (battle_enemy_name == "macro froggit") |
1576 |
{ |
1577 |
switch global.turns_passed |
1578 |
{ |
1579 |
case 0: |
1580 |
global.enemy_attack = "Macro Transform" |
1581 |
break |
1582 |
case 1: |
1583 |
global.enemy_attack = "Tongue Attack" |
1584 |
break |
1585 |
case 2: |
1586 |
global.enemy_attack = "Frogger" |
1587 |
break |
1588 |
case 3: |
1589 |
global.enemy_attack = "Flies Bullet Hell" |
1590 |
break |
1591 |
case 4: |
1592 |
global.enemy_attack = "Log Frogs" |
1593 |
break |
1594 |
case 5: |
1595 |
global.enemy_attack = "Gun Flies" |
1596 |
break |
1597 |
case 6: |
1598 |
global.enemy_attack = "Space Frog" |
1599 |
break |
1600 |
case 7: |
1601 |
global.enemy_attack = "Big Frogs" |
1602 |
break |
1603 |
case 8: |
1604 |
global.enemy_attack = "Frog Choir" |
1605 |
break |
1606 |
case 9: |
1607 |
global.enemy_attack = "Sword Frog" |
1608 |
break |
1609 |
case 10: |
1610 |
global.enemy_attack = "Mecha Frog" |
1611 |
break |
1612 |
} |
1613 |
|
1614 |
global.image_alpha_enemy_attacking_immunity = false |
1615 |
global.soul_mode = "Red" |
1616 |
} |
1617 |
else if (battle_enemy_name == "guardener") |
1618 |
{ |
1619 |
if (global.turns_passed > 9 && global.enemy_mode == 0) |
1620 |
global.turns_passed = 9 |
1621 |
switch global.turns_passed |
1622 |
{ |
1623 |
case 0: |
1624 |
global.enemy_attack = "Guardener Attack 1" |
1625 |
break |
1626 |
case 1: |
1627 |
global.enemy_attack = "Guardener Attack 2" |
1628 |
break |
1629 |
case 2: |
1630 |
global.enemy_attack = "Guardener Attack 3" |
1631 |
break |
1632 |
case 3: |
1633 |
global.enemy_attack = "Guardener Attack 4" |
1634 |
break |
1635 |
case 4: |
1636 |
global.enemy_attack = "Guardener Attack 5" |
1637 |
break |
1638 |
case 5: |
1639 |
global.enemy_attack = "Guardener Attack 7" |
1640 |
break |
1641 |
case 6: |
1642 |
global.enemy_attack = "Guardener Attack 8" |
1643 |
break |
1644 |
case 7: |
1645 |
global.enemy_attack = "Guardener Attack 6" |
1646 |
break |
1647 |
case 8: |
1648 |
global.enemy_attack = "Guardener Attack 9" |
1649 |
break |
1650 |
case 9: |
1651 |
global.enemy_attack = "Guardener Attack " + (string(irandom_range(1, 9))) |
1652 |
break |
1653 |
case 10: |
1654 |
global.enemy_attack = "Guardener Attack 10" |
1655 |
break |
1656 |
case 11: |
1657 |
global.enemy_attack = "Guardener Attack " + (string(choose(irandom_range(1, 5), irandom_range(7, 8)))) |
1658 |
break |
1659 |
case 12: |
1660 |
global.enemy_attack = "Guardener Attack 12" |
1661 |
break |
1662 |
case 13: |
1663 |
global.enemy_attack = "Guardener Attack 11" |
1664 |
break |
1665 |
case 14: |
1666 |
case 15: |
1667 |
case 16: |
1668 |
global.enemy_attack = "Guardener Attack " + (string(choose(irandom_range(1, 5), irandom_range(7, 8)))) |
1669 |
break |
1670 |
} |
1671 |
|
1672 |
if global.enemy_sparing |
1673 |
global.enemy_attack = "Guardener No Attack" |
1674 |
global.soul_mode = "Red" |
1675 |
global.image_alpha_enemy_attacking_immunity = false |
1676 |
} |
1677 |
else if (battle_enemy_name == "flowey") |
1678 |
{ |
1679 |
switch global.turns_passed |
1680 |
{ |
1681 |
case 0: |
1682 |
global.enemy_attack = "Flowey Opener" |
1683 |
break |
1684 |
} |
1685 |
|
1686 |
global.soul_mode = "Red" |
1687 |
global.image_alpha_enemy_attacking_immunity = false |
1688 |
} |
1689 |
else if (battle_enemy_name == "ceroba") |
1690 |
{ |
1691 |
if instance_exists(obj_ceroba_phase_2_shield) |
1692 |
{ |
1693 |
if (obj_ceroba_phase_2_shield.scene >= 9) |
1694 |
{ |
1695 |
global.enemy_attack = "Ceroba Shield Defense" |
1696 |
global.soul_mode = "Red" |
1697 |
global.image_alpha_enemy_attacking_immunity = false |
1698 |
return; |
1699 |
} |
1700 |
} |
1701 |
switch global.attack_cycle |
1702 |
{ |
1703 |
case 0: |
1704 |
global.enemy_attack = "Ceroba Bullets" |
1705 |
break |
1706 |
case 1: |
1707 |
global.enemy_attack = "Ceroba Shotgun Pacifist" |
1708 |
break |
1709 |
case 2: |
1710 |
global.enemy_attack = "Ceroba Leaves" |
1711 |
break |
1712 |
case 3: |
1713 |
global.enemy_attack = "Ceroba Diamond Pacifist" |
1714 |
break |
1715 |
case 4: |
1716 |
global.enemy_attack = "Ceroba Flower Circle Pacifist" |
1717 |
break |
1718 |
case 5: |
1719 |
global.enemy_attack = "Ceroba Bells" |
1720 |
break |
1721 |
case 6: |
1722 |
global.enemy_attack = "Ceroba Black Hole" |
1723 |
break |
1724 |
case 7: |
1725 |
global.enemy_attack = "Ceroba Pillars" |
1726 |
break |
1727 |
case 8: |
1728 |
global.enemy_attack = "Ceroba Staff" |
1729 |
break |
1730 |
case 9: |
1731 |
global.enemy_attack = "Ceroba Rotating Bullets" |
1732 |
break |
1733 |
case 10: |
1734 |
global.enemy_attack = "Ceroba Transform 1" |
1735 |
break |
1736 |
case 11: |
1737 |
global.enemy_attack = "Ceroba Phase 2 P1 Lanterns" |
1738 |
break |
1739 |
case 12: |
1740 |
global.enemy_attack = "Ceroba Phase 2 P1 Spawner Mask" |
1741 |
break |
1742 |
case 13: |
1743 |
global.enemy_attack = "Ceroba Phase 2 P1 Circling Lanterns" |
1744 |
break |
1745 |
case 14: |
1746 |
global.enemy_attack = "Ceroba Phase 2 P1 Falling Bells" |
1747 |
break |
1748 |
case 15: |
1749 |
global.attack_cycle = 16 |
1750 |
case 16: |
1751 |
global.enemy_attack = "Ceroba Phase 2 P1 Obstacles" |
1752 |
break |
1753 |
case 17: |
1754 |
global.enemy_attack = "Ceroba Phase 2 P1 Ribbon Attack" |
1755 |
break |
1756 |
case 18: |
1757 |
global.enemy_attack = "Ceroba Phase 2 Spawner" |
1758 |
if (global.hotland_flag[2] == 3) |
1759 |
global.enemy_attack = "Ceroba Phase 2 Spawner 2" |
1760 |
break |
1761 |
case 19: |
1762 |
global.enemy_attack = "Ceroba Special Attack" |
1763 |
break |
1764 |
} |
1765 |
|
1766 |
if global.enemy_sparing |
1767 |
global.enemy_attack = "Guardener No Attack" |
1768 |
global.soul_mode = "Red" |
1769 |
global.image_alpha_enemy_attacking_immunity = false |
1770 |
} |
1771 |
else if (battle_enemy_name == "martlet genocide final") |
1772 |
{ |
1773 |
switch global.attack_cycle |
1774 |
{ |
1775 |
case 0: |
1776 |
if (global.hotland_flag[9] < 2) |
1777 |
global.enemy_attack = "Martlet Final Opener" |
1778 |
else |
1779 |
global.enemy_attack = "Martlet Final 2 Opener" |
1780 |
break |
1781 |
case 1: |
1782 |
global.enemy_attack = "Splitting Feathers" |
1783 |
break |
1784 |
case 2: |
1785 |
global.enemy_attack = "Talon Scratch" |
1786 |
break |
1787 |
case 3: |
1788 |
global.enemy_attack = "Martlet Wings" |
1789 |
break |
1790 |
case 4: |
1791 |
global.enemy_attack = "Splitting Feathers + Talon Scratch" |
1792 |
break |
1793 |
case 5: |
1794 |
global.enemy_attack = "Splitting Feathers + Martlet Wings" |
1795 |
break |
1796 |
case 6: |
1797 |
global.enemy_attack = "Talon Scratch + Martlet Wings" |
1798 |
break |
1799 |
case 7: |
1800 |
global.enemy_attack = "Martlet Feather Circle Final" |
1801 |
break |
1802 |
case 8: |
1803 |
global.enemy_attack = "Circular Scratch" |
1804 |
break |
1805 |
case 9: |
1806 |
global.enemy_attack = "Falling Meteors" |
1807 |
break |
1808 |
case 10: |
1809 |
global.enemy_attack = "Feathers Meteors" |
1810 |
break |
1811 |
case 11: |
1812 |
global.enemy_attack = "Splitting Feathers + Talon Scratch 2" |
1813 |
break |
1814 |
case 20: |
1815 |
global.enemy_attack = "Martlet Talon Walls" |
1816 |
break |
1817 |
case 21: |
1818 |
global.enemy_attack = "Wing Gust Final" |
1819 |
break |
1820 |
case 30: |
1821 |
global.enemy_attack = "Martlet Blocks" |
1822 |
break |
1823 |
case 31: |
1824 |
global.enemy_attack = "Martlet Gauntlet 1" |
1825 |
break |
1826 |
case 32: |
1827 |
global.enemy_attack = "Martlet Blocks 2" |
1828 |
break |
1829 |
case 33: |
1830 |
global.enemy_attack = "Martlet Gauntlet 2" |
1831 |
break |
1832 |
case 40: |
1833 |
global.enemy_attack = "Martlet Phase 2 Blocks" |
1834 |
break |
1835 |
case 41: |
1836 |
global.enemy_attack = "Martlet Phase 2 Blocks 2" |
1837 |
break |
1838 |
case 42: |
1839 |
global.enemy_attack = "Martlet Phase 2 Blocks 3" |
1840 |
break |
1841 |
case 43: |
1842 |
global.enemy_attack = "Martlet Phase 2 Blocks 4" |
1843 |
break |
1844 |
} |
1845 |
|
1846 |
global.soul_mode = "Red" |
1847 |
global.image_alpha_enemy_attacking_immunity = false |
1848 |
} |
1849 |
} |