| 1 |
function scr_determine_enemy_attack_yellowscr_determine_enemy_attack_yellowfunction scr_determine_enemy_attack_yellow()
{
if (live_call())
return global.live_result;
var determine_attack_priority = global.determine_attack_priority;
var battle_enemy_name = global.battle_enemy_name;
var turns_passed = global.turns_passed;
var enemy_dead = global.enemy_dead;
var enemy_spared = global.enemy_spared;
var enemy_dead_2, enemy_spared_2;
if (global.enemy_count >= 2)
{
enemy_dead_2 = global.enemy_dead_2;
enemy_spared_2 = global.enemy_spared_2;
}
var enemy_dead_3;
if (global.enemy_count >= 3)
{
enemy_dead_3 = global.enemy_dead_3;
var enemy_spared_3 = global.enemy_spared_3;
}
if (battle_enemy_name == "flier solo")
{
random_range_value = irandom_range(0, 2);
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
}
else if (battle_enemy_name == "flier trio")
{
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2 + enemy_dead_3 + enemy_spared_2) < 2)
{
random_range_value = irandom_range(0, 2);
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies Double";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm Double";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire Flies";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
}
else
{
random_range_value = irandom_range(0, 2);
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
}
}
else if (battle_enemy_name == "penilla solo")
{
random_range_value = irandom_range(0, 1);
if (random_range_value == 0)
{
global.enemy_attack = "Penilla Drawing";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 1)
{
... () |
| 2 |
{ |
| 3 |
if (live_call()) |
| 4 |
return global.live_result; |
| 5 |
var determine_attack_priority = global.determine_attack_priority; |
| 6 |
var battle_enemy_name = global.battle_enemy_name; |
| 7 |
var turns_passed = global.turns_passed; |
| 8 |
var enemy_dead = global.enemy_dead; |
| 9 |
var enemy_spared = global.enemy_spared; |
| 10 |
var enemy_dead_2, enemy_spared_2; |
| 11 |
if (global.enemy_count >= 2) |
| 12 |
{ |
| 13 |
enemy_dead_2 = global.enemy_dead_2; |
| 14 |
enemy_spared_2 = global.enemy_spared_2; |
| 15 |
} |
| 16 |
var enemy_dead_3; |
| 17 |
if (global.enemy_count >= 3) |
| 18 |
{ |
| 19 |
enemy_dead_3 = global.enemy_dead_3; |
| 20 |
var enemy_spared_3 = global.enemy_spared_3; |
| 21 |
} |
| 22 |
if (battle_enemy_name == "flier solo") |
| 23 |
{ |
| 24 |
random_range_value = irandom_range(0, 2); |
| 25 |
if (random_range_value == 0) |
| 26 |
{ |
| 27 |
global.enemy_attack = "Flier Flies"; |
| 28 |
global.soul_mode = "Red"; |
| 29 |
global.image_alpha_enemy_attacking_immunity = false; |
| 30 |
} |
| 31 |
else if (random_range_value == 1) |
| 32 |
{ |
| 33 |
global.enemy_attack = "Flier Swarm"; |
| 34 |
global.soul_mode = "Red"; |
| 35 |
global.image_alpha_enemy_attacking_immunity = false; |
| 36 |
} |
| 37 |
else if (random_range_value == 2) |
| 38 |
{ |
| 39 |
global.enemy_attack = "Flier Fire"; |
| 40 |
global.soul_mode = "Red"; |
| 41 |
global.image_alpha_enemy_attacking_immunity = false; |
| 42 |
} |
| 43 |
} |
| 44 |
else if (battle_enemy_name == "flier trio") |
| 45 |
{ |
| 46 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2 + enemy_dead_3 + enemy_spared_2) < 2) |
| 47 |
{ |
| 48 |
random_range_value = irandom_range(0, 2); |
| 49 |
if (random_range_value == 0) |
| 50 |
{ |
| 51 |
global.enemy_attack = "Flier Flies Double"; |
| 52 |
global.soul_mode = "Red"; |
| 53 |
global.image_alpha_enemy_attacking_immunity = false; |
| 54 |
} |
| 55 |
else if (random_range_value == 1) |
| 56 |
{ |
| 57 |
global.enemy_attack = "Flier Swarm Double"; |
| 58 |
global.soul_mode = "Red"; |
| 59 |
global.image_alpha_enemy_attacking_immunity = false; |
| 60 |
} |
| 61 |
else if (random_range_value == 2) |
| 62 |
{ |
| 63 |
global.enemy_attack = "Flier Fire Flies"; |
| 64 |
global.soul_mode = "Red"; |
| 65 |
global.image_alpha_enemy_attacking_immunity = false; |
| 66 |
} |
| 67 |
} |
| 68 |
else |
| 69 |
{ |
| 70 |
random_range_value = irandom_range(0, 2); |
| 71 |
if (random_range_value == 0) |
| 72 |
{ |
| 73 |
global.enemy_attack = "Flier Flies"; |
| 74 |
global.soul_mode = "Red"; |
| 75 |
global.image_alpha_enemy_attacking_immunity = false; |
| 76 |
} |
| 77 |
else if (random_range_value == 1) |
| 78 |
{ |
| 79 |
global.enemy_attack = "Flier Swarm"; |
| 80 |
global.soul_mode = "Red"; |
| 81 |
global.image_alpha_enemy_attacking_immunity = false; |
| 82 |
} |
| 83 |
else if (random_range_value == 2) |
| 84 |
{ |
| 85 |
global.enemy_attack = "Flier Fire"; |
| 86 |
global.soul_mode = "Red"; |
| 87 |
global.image_alpha_enemy_attacking_immunity = false; |
| 88 |
} |
| 89 |
} |
| 90 |
} |
| 91 |
else if (battle_enemy_name == "penilla solo") |
| 92 |
{ |
| 93 |
random_range_value = irandom_range(0, 1); |
| 94 |
if (random_range_value == 0) |
| 95 |
{ |
| 96 |
global.enemy_attack = "Penilla Drawing"; |
| 97 |
global.soul_mode = "Red"; |
| 98 |
global.image_alpha_enemy_attacking_immunity = false; |
| 99 |
} |
| 100 |
else if (random_range_value == 1) |
| 101 |
{ |
| 102 |
global.enemy_attack = "Penilla Lines"; |
| 103 |
global.soul_mode = "Red"; |
| 104 |
global.image_alpha_enemy_attacking_immunity = false; |
| 105 |
} |
| 106 |
} |
| 107 |
else if (battle_enemy_name == "flier penilla duo") |
| 108 |
{ |
| 109 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
| 110 |
{ |
| 111 |
global.enemy_attack = "Flier Flies Drawing"; |
| 112 |
global.soul_mode = "Red"; |
| 113 |
global.image_alpha_enemy_attacking_immunity = false; |
| 114 |
} |
| 115 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
| 116 |
{ |
| 117 |
random_range_value = irandom_range(0, 1); |
| 118 |
if (random_range_value == 0) |
| 119 |
{ |
| 120 |
global.enemy_attack = "Flier Flies"; |
| 121 |
global.soul_mode = "Red"; |
| 122 |
global.image_alpha_enemy_attacking_immunity = false; |
| 123 |
} |
| 124 |
else if (random_range_value == 1) |
| 125 |
{ |
| 126 |
global.enemy_attack = "Flier Fire"; |
| 127 |
global.soul_mode = "Red"; |
| 128 |
global.image_alpha_enemy_attacking_immunity = false; |
| 129 |
} |
| 130 |
} |
| 131 |
else if ((enemy_dead + enemy_spared) >= 1) |
| 132 |
{ |
| 133 |
random_range_value = irandom_range(0, 1); |
| 134 |
if (random_range_value == 0) |
| 135 |
{ |
| 136 |
global.enemy_attack = "Penilla Drawing"; |
| 137 |
global.soul_mode = "Red"; |
| 138 |
global.image_alpha_enemy_attacking_immunity = false; |
| 139 |
} |
| 140 |
else if (random_range_value == 1) |
| 141 |
{ |
| 142 |
global.enemy_attack = "Penilla Lines"; |
| 143 |
global.soul_mode = "Red"; |
| 144 |
global.image_alpha_enemy_attacking_immunity = false; |
| 145 |
} |
| 146 |
} |
| 147 |
} |
| 148 |
else if (battle_enemy_name == "sweet corn solo") |
| 149 |
{ |
| 150 |
random_range_value = irandom_range(0, 2); |
| 151 |
if (random_range_value == 0) |
| 152 |
{ |
| 153 |
global.enemy_attack = "Candy Corn"; |
| 154 |
global.soul_mode = "Red"; |
| 155 |
global.image_alpha_enemy_attacking_immunity = false; |
| 156 |
} |
| 157 |
else if (random_range_value == 1) |
| 158 |
{ |
| 159 |
global.enemy_attack = "Spear Corn"; |
| 160 |
global.soul_mode = "Red"; |
| 161 |
global.image_alpha_enemy_attacking_immunity = false; |
| 162 |
} |
| 163 |
else if (random_range_value == 2) |
| 164 |
{ |
| 165 |
global.enemy_attack = "Homing Corn"; |
| 166 |
global.soul_mode = "Red"; |
| 167 |
global.image_alpha_enemy_attacking_immunity = false; |
| 168 |
} |
| 169 |
} |
| 170 |
else if (battle_enemy_name == "sweet corn duo") |
| 171 |
{ |
| 172 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
| 173 |
{ |
| 174 |
random_range_value = irandom_range(0, 1); |
| 175 |
if (random_range_value == 0) |
| 176 |
{ |
| 177 |
global.enemy_attack = "Candy Spear Corn"; |
| 178 |
global.soul_mode = "Red"; |
| 179 |
global.image_alpha_enemy_attacking_immunity = false; |
| 180 |
} |
| 181 |
else if (random_range_value == 1) |
| 182 |
{ |
| 183 |
global.enemy_attack = "Homing Spear Corn"; |
| 184 |
global.soul_mode = "Red"; |
| 185 |
global.image_alpha_enemy_attacking_immunity = false; |
| 186 |
} |
| 187 |
} |
| 188 |
else |
| 189 |
{ |
| 190 |
random_range_value = irandom_range(0, 2); |
| 191 |
if (random_range_value == 0) |
| 192 |
{ |
| 193 |
global.enemy_attack = "Candy Corn"; |
| 194 |
global.soul_mode = "Red"; |
| 195 |
global.image_alpha_enemy_attacking_immunity = false; |
| 196 |
} |
| 197 |
else if (random_range_value == 1) |
| 198 |
{ |
| 199 |
global.enemy_attack = "Spear Corn"; |
| 200 |
global.soul_mode = "Red"; |
| 201 |
global.image_alpha_enemy_attacking_immunity = false; |
| 202 |
} |
| 203 |
else if (random_range_value == 2) |
| 204 |
{ |
| 205 |
global.enemy_attack = "Homing Corn"; |
| 206 |
global.soul_mode = "Red"; |
| 207 |
global.image_alpha_enemy_attacking_immunity = false; |
| 208 |
} |
| 209 |
} |
| 210 |
} |
| 211 |
else if (battle_enemy_name == "sweet corn penilla duo") |
| 212 |
{ |
| 213 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
| 214 |
{ |
| 215 |
global.enemy_attack = "Drawing Spear Corn"; |
| 216 |
global.soul_mode = "Red"; |
| 217 |
global.image_alpha_enemy_attacking_immunity = false; |
| 218 |
} |
| 219 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
| 220 |
{ |
| 221 |
random_range_value = irandom_range(0, 2); |
| 222 |
if (random_range_value == 0) |
| 223 |
{ |
| 224 |
global.enemy_attack = "Candy Corn"; |
| 225 |
global.soul_mode = "Red"; |
| 226 |
global.image_alpha_enemy_attacking_immunity = false; |
| 227 |
} |
| 228 |
else if (random_range_value == 1) |
| 229 |
{ |
| 230 |
global.enemy_attack = "Spear Corn"; |
| 231 |
global.soul_mode = "Red"; |
| 232 |
global.image_alpha_enemy_attacking_immunity = false; |
| 233 |
} |
| 234 |
else if (random_range_value == 2) |
| 235 |
{ |
| 236 |
global.enemy_attack = "Homing Corn"; |
| 237 |
global.soul_mode = "Red"; |
| 238 |
global.image_alpha_enemy_attacking_immunity = false; |
| 239 |
} |
| 240 |
} |
| 241 |
else if ((enemy_dead + enemy_spared) >= 1) |
| 242 |
{ |
| 243 |
random_range_value = irandom_range(0, 1); |
| 244 |
if (random_range_value == 0) |
| 245 |
{ |
| 246 |
global.enemy_attack = "Penilla Drawing"; |
| 247 |
global.soul_mode = "Red"; |
| 248 |
global.image_alpha_enemy_attacking_immunity = false; |
| 249 |
} |
| 250 |
else if (random_range_value == 1) |
| 251 |
{ |
| 252 |
global.enemy_attack = "Penilla Lines"; |
| 253 |
global.soul_mode = "Red"; |
| 254 |
global.image_alpha_enemy_attacking_immunity = false; |
| 255 |
} |
| 256 |
} |
| 257 |
} |
| 258 |
else if (battle_enemy_name == "crispy scroll solo") |
| 259 |
{ |
| 260 |
random_range_value = irandom_range(0, 2); |
| 261 |
if (random_range_value == 0) |
| 262 |
{ |
| 263 |
global.enemy_attack = "Crispy Slash"; |
| 264 |
global.soul_mode = "Red"; |
| 265 |
global.image_alpha_enemy_attacking_immunity = false; |
| 266 |
} |
| 267 |
else if (random_range_value == 1) |
| 268 |
{ |
| 269 |
global.enemy_attack = "Crispy Laser"; |
| 270 |
global.soul_mode = "Red"; |
| 271 |
global.image_alpha_enemy_attacking_immunity = false; |
| 272 |
} |
| 273 |
else if (random_range_value == 2) |
| 274 |
{ |
| 275 |
global.enemy_attack = "Crispy Tub"; |
| 276 |
global.soul_mode = "Red"; |
| 277 |
global.image_alpha_enemy_attacking_immunity = false; |
| 278 |
} |
| 279 |
} |
| 280 |
else if (battle_enemy_name == "crispy scroll penilla duo") |
| 281 |
{ |
| 282 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
| 283 |
{ |
| 284 |
global.enemy_attack = "Crispy Slash Drawing"; |
| 285 |
global.soul_mode = "Red"; |
| 286 |
global.image_alpha_enemy_attacking_immunity = false; |
| 287 |
} |
| 288 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
| 289 |
{ |
| 290 |
random_range_value = irandom_range(0, 2); |
| 291 |
if (random_range_value == 0) |
| 292 |
{ |
| 293 |
global.enemy_attack = "Crispy Slash"; |
| 294 |
global.soul_mode = "Red"; |
| 295 |
global.image_alpha_enemy_attacking_immunity = false; |
| 296 |
} |
| 297 |
else if (random_range_value == 1) |
| 298 |
{ |
| 299 |
global.enemy_attack = "Crispy Laser"; |
| 300 |
global.soul_mode = "Red"; |
| 301 |
global.image_alpha_enemy_attacking_immunity = false; |
| 302 |
} |
| 303 |
else if (random_range_value == 2) |
| 304 |
{ |
| 305 |
global.enemy_attack = "Crispy Tub"; |
| 306 |
global.soul_mode = "Red"; |
| 307 |
global.image_alpha_enemy_attacking_immunity = false; |
| 308 |
} |
| 309 |
} |
| 310 |
else if ((enemy_dead + enemy_spared) >= 1) |
| 311 |
{ |
| 312 |
random_range_value = irandom_range(0, 1); |
| 313 |
if (random_range_value == 0) |
| 314 |
{ |
| 315 |
global.enemy_attack = "Penilla Drawing"; |
| 316 |
global.soul_mode = "Red"; |
| 317 |
global.image_alpha_enemy_attacking_immunity = false; |
| 318 |
} |
| 319 |
else if (random_range_value == 1) |
| 320 |
{ |
| 321 |
global.enemy_attack = "Penilla Lines"; |
| 322 |
global.soul_mode = "Red"; |
| 323 |
global.image_alpha_enemy_attacking_immunity = false; |
| 324 |
} |
| 325 |
} |
| 326 |
} |
| 327 |
else if (battle_enemy_name == "rorrim solo") |
| 328 |
{ |
| 329 |
random_range_value = irandom_range(0, 1); |
| 330 |
if (random_range_value == 0) |
| 331 |
{ |
| 332 |
global.enemy_attack = "Rorrim Mirror"; |
| 333 |
global.soul_mode = "Red"; |
| 334 |
global.image_alpha_enemy_attacking_immunity = false; |
| 335 |
} |
| 336 |
else if (random_range_value == 1) |
| 337 |
{ |
| 338 |
global.enemy_attack = "Rorrim Sparkle"; |
| 339 |
global.soul_mode = "Red"; |
| 340 |
global.image_alpha_enemy_attacking_immunity = false; |
| 341 |
} |
| 342 |
} |
| 343 |
else if (battle_enemy_name == "decibat") |
| 344 |
{ |
| 345 |
if (turns_passed > 5) |
| 346 |
{ |
| 347 |
global.turns_passed = 5; |
| 348 |
turns_passed = global.turns_passed; |
| 349 |
} |
| 350 |
if (turns_passed == 0) |
| 351 |
{ |
| 352 |
global.enemy_attack = "Decibat Wave Blue"; |
| 353 |
global.soul_mode = "Red"; |
| 354 |
global.image_alpha_enemy_attacking_immunity = true; |
| 355 |
} |
| 356 |
else if (turns_passed == 1) |
| 357 |
{ |
| 358 |
global.enemy_attack = "Decibat Wave Orange"; |
| 359 |
global.soul_mode = "Red"; |
| 360 |
global.image_alpha_enemy_attacking_immunity = true; |
| 361 |
} |
| 362 |
else if (turns_passed == 2) |
| 363 |
{ |
| 364 |
global.enemy_attack = "Decibat Wave Multi"; |
| 365 |
global.soul_mode = "Red"; |
| 366 |
global.image_alpha_enemy_attacking_immunity = true; |
| 367 |
} |
| 368 |
else if (turns_passed == 3) |
| 369 |
{ |
| 370 |
global.enemy_attack = "Decibat Wave Mini"; |
| 371 |
global.soul_mode = "Red"; |
| 372 |
global.image_alpha_enemy_attacking_immunity = true; |
| 373 |
} |
| 374 |
else if (turns_passed == 4) |
| 375 |
{ |
| 376 |
global.enemy_attack = "Decibat Stalagmite"; |
| 377 |
global.soul_mode = "Red"; |
| 378 |
global.image_alpha_enemy_attacking_immunity = false; |
| 379 |
} |
| 380 |
else if (turns_passed == 5) |
| 381 |
{ |
| 382 |
random_range_value = irandom_range(0, 2); |
| 383 |
if (random_range_value == 0) |
| 384 |
{ |
| 385 |
global.enemy_attack = "Decibat Wave Multi"; |
| 386 |
global.soul_mode = "Red"; |
| 387 |
global.image_alpha_enemy_attacking_immunity = true; |
| 388 |
} |
| 389 |
else if (random_range_value == 1) |
| 390 |
{ |
| 391 |
global.enemy_attack = "Decibat Wave Mini"; |
| 392 |
global.soul_mode = "Red"; |
| 393 |
global.image_alpha_enemy_attacking_immunity = true; |
| 394 |
} |
| 395 |
else if (random_range_value == 2) |
| 396 |
{ |
| 397 |
global.enemy_attack = "Decibat Stalagmite"; |
| 398 |
global.soul_mode = "Red"; |
| 399 |
global.image_alpha_enemy_attacking_immunity = false; |
| 400 |
} |
| 401 |
} |
| 402 |
} |
| 403 |
else if (battle_enemy_name == "dalv") |
| 404 |
{ |
| 405 |
if (turns_passed > 11) |
| 406 |
{ |
| 407 |
global.turns_passed = 11; |
| 408 |
turns_passed = global.turns_passed; |
| 409 |
} |
| 410 |
if (global.determine_attack_priority == 1) |
| 411 |
{ |
| 412 |
if (turns_passed <= 11) |
| 413 |
{ |
| 414 |
if (global.enemy_attack == "Dalv Start" || global.enemy_attack == "Dalv Lightning Bolt") |
| 415 |
{ |
| 416 |
global.enemy_attack = "Dalv Lightning Vertical"; |
| 417 |
global.soul_mode = "Red"; |
| 418 |
global.image_alpha_enemy_attacking_immunity = false; |
| 419 |
} |
| 420 |
else if (global.enemy_attack == "Dalv Lightning Vertical") |
| 421 |
{ |
| 422 |
global.enemy_attack = "Dalv Lightning Dual"; |
| 423 |
global.soul_mode = "Red"; |
| 424 |
global.image_alpha_enemy_attacking_immunity = false; |
| 425 |
} |
| 426 |
else if (global.enemy_attack == "Dalv Lightning Dual") |
| 427 |
{ |
| 428 |
global.enemy_attack = "Dalv Lightning Balls"; |
| 429 |
global.soul_mode = "Red"; |
| 430 |
global.image_alpha_enemy_attacking_immunity = false; |
| 431 |
} |
| 432 |
else if (global.enemy_attack == "Dalv Lightning Balls") |
| 433 |
{ |
| 434 |
global.enemy_attack = "Dalv Lightning Shift"; |
| 435 |
global.soul_mode = "Red"; |
| 436 |
global.image_alpha_enemy_attacking_immunity = false; |
| 437 |
} |
| 438 |
else if (global.enemy_attack == "Dalv Lightning Shift") |
| 439 |
{ |
| 440 |
global.enemy_attack = "Dalv Lightning Spinner"; |
| 441 |
global.soul_mode = "Red"; |
| 442 |
global.image_alpha_enemy_attacking_immunity = false; |
| 443 |
} |
| 444 |
else if (global.enemy_attack == "Dalv Lightning Spinner") |
| 445 |
{ |
| 446 |
global.enemy_attack = "Dalv Lightning Bolt"; |
| 447 |
global.soul_mode = "Red"; |
| 448 |
global.image_alpha_enemy_attacking_immunity = true; |
| 449 |
} |
| 450 |
} |
| 451 |
if (turns_passed == 8) |
| 452 |
{ |
| 453 |
var enemy_mode = global.enemy_mode; |
| 454 |
switch (enemy_mode) |
| 455 |
{ |
| 456 |
case 2: |
| 457 |
global.enemy_sparing = true; |
| 458 |
break; |
| 459 |
} |
| 460 |
} |
| 461 |
else if (turns_passed == 9 && global.enemy_mode == 1 && global.enemy_mode_gen == 0) |
| 462 |
{ |
| 463 |
global.enemy_sparing = true; |
| 464 |
} |
| 465 |
else if (turns_passed == 10) |
| 466 |
{ |
| 467 |
var enemy_mode = global.enemy_mode; |
| 468 |
switch (enemy_mode) |
| 469 |
{ |
| 470 |
case 0: |
| 471 |
if (global.enemy_sparing == false && global.enemy_mode_gen == 0) |
| 472 |
global.action_2_important = true; |
| 473 |
} |
| 474 |
} |
| 475 |
} |
| 476 |
} |
| 477 |
else if (battle_enemy_name == "micro froggit") |
| 478 |
{ |
| 479 |
random_range_value = irandom_range(0, 1); |
| 480 |
if (random_range_value == 0) |
| 481 |
{ |
| 482 |
global.enemy_attack = "Micro Fly"; |
| 483 |
global.soul_mode = "Red"; |
| 484 |
global.image_alpha_enemy_attacking_immunity = false; |
| 485 |
} |
| 486 |
else if (random_range_value == 1) |
| 487 |
{ |
| 488 |
global.enemy_attack = "Micro Barrage"; |
| 489 |
global.soul_mode = "Red"; |
| 490 |
global.image_alpha_enemy_attacking_immunity = false; |
| 491 |
} |
| 492 |
} |
| 493 |
else if (battle_enemy_name == "insomnitot solo") |
| 494 |
{ |
| 495 |
random_range_value = irandom_range(0, 2); |
| 496 |
if (random_range_value == 0) |
| 497 |
{ |
| 498 |
global.enemy_attack = "Insomnitot Sheep"; |
| 499 |
global.soul_mode = "Red"; |
| 500 |
global.image_alpha_enemy_attacking_immunity = false; |
| 501 |
} |
| 502 |
else if (random_range_value == 1) |
| 503 |
{ |
| 504 |
global.enemy_attack = "Insomnitot ZZZ"; |
| 505 |
global.soul_mode = "Red"; |
| 506 |
global.image_alpha_enemy_attacking_immunity = false; |
| 507 |
} |
| 508 |
else if (random_range_value == 2) |
| 509 |
{ |
| 510 |
global.enemy_attack = "Insomnitot Stars"; |
| 511 |
global.soul_mode = "Red"; |
| 512 |
global.image_alpha_enemy_attacking_immunity = false; |
| 513 |
} |
| 514 |
} |
| 515 |
else if (battle_enemy_name == "insomnitot duo") |
| 516 |
{ |
| 517 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_sparing == true && global.enemy_low_hp == false) && !(global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) |
| 518 |
{ |
| 519 |
random_range_value = 1; |
| 520 |
if (random_range_value == 0) |
| 521 |
{ |
| 522 |
global.enemy_attack = "Insomnitot Sheep ZZZ"; |
| 523 |
global.soul_mode = "Red"; |
| 524 |
global.image_alpha_enemy_attacking_immunity = false; |
| 525 |
} |
| 526 |
else if (random_range_value == 1) |
| 527 |
{ |
| 528 |
global.enemy_attack = "Insomnitot Sheep Stars"; |
| 529 |
global.soul_mode = "Red"; |
| 530 |
global.image_alpha_enemy_attacking_immunity = false; |
| 531 |
} |
| 532 |
} |
| 533 |
else |
| 534 |
{ |
| 535 |
random_range_value = irandom_range(0, 2); |
| 536 |
if (random_range_value == 0) |
| 537 |
{ |
| 538 |
global.enemy_attack = "Insomnitot Sheep"; |
| 539 |
global.soul_mode = "Red"; |
| 540 |
global.image_alpha_enemy_attacking_immunity = false; |
| 541 |
} |
| 542 |
else if (random_range_value == 1) |
| 543 |
{ |
| 544 |
global.enemy_attack = "Insomnitot ZZZ"; |
| 545 |
global.soul_mode = "Red"; |
| 546 |
global.image_alpha_enemy_attacking_immunity = false; |
| 547 |
} |
| 548 |
else if (random_range_value == 2) |
| 549 |
{ |
| 550 |
global.enemy_attack = "Insomnitot Stars"; |
| 551 |
global.soul_mode = "Red"; |
| 552 |
global.image_alpha_enemy_attacking_immunity = false; |
| 553 |
} |
| 554 |
} |
| 555 |
} |
| 556 |
else if (battle_enemy_name == "know cone solo") |
| 557 |
{ |
| 558 |
random_range_value = irandom_range(0, 9); |
| 559 |
if (random_range_value >= 0 && random_range_value <= 2) |
| 560 |
{ |
| 561 |
global.enemy_attack = "Know Cone Blueberries"; |
| 562 |
global.soul_mode = "Red"; |
| 563 |
global.image_alpha_enemy_attacking_immunity = false; |
| 564 |
} |
| 565 |
else if (random_range_value >= 3 && random_range_value <= 5) |
| 566 |
{ |
| 567 |
global.enemy_attack = "Know Cone Oranges"; |
| 568 |
global.soul_mode = "Red"; |
| 569 |
global.image_alpha_enemy_attacking_immunity = false; |
| 570 |
} |
| 571 |
else if (random_range_value >= 6 && random_range_value <= 8) |
| 572 |
{ |
| 573 |
global.enemy_attack = "Know Cone Cherries"; |
| 574 |
global.soul_mode = "Red"; |
| 575 |
global.image_alpha_enemy_attacking_immunity = false; |
| 576 |
} |
| 577 |
else if (random_range_value == 9) |
| 578 |
{ |
| 579 |
global.enemy_attack = "Know Cone Fig"; |
| 580 |
global.soul_mode = "Red"; |
| 581 |
global.image_alpha_enemy_attacking_immunity = false; |
| 582 |
} |
| 583 |
} |
| 584 |
else if (battle_enemy_name == "know cone insomnitot duo") |
| 585 |
{ |
| 586 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) |
| 587 |
{ |
| 588 |
random_range_value = irandom_range(0, 1); |
| 589 |
if (random_range_value == 0) |
| 590 |
{ |
| 591 |
global.enemy_attack = "Know Cone Blueberries ZZZ"; |
| 592 |
global.soul_mode = "Red"; |
| 593 |
global.image_alpha_enemy_attacking_immunity = false; |
| 594 |
} |
| 595 |
else if (random_range_value == 1) |
| 596 |
{ |
| 597 |
global.enemy_attack = "Know Cone Oranges Stars"; |
| 598 |
global.soul_mode = "Red"; |
| 599 |
global.image_alpha_enemy_attacking_immunity = false; |
| 600 |
} |
| 601 |
} |
| 602 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1 || (global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) |
| 603 |
{ |
| 604 |
random_range_value = irandom_range(0, 9); |
| 605 |
if (random_range_value >= 0 && random_range_value <= 2) |
| 606 |
{ |
| 607 |
global.enemy_attack = "Know Cone Blueberries"; |
| 608 |
global.soul_mode = "Red"; |
| 609 |
global.image_alpha_enemy_attacking_immunity = false; |
| 610 |
} |
| 611 |
else if (random_range_value >= 3 && random_range_value <= 5) |
| 612 |
{ |
| 613 |
global.enemy_attack = "Know Cone Oranges"; |
| 614 |
global.soul_mode = "Red"; |
| 615 |
global.image_alpha_enemy_attacking_immunity = false; |
| 616 |
} |
| 617 |
else if (random_range_value >= 6 && random_range_value <= 8) |
| 618 |
{ |
| 619 |
global.enemy_attack = "Know Cone Cherries"; |
| 620 |
global.soul_mode = "Red"; |
| 621 |
global.image_alpha_enemy_attacking_immunity = false; |
| 622 |
} |
| 623 |
else if (random_range_value == 9) |
| 624 |
{ |
| 625 |
global.enemy_attack = "Know Cone Fig"; |
| 626 |
global.soul_mode = "Red"; |
| 627 |
global.image_alpha_enemy_attacking_immunity = false; |
| 628 |
} |
| 629 |
} |
| 630 |
else if ((enemy_dead + enemy_spared) >= 1) |
| 631 |
{ |
| 632 |
random_range_value = irandom_range(0, 2); |
| 633 |
if (random_range_value == 0) |
| 634 |
{ |
| 635 |
global.enemy_attack = "Insomnitot Sheep"; |
| 636 |
global.soul_mode = "Red"; |
| 637 |
global.image_alpha_enemy_attacking_immunity = false; |
| 638 |
} |
| 639 |
else if (random_range_value == 1) |
| 640 |
{ |
| 641 |
global.enemy_attack = "Insomnitot ZZZ"; |
| 642 |
global.soul_mode = "Red"; |
| 643 |
global.image_alpha_enemy_attacking_immunity = false; |
| 644 |
} |
| 645 |
else if (random_range_value == 2) |
| 646 |
{ |
| 647 |
global.enemy_attack = "Insomnitot Stars"; |
| 648 |
global.soul_mode = "Red"; |
| 649 |
global.image_alpha_enemy_attacking_immunity = false; |
| 650 |
} |
| 651 |
} |
| 652 |
} |
| 653 |
else if (battle_enemy_name == "frostermit solo") |
| 654 |
{ |
| 655 |
var enemy_mode = global.enemy_mode; |
| 656 |
switch (enemy_mode) |
| 657 |
{ |
| 658 |
case 0: |
| 659 |
random_range_value = irandom_range(0, 1); |
| 660 |
break; |
| 661 |
case 1: |
| 662 |
random_range_value = irandom_range(0, 2); |
| 663 |
break; |
| 664 |
default: |
| 665 |
random_range_value = irandom_range(0, 1); |
| 666 |
} |
| 667 |
if (random_range_value == 0) |
| 668 |
{ |
| 669 |
global.enemy_attack = "Frostermit Snowflakes"; |
| 670 |
global.soul_mode = "Red"; |
| 671 |
global.image_alpha_enemy_attacking_immunity = false; |
| 672 |
} |
| 673 |
else if (random_range_value == 1) |
| 674 |
{ |
| 675 |
global.enemy_attack = "Frostermit Ice Cubes"; |
| 676 |
global.soul_mode = "Red"; |
| 677 |
global.image_alpha_enemy_attacking_immunity = false; |
| 678 |
} |
| 679 |
else if (random_range_value == 2) |
| 680 |
{ |
| 681 |
global.enemy_attack = "Frostermit Pinchers"; |
| 682 |
global.soul_mode = "Red"; |
| 683 |
global.image_alpha_enemy_attacking_immunity = false; |
| 684 |
} |
| 685 |
} |
| 686 |
else if (battle_enemy_name == "frostermit know cone duo") |
| 687 |
{ |
| 688 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
| 689 |
{ |
| 690 |
random_range_value = irandom_range(0, 1); |
| 691 |
if (random_range_value == 0) |
| 692 |
{ |
| 693 |
global.enemy_attack = "Frostermit Snowflakes Blueberries"; |
| 694 |
global.soul_mode = "Red"; |
| 695 |
global.image_alpha_enemy_attacking_immunity = false; |
| 696 |
} |
| 697 |
else if (random_range_value == 1) |
| 698 |
{ |
| 699 |
global.enemy_attack = "Frostermit Snowflakes Oranges"; |
| 700 |
global.soul_mode = "Red"; |
| 701 |
global.image_alpha_enemy_attacking_immunity = false; |
| 702 |
} |
| 703 |
} |
| 704 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
| 705 |
{ |
| 706 |
var enemy_mode = global.enemy_mode; |
| 707 |
switch (enemy_mode) |
| 708 |
{ |
| 709 |
case 0: |
| 710 |
random_range_value = irandom_range(0, 1); |
| 711 |
break; |
| 712 |
case 1: |
| 713 |
random_range_value = irandom_range(0, 2); |
| 714 |
break; |
| 715 |
default: |
| 716 |
random_range_value = irandom_range(0, 1); |
| 717 |
} |
| 718 |
if (random_range_value == 0) |
| 719 |
{ |
| 720 |
global.enemy_attack = "Frostermit Snowflakes"; |
| 721 |
global.soul_mode = "Red"; |
| 722 |
global.image_alpha_enemy_attacking_immunity = false; |
| 723 |
} |
| 724 |
else if (random_range_value == 1) |
| 725 |
{ |
| 726 |
global.enemy_attack = "Frostermit Ice Cubes"; |
| 727 |
global.soul_mode = "Red"; |
| 728 |
global.image_alpha_enemy_attacking_immunity = false; |
| 729 |
} |
| 730 |
else if (random_range_value == 2) |
| 731 |
{ |
| 732 |
global.enemy_attack = "Frostermit Pinchers"; |
| 733 |
global.soul_mode = "Red"; |
| 734 |
global.image_alpha_enemy_attacking_immunity = false; |
| 735 |
} |
| 736 |
} |
| 737 |
else if ((enemy_dead + enemy_spared) >= 1) |
| 738 |
{ |
| 739 |
random_range_value = irandom_range(0, 9); |
| 740 |
if (random_range_value >= 0 && random_range_value <= 2) |
| 741 |
{ |
| 742 |
global.enemy_attack = "Know Cone Blueberries"; |
| 743 |
global.soul_mode = "Red"; |
| 744 |
global.image_alpha_enemy_attacking_immunity = false; |
| 745 |
} |
| 746 |
else if (random_range_value >= 3 && random_range_value <= 5) |
| 747 |
{ |
| 748 |
global.enemy_attack = "Know Cone Oranges"; |
| 749 |
global.soul_mode = "Red"; |
| 750 |
global.image_alpha_enemy_attacking_immunity = false; |
| 751 |
} |
| 752 |
else if (random_range_value >= 6 && random_range_value <= 8) |
| 753 |
{ |
| 754 |
global.enemy_attack = "Know Cone Cherries"; |
| 755 |
global.soul_mode = "Red"; |
| 756 |
global.image_alpha_enemy_attacking_immunity = false; |
| 757 |
} |
| 758 |
else if (random_range_value == 9) |
| 759 |
{ |
| 760 |
global.enemy_attack = "Know Cone Fig"; |
| 761 |
global.soul_mode = "Red"; |
| 762 |
global.image_alpha_enemy_attacking_immunity = false; |
| 763 |
} |
| 764 |
} |
| 765 |
} |
| 766 |
else if (battle_enemy_name == "trihecta together" || battle_enemy_name == "trihecta separated") |
| 767 |
{ |
| 768 |
random_range_value = irandom_range(0, 2); |
| 769 |
if (random_range_value == 0) |
| 770 |
{ |
| 771 |
global.enemy_attack = "Trihecta Circle Bounce"; |
| 772 |
global.soul_mode = "Red"; |
| 773 |
global.image_alpha_enemy_attacking_immunity = false; |
| 774 |
} |
| 775 |
else if (random_range_value == 1) |
| 776 |
{ |
| 777 |
global.enemy_attack = "Trihecta Circle Reflect"; |
| 778 |
global.soul_mode = "Red"; |
| 779 |
global.image_alpha_enemy_attacking_immunity = false; |
| 780 |
} |
| 781 |
else if (random_range_value == 2) |
| 782 |
{ |
| 783 |
global.enemy_attack = "Trihecta Circle Stack"; |
| 784 |
global.soul_mode = "Red"; |
| 785 |
global.image_alpha_enemy_attacking_immunity = false; |
| 786 |
} |
| 787 |
} |
| 788 |
else if (battle_enemy_name == "martlet pacifist") |
| 789 |
{ |
| 790 |
if (global.attack_cycle == 0) |
| 791 |
{ |
| 792 |
global.enemy_attack = "Martlet Feather Fall"; |
| 793 |
global.soul_mode = "Red"; |
| 794 |
global.image_alpha_enemy_attacking_immunity = false; |
| 795 |
} |
| 796 |
else if (global.attack_cycle == 1) |
| 797 |
{ |
| 798 |
global.enemy_attack = "Martlet Package"; |
| 799 |
global.soul_mode = "Red"; |
| 800 |
global.image_alpha_enemy_attacking_immunity = false; |
| 801 |
} |
| 802 |
else if (global.attack_cycle == 2) |
| 803 |
{ |
| 804 |
global.enemy_attack = "Martlet Feather Circle"; |
| 805 |
global.soul_mode = "Red"; |
| 806 |
global.image_alpha_enemy_attacking_immunity = false; |
| 807 |
} |
| 808 |
else if (global.attack_cycle == 3) |
| 809 |
{ |
| 810 |
global.enemy_attack = "Martlet Feather Spiral"; |
| 811 |
global.soul_mode = "Red"; |
| 812 |
global.image_alpha_enemy_attacking_immunity = false; |
| 813 |
} |
| 814 |
else if (global.attack_cycle == 4) |
| 815 |
{ |
| 816 |
global.enemy_attack = "Martlet Feather Flow"; |
| 817 |
global.soul_mode = "Red"; |
| 818 |
global.image_alpha_enemy_attacking_immunity = false; |
| 819 |
} |
| 820 |
else if (global.attack_cycle == 5) |
| 821 |
{ |
| 822 |
global.enemy_attack = "Martlet Wing Gust"; |
| 823 |
global.soul_mode = "Red"; |
| 824 |
global.image_alpha_enemy_attacking_immunity = true; |
| 825 |
} |
| 826 |
else if (global.attack_cycle == 6) |
| 827 |
{ |
| 828 |
global.enemy_attack = "Martlet Tornado"; |
| 829 |
global.soul_mode = "Red"; |
| 830 |
global.image_alpha_enemy_attacking_immunity = false; |
| 831 |
} |
| 832 |
} |
| 833 |
else if (battle_enemy_name == "martlet genocide") |
| 834 |
{ |
| 835 |
if (global.enemy_mode == 3 && turns_passed == 5) |
| 836 |
{ |
| 837 |
global.enemy_attack = "Martlet Feather Finale"; |
| 838 |
global.soul_mode = "Red"; |
| 839 |
global.image_alpha_enemy_attacking_immunity = false; |
| 840 |
} |
| 841 |
else if (global.attack_cycle == 0) |
| 842 |
{ |
| 843 |
global.enemy_attack = "Martlet Feather Fall"; |
| 844 |
global.soul_mode = "Red"; |
| 845 |
global.image_alpha_enemy_attacking_immunity = false; |
| 846 |
} |
| 847 |
else if (global.attack_cycle == 1) |
| 848 |
{ |
| 849 |
global.enemy_attack = "Martlet Package"; |
| 850 |
global.soul_mode = "Red"; |
| 851 |
global.image_alpha_enemy_attacking_immunity = false; |
| 852 |
} |
| 853 |
else if (global.attack_cycle == 2) |
| 854 |
{ |
| 855 |
global.enemy_attack = "Martlet Feather Circle"; |
| 856 |
global.soul_mode = "Red"; |
| 857 |
global.image_alpha_enemy_attacking_immunity = false; |
| 858 |
} |
| 859 |
else if (global.attack_cycle == 3) |
| 860 |
{ |
| 861 |
global.enemy_attack = "Martlet Feather Flow"; |
| 862 |
global.soul_mode = "Red"; |
| 863 |
global.image_alpha_enemy_attacking_immunity = false; |
| 864 |
} |
| 865 |
else if (global.attack_cycle == 4) |
| 866 |
{ |
| 867 |
global.enemy_attack = "Martlet Feather Spiral"; |
| 868 |
global.soul_mode = "Red"; |
| 869 |
global.image_alpha_enemy_attacking_immunity = false; |
| 870 |
} |
| 871 |
else if (global.attack_cycle == 5) |
| 872 |
{ |
| 873 |
global.enemy_attack = "Martlet Wing Gust"; |
| 874 |
global.soul_mode = "Red"; |
| 875 |
global.image_alpha_enemy_attacking_immunity = true; |
| 876 |
} |
| 877 |
else if (global.attack_cycle == 6) |
| 878 |
{ |
| 879 |
global.enemy_attack = "Martlet Tornado"; |
| 880 |
global.soul_mode = "Red"; |
| 881 |
global.image_alpha_enemy_attacking_immunity = false; |
| 882 |
} |
| 883 |
} |
| 884 |
else if (battle_enemy_name == "dunebud solo") |
| 885 |
{ |
| 886 |
random_range_value = irandom_range(0, 2); |
| 887 |
if (random_range_value == 0) |
| 888 |
{ |
| 889 |
global.enemy_attack = "Dunebud Chase"; |
| 890 |
global.soul_mode = "Red"; |
| 891 |
global.image_alpha_enemy_attacking_immunity = false; |
| 892 |
} |
| 893 |
else if (random_range_value == 1) |
| 894 |
{ |
| 895 |
global.enemy_attack = "Dunebud Sandcastle"; |
| 896 |
global.soul_mode = "Red"; |
| 897 |
global.image_alpha_enemy_attacking_immunity = false; |
| 898 |
} |
| 899 |
else if (random_range_value == 2) |
| 900 |
{ |
| 901 |
global.enemy_attack = "Dunebud Tumbleweeds"; |
| 902 |
global.soul_mode = "Red"; |
| 903 |
global.image_alpha_enemy_attacking_immunity = false; |
| 904 |
} |
| 905 |
} |
| 906 |
else if (battle_enemy_name == "dunebud duo") |
| 907 |
{ |
| 908 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_spared == true && global.enemy_low_hp == false) && !(global.enemy_spared_2 == true && global.enemy_low_hp_2 == false)) |
| 909 |
{ |
| 910 |
random_range_value = 0; |
| 911 |
if (random_range_value == 0) |
| 912 |
{ |
| 913 |
global.enemy_attack = "Dunebud Chase Tumbleweeds"; |
| 914 |
global.soul_mode = "Red"; |
| 915 |
global.image_alpha_enemy_attacking_immunity = false; |
| 916 |
} |
| 917 |
else if (random_range_value == 1) |
| 918 |
{ |
| 919 |
global.enemy_attack = "Dunebud Tumbleweeds"; |
| 920 |
global.soul_mode = "Red"; |
| 921 |
global.image_alpha_enemy_attacking_immunity = false; |
| 922 |
} |
| 923 |
} |
| 924 |
else |
| 925 |
{ |
| 926 |
random_range_value = irandom_range(0, 2); |
| 927 |
if (random_range_value == 0) |
| 928 |
{ |
| 929 |
global.enemy_attack = "Dunebud Chase"; |
| 930 |
global.soul_mode = "Red"; |
| 931 |
global.image_alpha_enemy_attacking_immunity = false; |
| 932 |
} |
| 933 |
else if (random_range_value == 1) |
| 934 |
{ |
| 935 |
global.enemy_attack = "Dunebud Sandcastle"; |
| 936 |
global.soul_mode = "Red"; |
| 937 |
global.image_alpha_enemy_attacking_immunity = false; |
| 938 |
} |
| 939 |
else if (random_range_value == 2) |
| 940 |
{ |
| 941 |
global.enemy_attack = "Dunebud Tumbleweeds"; |
| 942 |
global.soul_mode = "Red"; |
| 943 |
global.image_alpha_enemy_attacking_immunity = false; |
| 944 |
} |
| 945 |
} |
| 946 |
} |
| 947 |
else if (battle_enemy_name == "cactony solo") |
| 948 |
{ |
| 949 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
| 950 |
{ |
| 951 |
global.enemy_attack = "Cactony Needle Green"; |
| 952 |
global.soul_mode = "Red"; |
| 953 |
global.image_alpha_enemy_attacking_immunity = false; |
| 954 |
} |
| 955 |
else |
| 956 |
{ |
| 957 |
random_range_value = irandom_range(0, 1); |
| 958 |
if (random_range_value == 0) |
| 959 |
{ |
| 960 |
global.enemy_attack = "Cactony Needle Side"; |
| 961 |
global.soul_mode = "Red"; |
| 962 |
global.image_alpha_enemy_attacking_immunity = false; |
| 963 |
} |
| 964 |
else if (random_range_value == 1) |
| 965 |
{ |
| 966 |
global.enemy_attack = "Cactony Needle Top"; |
| 967 |
global.soul_mode = "Red"; |
| 968 |
global.image_alpha_enemy_attacking_immunity = false; |
| 969 |
} |
| 970 |
} |
| 971 |
} |
| 972 |
else if (battle_enemy_name == "slither solo") |
| 973 |
{ |
| 974 |
random_range_value = irandom_range(0, 1); |
| 975 |
if (random_range_value == 0) |
| 976 |
{ |
| 977 |
global.enemy_attack = "Slither Pottery"; |
| 978 |
global.soul_mode = "Red"; |
| 979 |
global.image_alpha_enemy_attacking_immunity = false; |
| 980 |
} |
| 981 |
else if (random_range_value == 1) |
| 982 |
{ |
| 983 |
global.enemy_attack = "Slither Snake"; |
| 984 |
global.soul_mode = "Red"; |
| 985 |
global.image_alpha_enemy_attacking_immunity = false; |
| 986 |
} |
| 987 |
} |
| 988 |
else if (battle_enemy_name == "cactony slither duo") |
| 989 |
{ |
| 990 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
| 991 |
{ |
| 992 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
| 993 |
{ |
| 994 |
global.enemy_attack = "Cactony Slither Attack 2"; |
| 995 |
global.soul_mode = "Red"; |
| 996 |
global.image_alpha_enemy_attacking_immunity = false; |
| 997 |
} |
| 998 |
else |
| 999 |
{ |
| 1000 |
global.enemy_attack = "Cactony Slither Attack 1"; |
| 1001 |
global.soul_mode = "Red"; |
| 1002 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1003 |
} |
| 1004 |
} |
| 1005 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
| 1006 |
{ |
| 1007 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
| 1008 |
{ |
| 1009 |
global.enemy_attack = "Cactony Needle Green"; |
| 1010 |
global.soul_mode = "Red"; |
| 1011 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1012 |
} |
| 1013 |
else |
| 1014 |
{ |
| 1015 |
random_range_value = irandom_range(0, 1); |
| 1016 |
if (random_range_value == 0) |
| 1017 |
{ |
| 1018 |
global.enemy_attack = "Cactony Needle Side"; |
| 1019 |
global.soul_mode = "Red"; |
| 1020 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1021 |
} |
| 1022 |
else if (random_range_value == 1) |
| 1023 |
{ |
| 1024 |
global.enemy_attack = "Cactony Needle Top"; |
| 1025 |
global.soul_mode = "Red"; |
| 1026 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1027 |
} |
| 1028 |
} |
| 1029 |
} |
| 1030 |
else if ((enemy_dead + enemy_spared) >= 1) |
| 1031 |
{ |
| 1032 |
random_range_value = irandom_range(0, 1); |
| 1033 |
if (random_range_value == 0) |
| 1034 |
{ |
| 1035 |
global.enemy_attack = "Slither Pottery"; |
| 1036 |
global.soul_mode = "Red"; |
| 1037 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1038 |
} |
| 1039 |
else if (random_range_value == 1) |
| 1040 |
{ |
| 1041 |
global.enemy_attack = "Slither Snake"; |
| 1042 |
global.soul_mode = "Red"; |
| 1043 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1044 |
} |
| 1045 |
} |
| 1046 |
} |
| 1047 |
else if (battle_enemy_name == "bowll solo") |
| 1048 |
{ |
| 1049 |
random_range_value = irandom_range(0, 2); |
| 1050 |
if (random_range_value == 0) |
| 1051 |
{ |
| 1052 |
global.enemy_attack = "Bowll Liquid"; |
| 1053 |
global.soul_mode = "Red"; |
| 1054 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1055 |
} |
| 1056 |
else if (random_range_value == 1) |
| 1057 |
{ |
| 1058 |
global.enemy_attack = "Bowll Silverware"; |
| 1059 |
global.soul_mode = "Red"; |
| 1060 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1061 |
} |
| 1062 |
else if (random_range_value == 2) |
| 1063 |
{ |
| 1064 |
global.enemy_attack = "Bowll Bull"; |
| 1065 |
global.soul_mode = "Red"; |
| 1066 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1067 |
} |
| 1068 |
else if (random_range_value == 3) |
| 1069 |
{ |
| 1070 |
global.enemy_attack = "Bowll Test Song"; |
| 1071 |
global.soul_mode = "Yellow Rhythm"; |
| 1072 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1073 |
} |
| 1074 |
} |
| 1075 |
else if (battle_enemy_name == "el bailador") |
| 1076 |
{ |
| 1077 |
global.enemy_attack = "El Bailador Song"; |
| 1078 |
global.soul_mode = "Yellow Rhythm"; |
| 1079 |
global.image_alpha_enemy_attacking_immunity = true; |
| 1080 |
if (global.route == 3) |
| 1081 |
{ |
| 1082 |
global.soul_mode = "Red"; |
| 1083 |
if (global.enemy_sparing) |
| 1084 |
global.enemy_attack = "Bailador No Attack"; |
| 1085 |
} |
| 1086 |
} |
| 1087 |
else if (battle_enemy_name == "flower girls") |
| 1088 |
{ |
| 1089 |
if ((global.dunes_flag[31] == 1 && global.action_2_selected_count > 0) || (global.dunes_flag[31] == 2 && global.action_1_selected_count > 0) || (global.dunes_flag[31] == 3 && global.action_2_selected_count > 0)) |
| 1090 |
{ |
| 1091 |
global.enemy_attack = "Falling Flowers"; |
| 1092 |
global.soul_mode = "Red"; |
| 1093 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1094 |
exit; |
| 1095 |
} |
| 1096 |
random_range_value = irandom_range(0, 2); |
| 1097 |
if (random_range_value == 0) |
| 1098 |
{ |
| 1099 |
global.enemy_attack = "Colored Flowers"; |
| 1100 |
global.soul_mode = "Red"; |
| 1101 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1102 |
} |
| 1103 |
else if (random_range_value == 1) |
| 1104 |
{ |
| 1105 |
global.enemy_attack = "Growing Flowers"; |
| 1106 |
global.soul_mode = "Red"; |
| 1107 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1108 |
} |
| 1109 |
else if (random_range_value == 2) |
| 1110 |
{ |
| 1111 |
global.enemy_attack = "Spinning Flowers"; |
| 1112 |
global.soul_mode = "Red"; |
| 1113 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1114 |
} |
| 1115 |
} |
| 1116 |
else if (battle_enemy_name == "dummy training pacifist") |
| 1117 |
{ |
| 1118 |
global.enemy_attack = "Nothing"; |
| 1119 |
global.soul_mode = "Red"; |
| 1120 |
global.image_alpha_enemy_attacking_immunity = true; |
| 1121 |
} |
| 1122 |
else if (battle_enemy_name == "ceroba genocide") |
| 1123 |
{ |
| 1124 |
if (global.current_hp_enemy <= (global.max_hp_enemy * 0.5) && global.battle_phase == 1) |
| 1125 |
{ |
| 1126 |
global.enemy_attack = "Ceroba Phase Switcher"; |
| 1127 |
global.soul_mode = "Red"; |
| 1128 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1129 |
exit; |
| 1130 |
} |
| 1131 |
if (global.attack_cycle == 0) |
| 1132 |
{ |
| 1133 |
global.enemy_attack = "Ceroba Opener"; |
| 1134 |
global.soul_mode = "Red"; |
| 1135 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1136 |
} |
| 1137 |
else if (global.attack_cycle == 1) |
| 1138 |
{ |
| 1139 |
global.enemy_attack = "Ceroba Flower Barrage"; |
| 1140 |
global.soul_mode = "Red"; |
| 1141 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1142 |
} |
| 1143 |
else if (global.attack_cycle == 2) |
| 1144 |
{ |
| 1145 |
global.enemy_attack = "Ceroba Diamond Attack"; |
| 1146 |
global.soul_mode = "Red"; |
| 1147 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1148 |
} |
| 1149 |
else if (global.attack_cycle == 3) |
| 1150 |
{ |
| 1151 |
global.enemy_attack = "Ceroba Flower Spray"; |
| 1152 |
global.soul_mode = "Red"; |
| 1153 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1154 |
} |
| 1155 |
else if (global.attack_cycle == 4) |
| 1156 |
{ |
| 1157 |
global.enemy_attack = "Ceroba Fire Circle"; |
| 1158 |
global.soul_mode = "Red"; |
| 1159 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1160 |
} |
| 1161 |
else if (global.attack_cycle == 5) |
| 1162 |
{ |
| 1163 |
global.enemy_attack = "Ceroba Flower Spiral"; |
| 1164 |
global.soul_mode = "Red"; |
| 1165 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1166 |
} |
| 1167 |
else if (global.attack_cycle == 6) |
| 1168 |
{ |
| 1169 |
global.enemy_attack = "Ceroba Jumping Flowers"; |
| 1170 |
global.soul_mode = "Red"; |
| 1171 |
global.image_alpha_enemy_attacking_immunity = true; |
| 1172 |
} |
| 1173 |
else if (global.attack_cycle == 7) |
| 1174 |
{ |
| 1175 |
global.enemy_attack = "Ceroba Pillars G"; |
| 1176 |
global.soul_mode = "Red"; |
| 1177 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1178 |
} |
| 1179 |
} |
| 1180 |
else if (battle_enemy_name == "starlo") |
| 1181 |
{ |
| 1182 |
if (global.attack_cycle == -1) |
| 1183 |
{ |
| 1184 |
global.enemy_attack = "Starlo Intro"; |
| 1185 |
global.soul_mode = "Red"; |
| 1186 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1187 |
} |
| 1188 |
else if (global.attack_cycle == 0) |
| 1189 |
{ |
| 1190 |
global.enemy_attack = "Starlo Guns Horizontal"; |
| 1191 |
global.soul_mode = "Red"; |
| 1192 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1193 |
} |
| 1194 |
else if (global.attack_cycle == 1) |
| 1195 |
{ |
| 1196 |
global.enemy_attack = "Starlo Bullet Rain"; |
| 1197 |
global.soul_mode = "Red"; |
| 1198 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1199 |
} |
| 1200 |
else if (global.attack_cycle == 2) |
| 1201 |
{ |
| 1202 |
global.enemy_attack = "Starlo Dynamite"; |
| 1203 |
global.soul_mode = "Red"; |
| 1204 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1205 |
} |
| 1206 |
else if (global.attack_cycle == 3) |
| 1207 |
{ |
| 1208 |
global.enemy_attack = "Starlo Horseshoe"; |
| 1209 |
global.soul_mode = "Red"; |
| 1210 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1211 |
} |
| 1212 |
else if (global.attack_cycle == 4) |
| 1213 |
{ |
| 1214 |
global.enemy_attack = "Starlo Guns n Dynamite"; |
| 1215 |
global.soul_mode = "Red"; |
| 1216 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1217 |
} |
| 1218 |
else if (global.attack_cycle == 5) |
| 1219 |
{ |
| 1220 |
global.enemy_attack = "Starlo Bell"; |
| 1221 |
global.soul_mode = "Red"; |
| 1222 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1223 |
} |
| 1224 |
else if (global.attack_cycle == 6) |
| 1225 |
{ |
| 1226 |
global.enemy_attack = "Starlo Bottles"; |
| 1227 |
global.soul_mode = "Red"; |
| 1228 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1229 |
} |
| 1230 |
else if (global.attack_cycle == 7) |
| 1231 |
{ |
| 1232 |
global.enemy_attack = "Starlo Train"; |
| 1233 |
global.soul_mode = "Red"; |
| 1234 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1235 |
} |
| 1236 |
else if (global.attack_cycle == 8) |
| 1237 |
{ |
| 1238 |
global.enemy_attack = "Starlo Take Aim One"; |
| 1239 |
global.soul_mode = "Red"; |
| 1240 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1241 |
} |
| 1242 |
else if (global.attack_cycle == 9) |
| 1243 |
{ |
| 1244 |
global.enemy_attack = "Starlo Take Aim"; |
| 1245 |
global.soul_mode = "Red"; |
| 1246 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1247 |
} |
| 1248 |
else if (global.attack_cycle == 10) |
| 1249 |
{ |
| 1250 |
global.enemy_attack = "Starlo Guns Surround"; |
| 1251 |
global.soul_mode = "Red"; |
| 1252 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1253 |
} |
| 1254 |
else if (global.attack_cycle == 11) |
| 1255 |
{ |
| 1256 |
global.enemy_attack = "Starlo Bell and Guns"; |
| 1257 |
global.soul_mode = "Red"; |
| 1258 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1259 |
} |
| 1260 |
else if (global.attack_cycle == 12) |
| 1261 |
{ |
| 1262 |
global.enemy_attack = "Starlo Take Aim Slow"; |
| 1263 |
global.soul_mode = "Red"; |
| 1264 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1265 |
} |
| 1266 |
else if (global.attack_cycle == 13) |
| 1267 |
{ |
| 1268 |
global.enemy_attack = "Starlo Shooting Dynamite"; |
| 1269 |
global.soul_mode = "Red"; |
| 1270 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1271 |
} |
| 1272 |
else if (global.attack_cycle == 14) |
| 1273 |
{ |
| 1274 |
global.enemy_attack = "Starlo Surround Slow"; |
| 1275 |
global.soul_mode = "Red"; |
| 1276 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1277 |
} |
| 1278 |
else if (global.attack_cycle == 15) |
| 1279 |
{ |
| 1280 |
global.enemy_attack = "Starlo Finale"; |
| 1281 |
global.soul_mode = "Red"; |
| 1282 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1283 |
} |
| 1284 |
else if (global.attack_cycle == 16) |
| 1285 |
{ |
| 1286 |
global.enemy_attack = "Starlo No Attack"; |
| 1287 |
global.soul_mode = "Red"; |
| 1288 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1289 |
} |
| 1290 |
} |
| 1291 |
else if (battle_enemy_name == "boulders minifight") |
| 1292 |
{ |
| 1293 |
global.enemy_attack = "Falling Boulders"; |
| 1294 |
global.soul_mode = "Red"; |
| 1295 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1296 |
} |
| 1297 |
else if (battle_enemy_name == "feisty five") |
| 1298 |
{ |
| 1299 |
switch (global.attack_cycle) |
| 1300 |
{ |
| 1301 |
case 0: |
| 1302 |
global.enemy_attack = "Ed Smash"; |
| 1303 |
break; |
| 1304 |
case 1: |
| 1305 |
global.enemy_attack = "Moray Balls"; |
| 1306 |
break; |
| 1307 |
case 2: |
| 1308 |
global.enemy_attack = "Ace Dealing"; |
| 1309 |
break; |
| 1310 |
case 3: |
| 1311 |
global.enemy_attack = "Mooch Bag"; |
| 1312 |
break; |
| 1313 |
case 4: |
| 1314 |
global.enemy_attack = "Ed Grab"; |
| 1315 |
break; |
| 1316 |
case 5: |
| 1317 |
global.enemy_attack = "Moray Spin"; |
| 1318 |
break; |
| 1319 |
case 6: |
| 1320 |
global.enemy_attack = "Ace Cards"; |
| 1321 |
break; |
| 1322 |
case 7: |
| 1323 |
global.enemy_attack = "Coin Rain"; |
| 1324 |
break; |
| 1325 |
case 8: |
| 1326 |
global.enemy_attack = "Grab & Moray"; |
| 1327 |
break; |
| 1328 |
case 9: |
| 1329 |
global.enemy_attack = "Coin Rain & Ace Cards"; |
| 1330 |
break; |
| 1331 |
case 10: |
| 1332 |
global.enemy_attack = "Ed Smash"; |
| 1333 |
break; |
| 1334 |
} |
| 1335 |
global.soul_mode = "Red"; |
| 1336 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1337 |
} |
| 1338 |
else if (battle_enemy_name == "steam minifight") |
| 1339 |
{ |
| 1340 |
global.enemy_attack = "Steam Puffs"; |
| 1341 |
global.soul_mode = "Red"; |
| 1342 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1343 |
} |
| 1344 |
else if (battle_enemy_name == "energy balls minifight") |
| 1345 |
{ |
| 1346 |
global.enemy_attack = "Energy Balls"; |
| 1347 |
global.soul_mode = "Red"; |
| 1348 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1349 |
} |
| 1350 |
else if (battle_enemy_name == "jandroid" || (battle_enemy_name == "jandroid goosic duo" && (enemy_dead_2 + enemy_spared_2) >= 1) || (battle_enemy_name == "jandroid duo" && (enemy_dead_2 + enemy_spared_2 + enemy_dead + enemy_spared) >= 1)) |
| 1351 |
{ |
| 1352 |
if (global.last_action_selected == "Action 2 Message 0" || global.last_action_selected_2 == "Action 2 Message 0") |
| 1353 |
{ |
| 1354 |
global.enemy_attack = "Garbage Cans"; |
| 1355 |
global.soul_mode = "Red"; |
| 1356 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1357 |
} |
| 1358 |
else |
| 1359 |
{ |
| 1360 |
random_range_value = irandom_range(0, 1); |
| 1361 |
if (random_range_value == 0) |
| 1362 |
{ |
| 1363 |
global.enemy_attack = "Spray Bottle"; |
| 1364 |
global.soul_mode = "Red"; |
| 1365 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1366 |
} |
| 1367 |
else if (random_range_value == 1) |
| 1368 |
{ |
| 1369 |
global.enemy_attack = "Slippery Floor"; |
| 1370 |
global.soul_mode = "Red"; |
| 1371 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1372 |
} |
| 1373 |
} |
| 1374 |
} |
| 1375 |
else if (battle_enemy_name == "jandroid duo") |
| 1376 |
{ |
| 1377 |
if (global.last_action_selected == "Action 2 Message 0" || global.last_action_selected_2 == "Action 2 Message 0") |
| 1378 |
{ |
| 1379 |
global.enemy_attack = "Double Jandroid Gargbage Cans"; |
| 1380 |
global.soul_mode = "Red"; |
| 1381 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1382 |
} |
| 1383 |
else |
| 1384 |
{ |
| 1385 |
random_range_value = irandom_range(0, 0); |
| 1386 |
if (random_range_value == 0) |
| 1387 |
{ |
| 1388 |
global.enemy_attack = "Double Jandroid Slippery Floor"; |
| 1389 |
global.soul_mode = "Red"; |
| 1390 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1391 |
} |
| 1392 |
} |
| 1393 |
} |
| 1394 |
else if (battle_enemy_name == "goosic" || (battle_enemy_name == "jandroid goosic duo" && (enemy_dead + enemy_spared) >= 1)) |
| 1395 |
{ |
| 1396 |
random_range_value = irandom_range(0, 2); |
| 1397 |
if (random_range_value == 0) |
| 1398 |
{ |
| 1399 |
global.enemy_attack = "Goosic Speaker"; |
| 1400 |
global.soul_mode = "Red"; |
| 1401 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1402 |
} |
| 1403 |
else if (random_range_value == 1) |
| 1404 |
{ |
| 1405 |
global.enemy_attack = "Goosic Disk"; |
| 1406 |
global.soul_mode = "Red"; |
| 1407 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1408 |
} |
| 1409 |
else if (random_range_value == 2) |
| 1410 |
{ |
| 1411 |
global.enemy_attack = "Goosic EQ Visualizer"; |
| 1412 |
global.soul_mode = "Red"; |
| 1413 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1414 |
} |
| 1415 |
} |
| 1416 |
else if (battle_enemy_name == "jandroid goosic duo") |
| 1417 |
{ |
| 1418 |
show_debug_message(global.last_action_selected); |
| 1419 |
if (global.last_action_selected == "Action 2 Message 0") |
| 1420 |
{ |
| 1421 |
global.enemy_attack = "Jandroid Goosic Attack 2"; |
| 1422 |
global.soul_mode = "Red"; |
| 1423 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1424 |
} |
| 1425 |
else |
| 1426 |
{ |
| 1427 |
global.enemy_attack = "Jandroid Goosic Attack 1"; |
| 1428 |
global.soul_mode = "Red"; |
| 1429 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1430 |
} |
| 1431 |
} |
| 1432 |
else if (battle_enemy_name == "tellyvis") |
| 1433 |
{ |
| 1434 |
random_range_value = irandom_range(0, 2); |
| 1435 |
if (random_range_value == 0) |
| 1436 |
{ |
| 1437 |
global.enemy_attack = "Tellyvis Logo"; |
| 1438 |
global.soul_mode = "Red"; |
| 1439 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1440 |
} |
| 1441 |
else if (random_range_value == 1) |
| 1442 |
{ |
| 1443 |
global.enemy_attack = "Tellyvis Remote"; |
| 1444 |
global.soul_mode = "Red"; |
| 1445 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1446 |
} |
| 1447 |
else if (random_range_value == 2) |
| 1448 |
{ |
| 1449 |
global.enemy_attack = "Tellyvis Tape"; |
| 1450 |
global.soul_mode = "Red"; |
| 1451 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1452 |
} |
| 1453 |
} |
| 1454 |
else if (battle_enemy_name == "sousborg") |
| 1455 |
{ |
| 1456 |
global.soul_mode = "Red"; |
| 1457 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1458 |
} |
| 1459 |
else if (battle_enemy_name == "axis") |
| 1460 |
{ |
| 1461 |
turns_passed = global.special_action_count; |
| 1462 |
if (global.enemy_sparing) |
| 1463 |
global.enemy_attack = "Guardener No Attack"; |
| 1464 |
if ((instance_exists(obj_battlebox_controller_axis) && obj_battlebox_controller_axis.axis_trash_meter >= 100) || turns_passed != global.special_action_count_last) |
| 1465 |
{ |
| 1466 |
global.enemy_attack = "Super Ball 1"; |
| 1467 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1468 |
} |
| 1469 |
else |
| 1470 |
{ |
| 1471 |
switch (global.attack_cycle) |
| 1472 |
{ |
| 1473 |
case 0: |
| 1474 |
global.enemy_attack = "Introductory Attack"; |
| 1475 |
break; |
| 1476 |
case 1: |
| 1477 |
global.enemy_attack = "Energy Balls 1"; |
| 1478 |
break; |
| 1479 |
case 2: |
| 1480 |
global.enemy_attack = "Energy Balls 2"; |
| 1481 |
break; |
| 1482 |
case 3: |
| 1483 |
global.enemy_attack = "Energy Balls Spin 1"; |
| 1484 |
break; |
| 1485 |
case 4: |
| 1486 |
global.enemy_attack = "Hand Laser"; |
| 1487 |
break; |
| 1488 |
case 5: |
| 1489 |
global.enemy_attack = "Color Lasers"; |
| 1490 |
break; |
| 1491 |
case 6: |
| 1492 |
global.enemy_attack = "Color Lasers 2"; |
| 1493 |
break; |
| 1494 |
case 7: |
| 1495 |
global.enemy_attack = "Steam Walls Spin"; |
| 1496 |
break; |
| 1497 |
case 8: |
| 1498 |
global.enemy_attack = "Lobbing Bombs"; |
| 1499 |
break; |
| 1500 |
case 9: |
| 1501 |
global.enemy_attack = "X Colors"; |
| 1502 |
break; |
| 1503 |
case 10: |
| 1504 |
global.enemy_attack = "Lobbing Bombs 2"; |
| 1505 |
break; |
| 1506 |
case 11: |
| 1507 |
global.enemy_attack = "Magnetic Orbs"; |
| 1508 |
break; |
| 1509 |
case 12: |
| 1510 |
global.enemy_attack = "Axis Turrets"; |
| 1511 |
break; |
| 1512 |
case 13: |
| 1513 |
global.enemy_attack = "Axis Turrets 2"; |
| 1514 |
break; |
| 1515 |
case 14: |
| 1516 |
global.enemy_attack = "Laser Grid"; |
| 1517 |
break; |
| 1518 |
case 15: |
| 1519 |
global.enemy_attack = "Pulse Energy"; |
| 1520 |
break; |
| 1521 |
case 16: |
| 1522 |
global.enemy_attack = "Axis Turrets 3"; |
| 1523 |
break; |
| 1524 |
} |
| 1525 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1526 |
} |
| 1527 |
global.soul_mode = "Red"; |
| 1528 |
} |
| 1529 |
else if (battle_enemy_name == "axis genocide") |
| 1530 |
{ |
| 1531 |
if (global.enemy_sparing) |
| 1532 |
{ |
| 1533 |
global.enemy_attack = "Guardener No Attack"; |
| 1534 |
} |
| 1535 |
else |
| 1536 |
{ |
| 1537 |
switch (global.attack_cycle) |
| 1538 |
{ |
| 1539 |
case 0: |
| 1540 |
global.enemy_attack = "Axis Geno At 1"; |
| 1541 |
break; |
| 1542 |
case 1: |
| 1543 |
global.enemy_attack = "Axis Geno At 2"; |
| 1544 |
break; |
| 1545 |
case 2: |
| 1546 |
global.enemy_attack = "Axis Geno At 3"; |
| 1547 |
break; |
| 1548 |
case 3: |
| 1549 |
global.enemy_attack = "Axis Geno At 4"; |
| 1550 |
break; |
| 1551 |
case 4: |
| 1552 |
global.enemy_attack = "Axis Geno At 5"; |
| 1553 |
break; |
| 1554 |
case 5: |
| 1555 |
global.enemy_attack = "Axis Geno At 6"; |
| 1556 |
break; |
| 1557 |
case 6: |
| 1558 |
global.enemy_attack = "Axis Geno At 7"; |
| 1559 |
break; |
| 1560 |
case 7: |
| 1561 |
global.enemy_attack = "Axis Geno At 8"; |
| 1562 |
break; |
| 1563 |
case 8: |
| 1564 |
global.enemy_attack = "Axis Geno At 9"; |
| 1565 |
break; |
| 1566 |
case 9: |
| 1567 |
global.enemy_attack = "Axis Geno At 10"; |
| 1568 |
break; |
| 1569 |
} |
| 1570 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1571 |
} |
| 1572 |
global.soul_mode = "Red"; |
| 1573 |
} |
| 1574 |
else if (battle_enemy_name == "macro froggit") |
| 1575 |
{ |
| 1576 |
switch (global.turns_passed) |
| 1577 |
{ |
| 1578 |
case 0: |
| 1579 |
global.enemy_attack = "Macro Transform"; |
| 1580 |
break; |
| 1581 |
case 1: |
| 1582 |
global.enemy_attack = "Tongue Attack"; |
| 1583 |
break; |
| 1584 |
case 2: |
| 1585 |
global.enemy_attack = "Frogger"; |
| 1586 |
break; |
| 1587 |
case 3: |
| 1588 |
global.enemy_attack = "Flies Bullet Hell"; |
| 1589 |
break; |
| 1590 |
case 4: |
| 1591 |
global.enemy_attack = "Log Frogs"; |
| 1592 |
break; |
| 1593 |
case 5: |
| 1594 |
global.enemy_attack = "Gun Flies"; |
| 1595 |
break; |
| 1596 |
case 6: |
| 1597 |
global.enemy_attack = "Space Frog"; |
| 1598 |
break; |
| 1599 |
case 7: |
| 1600 |
global.enemy_attack = "Big Frogs"; |
| 1601 |
break; |
| 1602 |
case 8: |
| 1603 |
global.enemy_attack = "Frog Choir"; |
| 1604 |
break; |
| 1605 |
case 9: |
| 1606 |
global.enemy_attack = "Sword Frog"; |
| 1607 |
break; |
| 1608 |
case 10: |
| 1609 |
global.enemy_attack = "Mecha Frog"; |
| 1610 |
break; |
| 1611 |
} |
| 1612 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1613 |
global.soul_mode = "Red"; |
| 1614 |
} |
| 1615 |
else if (battle_enemy_name == "guardener") |
| 1616 |
{ |
| 1617 |
if (global.turns_passed > 9 && global.enemy_mode == 0) |
| 1618 |
global.turns_passed = 9; |
| 1619 |
switch (global.turns_passed) |
| 1620 |
{ |
| 1621 |
case 0: |
| 1622 |
global.enemy_attack = "Guardener Attack 1"; |
| 1623 |
break; |
| 1624 |
case 1: |
| 1625 |
global.enemy_attack = "Guardener Attack 2"; |
| 1626 |
break; |
| 1627 |
case 2: |
| 1628 |
global.enemy_attack = "Guardener Attack 3"; |
| 1629 |
break; |
| 1630 |
case 3: |
| 1631 |
global.enemy_attack = "Guardener Attack 4"; |
| 1632 |
break; |
| 1633 |
case 4: |
| 1634 |
global.enemy_attack = "Guardener Attack 5"; |
| 1635 |
break; |
| 1636 |
case 5: |
| 1637 |
global.enemy_attack = "Guardener Attack 7"; |
| 1638 |
break; |
| 1639 |
case 6: |
| 1640 |
global.enemy_attack = "Guardener Attack 8"; |
| 1641 |
break; |
| 1642 |
case 7: |
| 1643 |
global.enemy_attack = "Guardener Attack 6"; |
| 1644 |
break; |
| 1645 |
case 8: |
| 1646 |
global.enemy_attack = "Guardener Attack 9"; |
| 1647 |
break; |
| 1648 |
case 9: |
| 1649 |
global.enemy_attack = "Guardener Attack " + string(irandom_range(1, 9)); |
| 1650 |
break; |
| 1651 |
case 10: |
| 1652 |
global.enemy_attack = "Guardener Attack 10"; |
| 1653 |
break; |
| 1654 |
case 11: |
| 1655 |
global.enemy_attack = "Guardener Attack " + string(choose(irandom_range(1, 5), irandom_range(7, 8))); |
| 1656 |
break; |
| 1657 |
case 12: |
| 1658 |
global.enemy_attack = "Guardener Attack 12"; |
| 1659 |
break; |
| 1660 |
case 13: |
| 1661 |
global.enemy_attack = "Guardener Attack 11"; |
| 1662 |
break; |
| 1663 |
case 14: |
| 1664 |
case 15: |
| 1665 |
case 16: |
| 1666 |
global.enemy_attack = "Guardener Attack " + string(choose(irandom_range(1, 5), irandom_range(7, 8))); |
| 1667 |
break; |
| 1668 |
} |
| 1669 |
if (global.enemy_sparing) |
| 1670 |
global.enemy_attack = "Guardener No Attack"; |
| 1671 |
global.soul_mode = "Red"; |
| 1672 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1673 |
} |
| 1674 |
else if (battle_enemy_name == "flowey") |
| 1675 |
{ |
| 1676 |
switch (global.turns_passed) |
| 1677 |
{ |
| 1678 |
case 0: |
| 1679 |
global.enemy_attack = "Flowey Opener"; |
| 1680 |
break; |
| 1681 |
} |
| 1682 |
global.soul_mode = "Red"; |
| 1683 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1684 |
} |
| 1685 |
else if (battle_enemy_name == "ceroba") |
| 1686 |
{ |
| 1687 |
if (instance_exists(obj_ceroba_phase_2_shield)) |
| 1688 |
{ |
| 1689 |
if (obj_ceroba_phase_2_shield.scene >= 9) |
| 1690 |
{ |
| 1691 |
global.enemy_attack = "Ceroba Shield Defense"; |
| 1692 |
global.soul_mode = "Red"; |
| 1693 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1694 |
exit; |
| 1695 |
} |
| 1696 |
} |
| 1697 |
switch (global.attack_cycle) |
| 1698 |
{ |
| 1699 |
case 0: |
| 1700 |
global.enemy_attack = "Ceroba Bullets"; |
| 1701 |
break; |
| 1702 |
case 1: |
| 1703 |
global.enemy_attack = "Ceroba Shotgun Pacifist"; |
| 1704 |
break; |
| 1705 |
case 2: |
| 1706 |
global.enemy_attack = "Ceroba Leaves"; |
| 1707 |
break; |
| 1708 |
case 3: |
| 1709 |
global.enemy_attack = "Ceroba Diamond Pacifist"; |
| 1710 |
break; |
| 1711 |
case 4: |
| 1712 |
global.enemy_attack = "Ceroba Flower Circle Pacifist"; |
| 1713 |
break; |
| 1714 |
case 5: |
| 1715 |
global.enemy_attack = "Ceroba Bells"; |
| 1716 |
break; |
| 1717 |
case 6: |
| 1718 |
global.enemy_attack = "Ceroba Black Hole"; |
| 1719 |
break; |
| 1720 |
case 7: |
| 1721 |
global.enemy_attack = "Ceroba Pillars"; |
| 1722 |
break; |
| 1723 |
case 8: |
| 1724 |
global.enemy_attack = "Ceroba Staff"; |
| 1725 |
break; |
| 1726 |
case 9: |
| 1727 |
global.enemy_attack = "Ceroba Rotating Bullets"; |
| 1728 |
break; |
| 1729 |
case 10: |
| 1730 |
global.enemy_attack = "Ceroba Transform 1"; |
| 1731 |
break; |
| 1732 |
case 11: |
| 1733 |
global.enemy_attack = "Ceroba Phase 2 P1 Lanterns"; |
| 1734 |
break; |
| 1735 |
case 12: |
| 1736 |
global.enemy_attack = "Ceroba Phase 2 P1 Spawner Mask"; |
| 1737 |
break; |
| 1738 |
case 13: |
| 1739 |
global.enemy_attack = "Ceroba Phase 2 P1 Circling Lanterns"; |
| 1740 |
break; |
| 1741 |
case 14: |
| 1742 |
global.enemy_attack = "Ceroba Phase 2 P1 Falling Bells"; |
| 1743 |
break; |
| 1744 |
case 15: |
| 1745 |
global.attack_cycle = 16; |
| 1746 |
case 16: |
| 1747 |
global.enemy_attack = "Ceroba Phase 2 P1 Obstacles"; |
| 1748 |
break; |
| 1749 |
case 17: |
| 1750 |
global.enemy_attack = "Ceroba Phase 2 P1 Ribbon Attack"; |
| 1751 |
break; |
| 1752 |
case 18: |
| 1753 |
global.enemy_attack = "Ceroba Phase 2 Spawner"; |
| 1754 |
if (global.hotland_flag[2] == 3) |
| 1755 |
global.enemy_attack = "Ceroba Phase 2 Spawner 2"; |
| 1756 |
break; |
| 1757 |
case 19: |
| 1758 |
global.enemy_attack = "Ceroba Special Attack"; |
| 1759 |
break; |
| 1760 |
} |
| 1761 |
if (global.enemy_sparing) |
| 1762 |
global.enemy_attack = "Guardener No Attack"; |
| 1763 |
global.soul_mode = "Red"; |
| 1764 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1765 |
} |
| 1766 |
else if (battle_enemy_name == "martlet genocide final") |
| 1767 |
{ |
| 1768 |
switch (global.attack_cycle) |
| 1769 |
{ |
| 1770 |
case 0: |
| 1771 |
if (global.hotland_flag[9] < 2) |
| 1772 |
global.enemy_attack = "Martlet Final Opener"; |
| 1773 |
else |
| 1774 |
global.enemy_attack = "Martlet Final 2 Opener"; |
| 1775 |
break; |
| 1776 |
case 1: |
| 1777 |
global.enemy_attack = "Splitting Feathers"; |
| 1778 |
break; |
| 1779 |
case 2: |
| 1780 |
global.enemy_attack = "Talon Scratch"; |
| 1781 |
break; |
| 1782 |
case 3: |
| 1783 |
global.enemy_attack = "Martlet Wings"; |
| 1784 |
break; |
| 1785 |
case 4: |
| 1786 |
global.enemy_attack = "Splitting Feathers + Talon Scratch"; |
| 1787 |
break; |
| 1788 |
case 5: |
| 1789 |
global.enemy_attack = "Splitting Feathers + Martlet Wings"; |
| 1790 |
break; |
| 1791 |
case 6: |
| 1792 |
global.enemy_attack = "Talon Scratch + Martlet Wings"; |
| 1793 |
break; |
| 1794 |
case 7: |
| 1795 |
global.enemy_attack = "Martlet Feather Circle Final"; |
| 1796 |
break; |
| 1797 |
case 8: |
| 1798 |
global.enemy_attack = "Circular Scratch"; |
| 1799 |
break; |
| 1800 |
case 9: |
| 1801 |
global.enemy_attack = "Falling Meteors"; |
| 1802 |
break; |
| 1803 |
case 10: |
| 1804 |
global.enemy_attack = "Feathers Meteors"; |
| 1805 |
break; |
| 1806 |
case 11: |
| 1807 |
global.enemy_attack = "Splitting Feathers + Talon Scratch 2"; |
| 1808 |
break; |
| 1809 |
case 20: |
| 1810 |
global.enemy_attack = "Martlet Talon Walls"; |
| 1811 |
break; |
| 1812 |
case 21: |
| 1813 |
global.enemy_attack = "Wing Gust Final"; |
| 1814 |
break; |
| 1815 |
case 30: |
| 1816 |
global.enemy_attack = "Martlet Blocks"; |
| 1817 |
break; |
| 1818 |
case 31: |
| 1819 |
global.enemy_attack = "Martlet Gauntlet 1"; |
| 1820 |
break; |
| 1821 |
case 32: |
| 1822 |
global.enemy_attack = "Martlet Blocks 2"; |
| 1823 |
break; |
| 1824 |
case 33: |
| 1825 |
global.enemy_attack = "Martlet Gauntlet 2"; |
| 1826 |
break; |
| 1827 |
case 40: |
| 1828 |
global.enemy_attack = "Martlet Phase 2 Blocks"; |
| 1829 |
break; |
| 1830 |
case 41: |
| 1831 |
global.enemy_attack = "Martlet Phase 2 Blocks 2"; |
| 1832 |
break; |
| 1833 |
case 42: |
| 1834 |
global.enemy_attack = "Martlet Phase 2 Blocks 3"; |
| 1835 |
break; |
| 1836 |
case 43: |
| 1837 |
global.enemy_attack = "Martlet Phase 2 Blocks 4"; |
| 1838 |
break; |
| 1839 |
} |
| 1840 |
global.soul_mode = "Red"; |
| 1841 |
global.image_alpha_enemy_attacking_immunity = false; |
| 1842 |
} |
| 1843 |
} |