1 |
function scr_determine_enemy_attack_yellowscr_determine_enemy_attack_yellowfunction scr_determine_enemy_attack_yellow()
{
if (live_call())
return global.live_result;
var determine_attack_priority = global.determine_attack_priority;
var battle_enemy_name = global.battle_enemy_name;
var turns_passed = global.turns_passed;
var enemy_dead = global.enemy_dead;
var enemy_spared = global.enemy_spared;
var enemy_dead_2, enemy_spared_2;
if (global.enemy_count >= 2)
{
enemy_dead_2 = global.enemy_dead_2;
enemy_spared_2 = global.enemy_spared_2;
}
var enemy_dead_3;
if (global.enemy_count >= 3)
{
enemy_dead_3 = global.enemy_dead_3;
var enemy_spared_3 = global.enemy_spared_3;
}
if (battle_enemy_name == "flier solo")
{
random_range_value = irandom_range(0, 2);
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
}
else if (battle_enemy_name == "flier trio")
{
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2 + enemy_dead_3 + enemy_spared_2) < 2)
{
random_range_value = irandom_range(0, 2);
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies Double";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm Double";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire Flies";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
}
else
{
random_range_value = irandom_range(0, 2);
if (random_range_value == 0)
{
global.enemy_attack = "Flier Flies";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 1)
{
global.enemy_attack = "Flier Swarm";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 2)
{
global.enemy_attack = "Flier Fire";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
}
}
else if (battle_enemy_name == "penilla solo")
{
random_range_value = irandom_range(0, 1);
if (random_range_value == 0)
{
global.enemy_attack = "Penilla Drawing";
global.soul_mode = "Red";
global.image_alpha_enemy_attacking_immunity = false;
}
else if (random_range_value == 1)
{
... () |
2 |
{ |
3 |
if (live_call()) |
4 |
return global.live_result; |
5 |
var determine_attack_priority = global.determine_attack_priority; |
6 |
var battle_enemy_name = global.battle_enemy_name; |
7 |
var turns_passed = global.turns_passed; |
8 |
var enemy_dead = global.enemy_dead; |
9 |
var enemy_spared = global.enemy_spared; |
10 |
var enemy_dead_2, enemy_spared_2; |
11 |
if (global.enemy_count >= 2) |
12 |
{ |
13 |
enemy_dead_2 = global.enemy_dead_2; |
14 |
enemy_spared_2 = global.enemy_spared_2; |
15 |
} |
16 |
var enemy_dead_3; |
17 |
if (global.enemy_count >= 3) |
18 |
{ |
19 |
enemy_dead_3 = global.enemy_dead_3; |
20 |
var enemy_spared_3 = global.enemy_spared_3; |
21 |
} |
22 |
if (battle_enemy_name == "flier solo") |
23 |
{ |
24 |
random_range_value = irandom_range(0, 2); |
25 |
if (random_range_value == 0) |
26 |
{ |
27 |
global.enemy_attack = "Flier Flies"; |
28 |
global.soul_mode = "Red"; |
29 |
global.image_alpha_enemy_attacking_immunity = false; |
30 |
} |
31 |
else if (random_range_value == 1) |
32 |
{ |
33 |
global.enemy_attack = "Flier Swarm"; |
34 |
global.soul_mode = "Red"; |
35 |
global.image_alpha_enemy_attacking_immunity = false; |
36 |
} |
37 |
else if (random_range_value == 2) |
38 |
{ |
39 |
global.enemy_attack = "Flier Fire"; |
40 |
global.soul_mode = "Red"; |
41 |
global.image_alpha_enemy_attacking_immunity = false; |
42 |
} |
43 |
} |
44 |
else if (battle_enemy_name == "flier trio") |
45 |
{ |
46 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2 + enemy_dead_3 + enemy_spared_2) < 2) |
47 |
{ |
48 |
random_range_value = irandom_range(0, 2); |
49 |
if (random_range_value == 0) |
50 |
{ |
51 |
global.enemy_attack = "Flier Flies Double"; |
52 |
global.soul_mode = "Red"; |
53 |
global.image_alpha_enemy_attacking_immunity = false; |
54 |
} |
55 |
else if (random_range_value == 1) |
56 |
{ |
57 |
global.enemy_attack = "Flier Swarm Double"; |
58 |
global.soul_mode = "Red"; |
59 |
global.image_alpha_enemy_attacking_immunity = false; |
60 |
} |
61 |
else if (random_range_value == 2) |
62 |
{ |
63 |
global.enemy_attack = "Flier Fire Flies"; |
64 |
global.soul_mode = "Red"; |
65 |
global.image_alpha_enemy_attacking_immunity = false; |
66 |
} |
67 |
} |
68 |
else |
69 |
{ |
70 |
random_range_value = irandom_range(0, 2); |
71 |
if (random_range_value == 0) |
72 |
{ |
73 |
global.enemy_attack = "Flier Flies"; |
74 |
global.soul_mode = "Red"; |
75 |
global.image_alpha_enemy_attacking_immunity = false; |
76 |
} |
77 |
else if (random_range_value == 1) |
78 |
{ |
79 |
global.enemy_attack = "Flier Swarm"; |
80 |
global.soul_mode = "Red"; |
81 |
global.image_alpha_enemy_attacking_immunity = false; |
82 |
} |
83 |
else if (random_range_value == 2) |
84 |
{ |
85 |
global.enemy_attack = "Flier Fire"; |
86 |
global.soul_mode = "Red"; |
87 |
global.image_alpha_enemy_attacking_immunity = false; |
88 |
} |
89 |
} |
90 |
} |
91 |
else if (battle_enemy_name == "penilla solo") |
92 |
{ |
93 |
random_range_value = irandom_range(0, 1); |
94 |
if (random_range_value == 0) |
95 |
{ |
96 |
global.enemy_attack = "Penilla Drawing"; |
97 |
global.soul_mode = "Red"; |
98 |
global.image_alpha_enemy_attacking_immunity = false; |
99 |
} |
100 |
else if (random_range_value == 1) |
101 |
{ |
102 |
global.enemy_attack = "Penilla Lines"; |
103 |
global.soul_mode = "Red"; |
104 |
global.image_alpha_enemy_attacking_immunity = false; |
105 |
} |
106 |
} |
107 |
else if (battle_enemy_name == "flier penilla duo") |
108 |
{ |
109 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
110 |
{ |
111 |
global.enemy_attack = "Flier Flies Drawing"; |
112 |
global.soul_mode = "Red"; |
113 |
global.image_alpha_enemy_attacking_immunity = false; |
114 |
} |
115 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
116 |
{ |
117 |
random_range_value = irandom_range(0, 1); |
118 |
if (random_range_value == 0) |
119 |
{ |
120 |
global.enemy_attack = "Flier Flies"; |
121 |
global.soul_mode = "Red"; |
122 |
global.image_alpha_enemy_attacking_immunity = false; |
123 |
} |
124 |
else if (random_range_value == 1) |
125 |
{ |
126 |
global.enemy_attack = "Flier Fire"; |
127 |
global.soul_mode = "Red"; |
128 |
global.image_alpha_enemy_attacking_immunity = false; |
129 |
} |
130 |
} |
131 |
else if ((enemy_dead + enemy_spared) >= 1) |
132 |
{ |
133 |
random_range_value = irandom_range(0, 1); |
134 |
if (random_range_value == 0) |
135 |
{ |
136 |
global.enemy_attack = "Penilla Drawing"; |
137 |
global.soul_mode = "Red"; |
138 |
global.image_alpha_enemy_attacking_immunity = false; |
139 |
} |
140 |
else if (random_range_value == 1) |
141 |
{ |
142 |
global.enemy_attack = "Penilla Lines"; |
143 |
global.soul_mode = "Red"; |
144 |
global.image_alpha_enemy_attacking_immunity = false; |
145 |
} |
146 |
} |
147 |
} |
148 |
else if (battle_enemy_name == "sweet corn solo") |
149 |
{ |
150 |
random_range_value = irandom_range(0, 2); |
151 |
if (random_range_value == 0) |
152 |
{ |
153 |
global.enemy_attack = "Candy Corn"; |
154 |
global.soul_mode = "Red"; |
155 |
global.image_alpha_enemy_attacking_immunity = false; |
156 |
} |
157 |
else if (random_range_value == 1) |
158 |
{ |
159 |
global.enemy_attack = "Spear Corn"; |
160 |
global.soul_mode = "Red"; |
161 |
global.image_alpha_enemy_attacking_immunity = false; |
162 |
} |
163 |
else if (random_range_value == 2) |
164 |
{ |
165 |
global.enemy_attack = "Homing Corn"; |
166 |
global.soul_mode = "Red"; |
167 |
global.image_alpha_enemy_attacking_immunity = false; |
168 |
} |
169 |
} |
170 |
else if (battle_enemy_name == "sweet corn duo") |
171 |
{ |
172 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
173 |
{ |
174 |
random_range_value = irandom_range(0, 1); |
175 |
if (random_range_value == 0) |
176 |
{ |
177 |
global.enemy_attack = "Candy Spear Corn"; |
178 |
global.soul_mode = "Red"; |
179 |
global.image_alpha_enemy_attacking_immunity = false; |
180 |
} |
181 |
else if (random_range_value == 1) |
182 |
{ |
183 |
global.enemy_attack = "Homing Spear Corn"; |
184 |
global.soul_mode = "Red"; |
185 |
global.image_alpha_enemy_attacking_immunity = false; |
186 |
} |
187 |
} |
188 |
else |
189 |
{ |
190 |
random_range_value = irandom_range(0, 2); |
191 |
if (random_range_value == 0) |
192 |
{ |
193 |
global.enemy_attack = "Candy Corn"; |
194 |
global.soul_mode = "Red"; |
195 |
global.image_alpha_enemy_attacking_immunity = false; |
196 |
} |
197 |
else if (random_range_value == 1) |
198 |
{ |
199 |
global.enemy_attack = "Spear Corn"; |
200 |
global.soul_mode = "Red"; |
201 |
global.image_alpha_enemy_attacking_immunity = false; |
202 |
} |
203 |
else if (random_range_value == 2) |
204 |
{ |
205 |
global.enemy_attack = "Homing Corn"; |
206 |
global.soul_mode = "Red"; |
207 |
global.image_alpha_enemy_attacking_immunity = false; |
208 |
} |
209 |
} |
210 |
} |
211 |
else if (battle_enemy_name == "sweet corn penilla duo") |
212 |
{ |
213 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
214 |
{ |
215 |
global.enemy_attack = "Drawing Spear Corn"; |
216 |
global.soul_mode = "Red"; |
217 |
global.image_alpha_enemy_attacking_immunity = false; |
218 |
} |
219 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
220 |
{ |
221 |
random_range_value = irandom_range(0, 2); |
222 |
if (random_range_value == 0) |
223 |
{ |
224 |
global.enemy_attack = "Candy Corn"; |
225 |
global.soul_mode = "Red"; |
226 |
global.image_alpha_enemy_attacking_immunity = false; |
227 |
} |
228 |
else if (random_range_value == 1) |
229 |
{ |
230 |
global.enemy_attack = "Spear Corn"; |
231 |
global.soul_mode = "Red"; |
232 |
global.image_alpha_enemy_attacking_immunity = false; |
233 |
} |
234 |
else if (random_range_value == 2) |
235 |
{ |
236 |
global.enemy_attack = "Homing Corn"; |
237 |
global.soul_mode = "Red"; |
238 |
global.image_alpha_enemy_attacking_immunity = false; |
239 |
} |
240 |
} |
241 |
else if ((enemy_dead + enemy_spared) >= 1) |
242 |
{ |
243 |
random_range_value = irandom_range(0, 1); |
244 |
if (random_range_value == 0) |
245 |
{ |
246 |
global.enemy_attack = "Penilla Drawing"; |
247 |
global.soul_mode = "Red"; |
248 |
global.image_alpha_enemy_attacking_immunity = false; |
249 |
} |
250 |
else if (random_range_value == 1) |
251 |
{ |
252 |
global.enemy_attack = "Penilla Lines"; |
253 |
global.soul_mode = "Red"; |
254 |
global.image_alpha_enemy_attacking_immunity = false; |
255 |
} |
256 |
} |
257 |
} |
258 |
else if (battle_enemy_name == "crispy scroll solo") |
259 |
{ |
260 |
random_range_value = irandom_range(0, 2); |
261 |
if (random_range_value == 0) |
262 |
{ |
263 |
global.enemy_attack = "Crispy Slash"; |
264 |
global.soul_mode = "Red"; |
265 |
global.image_alpha_enemy_attacking_immunity = false; |
266 |
} |
267 |
else if (random_range_value == 1) |
268 |
{ |
269 |
global.enemy_attack = "Crispy Laser"; |
270 |
global.soul_mode = "Red"; |
271 |
global.image_alpha_enemy_attacking_immunity = false; |
272 |
} |
273 |
else if (random_range_value == 2) |
274 |
{ |
275 |
global.enemy_attack = "Crispy Tub"; |
276 |
global.soul_mode = "Red"; |
277 |
global.image_alpha_enemy_attacking_immunity = false; |
278 |
} |
279 |
} |
280 |
else if (battle_enemy_name == "crispy scroll penilla duo") |
281 |
{ |
282 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
283 |
{ |
284 |
global.enemy_attack = "Crispy Slash Drawing"; |
285 |
global.soul_mode = "Red"; |
286 |
global.image_alpha_enemy_attacking_immunity = false; |
287 |
} |
288 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
289 |
{ |
290 |
random_range_value = irandom_range(0, 2); |
291 |
if (random_range_value == 0) |
292 |
{ |
293 |
global.enemy_attack = "Crispy Slash"; |
294 |
global.soul_mode = "Red"; |
295 |
global.image_alpha_enemy_attacking_immunity = false; |
296 |
} |
297 |
else if (random_range_value == 1) |
298 |
{ |
299 |
global.enemy_attack = "Crispy Laser"; |
300 |
global.soul_mode = "Red"; |
301 |
global.image_alpha_enemy_attacking_immunity = false; |
302 |
} |
303 |
else if (random_range_value == 2) |
304 |
{ |
305 |
global.enemy_attack = "Crispy Tub"; |
306 |
global.soul_mode = "Red"; |
307 |
global.image_alpha_enemy_attacking_immunity = false; |
308 |
} |
309 |
} |
310 |
else if ((enemy_dead + enemy_spared) >= 1) |
311 |
{ |
312 |
random_range_value = irandom_range(0, 1); |
313 |
if (random_range_value == 0) |
314 |
{ |
315 |
global.enemy_attack = "Penilla Drawing"; |
316 |
global.soul_mode = "Red"; |
317 |
global.image_alpha_enemy_attacking_immunity = false; |
318 |
} |
319 |
else if (random_range_value == 1) |
320 |
{ |
321 |
global.enemy_attack = "Penilla Lines"; |
322 |
global.soul_mode = "Red"; |
323 |
global.image_alpha_enemy_attacking_immunity = false; |
324 |
} |
325 |
} |
326 |
} |
327 |
else if (battle_enemy_name == "rorrim solo") |
328 |
{ |
329 |
random_range_value = irandom_range(0, 1); |
330 |
if (random_range_value == 0) |
331 |
{ |
332 |
global.enemy_attack = "Rorrim Mirror"; |
333 |
global.soul_mode = "Red"; |
334 |
global.image_alpha_enemy_attacking_immunity = false; |
335 |
} |
336 |
else if (random_range_value == 1) |
337 |
{ |
338 |
global.enemy_attack = "Rorrim Sparkle"; |
339 |
global.soul_mode = "Red"; |
340 |
global.image_alpha_enemy_attacking_immunity = false; |
341 |
} |
342 |
} |
343 |
else if (battle_enemy_name == "decibat") |
344 |
{ |
345 |
if (turns_passed > 5) |
346 |
{ |
347 |
global.turns_passed = 5; |
348 |
turns_passed = global.turns_passed; |
349 |
} |
350 |
if (turns_passed == 0) |
351 |
{ |
352 |
global.enemy_attack = "Decibat Wave Blue"; |
353 |
global.soul_mode = "Red"; |
354 |
global.image_alpha_enemy_attacking_immunity = true; |
355 |
} |
356 |
else if (turns_passed == 1) |
357 |
{ |
358 |
global.enemy_attack = "Decibat Wave Orange"; |
359 |
global.soul_mode = "Red"; |
360 |
global.image_alpha_enemy_attacking_immunity = true; |
361 |
} |
362 |
else if (turns_passed == 2) |
363 |
{ |
364 |
global.enemy_attack = "Decibat Wave Multi"; |
365 |
global.soul_mode = "Red"; |
366 |
global.image_alpha_enemy_attacking_immunity = true; |
367 |
} |
368 |
else if (turns_passed == 3) |
369 |
{ |
370 |
global.enemy_attack = "Decibat Wave Mini"; |
371 |
global.soul_mode = "Red"; |
372 |
global.image_alpha_enemy_attacking_immunity = true; |
373 |
} |
374 |
else if (turns_passed == 4) |
375 |
{ |
376 |
global.enemy_attack = "Decibat Stalagmite"; |
377 |
global.soul_mode = "Red"; |
378 |
global.image_alpha_enemy_attacking_immunity = false; |
379 |
} |
380 |
else if (turns_passed == 5) |
381 |
{ |
382 |
random_range_value = irandom_range(0, 2); |
383 |
if (random_range_value == 0) |
384 |
{ |
385 |
global.enemy_attack = "Decibat Wave Multi"; |
386 |
global.soul_mode = "Red"; |
387 |
global.image_alpha_enemy_attacking_immunity = true; |
388 |
} |
389 |
else if (random_range_value == 1) |
390 |
{ |
391 |
global.enemy_attack = "Decibat Wave Mini"; |
392 |
global.soul_mode = "Red"; |
393 |
global.image_alpha_enemy_attacking_immunity = true; |
394 |
} |
395 |
else if (random_range_value == 2) |
396 |
{ |
397 |
global.enemy_attack = "Decibat Stalagmite"; |
398 |
global.soul_mode = "Red"; |
399 |
global.image_alpha_enemy_attacking_immunity = false; |
400 |
} |
401 |
} |
402 |
} |
403 |
else if (battle_enemy_name == "dalv") |
404 |
{ |
405 |
if (turns_passed > 11) |
406 |
{ |
407 |
global.turns_passed = 11; |
408 |
turns_passed = global.turns_passed; |
409 |
} |
410 |
if (global.determine_attack_priority == 1) |
411 |
{ |
412 |
if (turns_passed <= 11) |
413 |
{ |
414 |
if (global.enemy_attack == "Dalv Start" || global.enemy_attack == "Dalv Lightning Bolt") |
415 |
{ |
416 |
global.enemy_attack = "Dalv Lightning Vertical"; |
417 |
global.soul_mode = "Red"; |
418 |
global.image_alpha_enemy_attacking_immunity = false; |
419 |
} |
420 |
else if (global.enemy_attack == "Dalv Lightning Vertical") |
421 |
{ |
422 |
global.enemy_attack = "Dalv Lightning Dual"; |
423 |
global.soul_mode = "Red"; |
424 |
global.image_alpha_enemy_attacking_immunity = false; |
425 |
} |
426 |
else if (global.enemy_attack == "Dalv Lightning Dual") |
427 |
{ |
428 |
global.enemy_attack = "Dalv Lightning Balls"; |
429 |
global.soul_mode = "Red"; |
430 |
global.image_alpha_enemy_attacking_immunity = false; |
431 |
} |
432 |
else if (global.enemy_attack == "Dalv Lightning Balls") |
433 |
{ |
434 |
global.enemy_attack = "Dalv Lightning Shift"; |
435 |
global.soul_mode = "Red"; |
436 |
global.image_alpha_enemy_attacking_immunity = false; |
437 |
} |
438 |
else if (global.enemy_attack == "Dalv Lightning Shift") |
439 |
{ |
440 |
global.enemy_attack = "Dalv Lightning Spinner"; |
441 |
global.soul_mode = "Red"; |
442 |
global.image_alpha_enemy_attacking_immunity = false; |
443 |
} |
444 |
else if (global.enemy_attack == "Dalv Lightning Spinner") |
445 |
{ |
446 |
global.enemy_attack = "Dalv Lightning Bolt"; |
447 |
global.soul_mode = "Red"; |
448 |
global.image_alpha_enemy_attacking_immunity = true; |
449 |
} |
450 |
} |
451 |
if (turns_passed == 8) |
452 |
{ |
453 |
var enemy_mode = global.enemy_mode; |
454 |
switch (enemy_mode) |
455 |
{ |
456 |
case 2: |
457 |
global.enemy_sparing = true; |
458 |
break; |
459 |
} |
460 |
} |
461 |
else if (turns_passed == 9 && global.enemy_mode == 1 && global.enemy_mode_gen == 0) |
462 |
{ |
463 |
global.enemy_sparing = true; |
464 |
} |
465 |
else if (turns_passed == 10) |
466 |
{ |
467 |
var enemy_mode = global.enemy_mode; |
468 |
switch (enemy_mode) |
469 |
{ |
470 |
case 0: |
471 |
if (global.enemy_sparing == false && global.enemy_mode_gen == 0) |
472 |
global.action_2_important = true; |
473 |
} |
474 |
} |
475 |
} |
476 |
} |
477 |
else if (battle_enemy_name == "micro froggit") |
478 |
{ |
479 |
random_range_value = irandom_range(0, 1); |
480 |
if (random_range_value == 0) |
481 |
{ |
482 |
global.enemy_attack = "Micro Fly"; |
483 |
global.soul_mode = "Red"; |
484 |
global.image_alpha_enemy_attacking_immunity = false; |
485 |
} |
486 |
else if (random_range_value == 1) |
487 |
{ |
488 |
global.enemy_attack = "Micro Barrage"; |
489 |
global.soul_mode = "Red"; |
490 |
global.image_alpha_enemy_attacking_immunity = false; |
491 |
} |
492 |
} |
493 |
else if (battle_enemy_name == "insomnitot solo") |
494 |
{ |
495 |
random_range_value = irandom_range(0, 2); |
496 |
if (random_range_value == 0) |
497 |
{ |
498 |
global.enemy_attack = "Insomnitot Sheep"; |
499 |
global.soul_mode = "Red"; |
500 |
global.image_alpha_enemy_attacking_immunity = false; |
501 |
} |
502 |
else if (random_range_value == 1) |
503 |
{ |
504 |
global.enemy_attack = "Insomnitot ZZZ"; |
505 |
global.soul_mode = "Red"; |
506 |
global.image_alpha_enemy_attacking_immunity = false; |
507 |
} |
508 |
else if (random_range_value == 2) |
509 |
{ |
510 |
global.enemy_attack = "Insomnitot Stars"; |
511 |
global.soul_mode = "Red"; |
512 |
global.image_alpha_enemy_attacking_immunity = false; |
513 |
} |
514 |
} |
515 |
else if (battle_enemy_name == "insomnitot duo") |
516 |
{ |
517 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_sparing == true && global.enemy_low_hp == false) && !(global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) |
518 |
{ |
519 |
random_range_value = 1; |
520 |
if (random_range_value == 0) |
521 |
{ |
522 |
global.enemy_attack = "Insomnitot Sheep ZZZ"; |
523 |
global.soul_mode = "Red"; |
524 |
global.image_alpha_enemy_attacking_immunity = false; |
525 |
} |
526 |
else if (random_range_value == 1) |
527 |
{ |
528 |
global.enemy_attack = "Insomnitot Sheep Stars"; |
529 |
global.soul_mode = "Red"; |
530 |
global.image_alpha_enemy_attacking_immunity = false; |
531 |
} |
532 |
} |
533 |
else |
534 |
{ |
535 |
random_range_value = irandom_range(0, 2); |
536 |
if (random_range_value == 0) |
537 |
{ |
538 |
global.enemy_attack = "Insomnitot Sheep"; |
539 |
global.soul_mode = "Red"; |
540 |
global.image_alpha_enemy_attacking_immunity = false; |
541 |
} |
542 |
else if (random_range_value == 1) |
543 |
{ |
544 |
global.enemy_attack = "Insomnitot ZZZ"; |
545 |
global.soul_mode = "Red"; |
546 |
global.image_alpha_enemy_attacking_immunity = false; |
547 |
} |
548 |
else if (random_range_value == 2) |
549 |
{ |
550 |
global.enemy_attack = "Insomnitot Stars"; |
551 |
global.soul_mode = "Red"; |
552 |
global.image_alpha_enemy_attacking_immunity = false; |
553 |
} |
554 |
} |
555 |
} |
556 |
else if (battle_enemy_name == "know cone solo") |
557 |
{ |
558 |
random_range_value = irandom_range(0, 9); |
559 |
if (random_range_value >= 0 && random_range_value <= 2) |
560 |
{ |
561 |
global.enemy_attack = "Know Cone Blueberries"; |
562 |
global.soul_mode = "Red"; |
563 |
global.image_alpha_enemy_attacking_immunity = false; |
564 |
} |
565 |
else if (random_range_value >= 3 && random_range_value <= 5) |
566 |
{ |
567 |
global.enemy_attack = "Know Cone Oranges"; |
568 |
global.soul_mode = "Red"; |
569 |
global.image_alpha_enemy_attacking_immunity = false; |
570 |
} |
571 |
else if (random_range_value >= 6 && random_range_value <= 8) |
572 |
{ |
573 |
global.enemy_attack = "Know Cone Cherries"; |
574 |
global.soul_mode = "Red"; |
575 |
global.image_alpha_enemy_attacking_immunity = false; |
576 |
} |
577 |
else if (random_range_value == 9) |
578 |
{ |
579 |
global.enemy_attack = "Know Cone Fig"; |
580 |
global.soul_mode = "Red"; |
581 |
global.image_alpha_enemy_attacking_immunity = false; |
582 |
} |
583 |
} |
584 |
else if (battle_enemy_name == "know cone insomnitot duo") |
585 |
{ |
586 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) |
587 |
{ |
588 |
random_range_value = irandom_range(0, 1); |
589 |
if (random_range_value == 0) |
590 |
{ |
591 |
global.enemy_attack = "Know Cone Blueberries ZZZ"; |
592 |
global.soul_mode = "Red"; |
593 |
global.image_alpha_enemy_attacking_immunity = false; |
594 |
} |
595 |
else if (random_range_value == 1) |
596 |
{ |
597 |
global.enemy_attack = "Know Cone Oranges Stars"; |
598 |
global.soul_mode = "Red"; |
599 |
global.image_alpha_enemy_attacking_immunity = false; |
600 |
} |
601 |
} |
602 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1 || (global.enemy_sparing_2 == true && global.enemy_low_hp_2 == false)) |
603 |
{ |
604 |
random_range_value = irandom_range(0, 9); |
605 |
if (random_range_value >= 0 && random_range_value <= 2) |
606 |
{ |
607 |
global.enemy_attack = "Know Cone Blueberries"; |
608 |
global.soul_mode = "Red"; |
609 |
global.image_alpha_enemy_attacking_immunity = false; |
610 |
} |
611 |
else if (random_range_value >= 3 && random_range_value <= 5) |
612 |
{ |
613 |
global.enemy_attack = "Know Cone Oranges"; |
614 |
global.soul_mode = "Red"; |
615 |
global.image_alpha_enemy_attacking_immunity = false; |
616 |
} |
617 |
else if (random_range_value >= 6 && random_range_value <= 8) |
618 |
{ |
619 |
global.enemy_attack = "Know Cone Cherries"; |
620 |
global.soul_mode = "Red"; |
621 |
global.image_alpha_enemy_attacking_immunity = false; |
622 |
} |
623 |
else if (random_range_value == 9) |
624 |
{ |
625 |
global.enemy_attack = "Know Cone Fig"; |
626 |
global.soul_mode = "Red"; |
627 |
global.image_alpha_enemy_attacking_immunity = false; |
628 |
} |
629 |
} |
630 |
else if ((enemy_dead + enemy_spared) >= 1) |
631 |
{ |
632 |
random_range_value = irandom_range(0, 2); |
633 |
if (random_range_value == 0) |
634 |
{ |
635 |
global.enemy_attack = "Insomnitot Sheep"; |
636 |
global.soul_mode = "Red"; |
637 |
global.image_alpha_enemy_attacking_immunity = false; |
638 |
} |
639 |
else if (random_range_value == 1) |
640 |
{ |
641 |
global.enemy_attack = "Insomnitot ZZZ"; |
642 |
global.soul_mode = "Red"; |
643 |
global.image_alpha_enemy_attacking_immunity = false; |
644 |
} |
645 |
else if (random_range_value == 2) |
646 |
{ |
647 |
global.enemy_attack = "Insomnitot Stars"; |
648 |
global.soul_mode = "Red"; |
649 |
global.image_alpha_enemy_attacking_immunity = false; |
650 |
} |
651 |
} |
652 |
} |
653 |
else if (battle_enemy_name == "frostermit solo") |
654 |
{ |
655 |
var enemy_mode = global.enemy_mode; |
656 |
switch (enemy_mode) |
657 |
{ |
658 |
case 0: |
659 |
random_range_value = irandom_range(0, 1); |
660 |
break; |
661 |
case 1: |
662 |
random_range_value = irandom_range(0, 2); |
663 |
break; |
664 |
default: |
665 |
random_range_value = irandom_range(0, 1); |
666 |
} |
667 |
if (random_range_value == 0) |
668 |
{ |
669 |
global.enemy_attack = "Frostermit Snowflakes"; |
670 |
global.soul_mode = "Red"; |
671 |
global.image_alpha_enemy_attacking_immunity = false; |
672 |
} |
673 |
else if (random_range_value == 1) |
674 |
{ |
675 |
global.enemy_attack = "Frostermit Ice Cubes"; |
676 |
global.soul_mode = "Red"; |
677 |
global.image_alpha_enemy_attacking_immunity = false; |
678 |
} |
679 |
else if (random_range_value == 2) |
680 |
{ |
681 |
global.enemy_attack = "Frostermit Pinchers"; |
682 |
global.soul_mode = "Red"; |
683 |
global.image_alpha_enemy_attacking_immunity = false; |
684 |
} |
685 |
} |
686 |
else if (battle_enemy_name == "frostermit know cone duo") |
687 |
{ |
688 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
689 |
{ |
690 |
random_range_value = irandom_range(0, 1); |
691 |
if (random_range_value == 0) |
692 |
{ |
693 |
global.enemy_attack = "Frostermit Snowflakes Blueberries"; |
694 |
global.soul_mode = "Red"; |
695 |
global.image_alpha_enemy_attacking_immunity = false; |
696 |
} |
697 |
else if (random_range_value == 1) |
698 |
{ |
699 |
global.enemy_attack = "Frostermit Snowflakes Oranges"; |
700 |
global.soul_mode = "Red"; |
701 |
global.image_alpha_enemy_attacking_immunity = false; |
702 |
} |
703 |
} |
704 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
705 |
{ |
706 |
var enemy_mode = global.enemy_mode; |
707 |
switch (enemy_mode) |
708 |
{ |
709 |
case 0: |
710 |
random_range_value = irandom_range(0, 1); |
711 |
break; |
712 |
case 1: |
713 |
random_range_value = irandom_range(0, 2); |
714 |
break; |
715 |
default: |
716 |
random_range_value = irandom_range(0, 1); |
717 |
} |
718 |
if (random_range_value == 0) |
719 |
{ |
720 |
global.enemy_attack = "Frostermit Snowflakes"; |
721 |
global.soul_mode = "Red"; |
722 |
global.image_alpha_enemy_attacking_immunity = false; |
723 |
} |
724 |
else if (random_range_value == 1) |
725 |
{ |
726 |
global.enemy_attack = "Frostermit Ice Cubes"; |
727 |
global.soul_mode = "Red"; |
728 |
global.image_alpha_enemy_attacking_immunity = false; |
729 |
} |
730 |
else if (random_range_value == 2) |
731 |
{ |
732 |
global.enemy_attack = "Frostermit Pinchers"; |
733 |
global.soul_mode = "Red"; |
734 |
global.image_alpha_enemy_attacking_immunity = false; |
735 |
} |
736 |
} |
737 |
else if ((enemy_dead + enemy_spared) >= 1) |
738 |
{ |
739 |
random_range_value = irandom_range(0, 9); |
740 |
if (random_range_value >= 0 && random_range_value <= 2) |
741 |
{ |
742 |
global.enemy_attack = "Know Cone Blueberries"; |
743 |
global.soul_mode = "Red"; |
744 |
global.image_alpha_enemy_attacking_immunity = false; |
745 |
} |
746 |
else if (random_range_value >= 3 && random_range_value <= 5) |
747 |
{ |
748 |
global.enemy_attack = "Know Cone Oranges"; |
749 |
global.soul_mode = "Red"; |
750 |
global.image_alpha_enemy_attacking_immunity = false; |
751 |
} |
752 |
else if (random_range_value >= 6 && random_range_value <= 8) |
753 |
{ |
754 |
global.enemy_attack = "Know Cone Cherries"; |
755 |
global.soul_mode = "Red"; |
756 |
global.image_alpha_enemy_attacking_immunity = false; |
757 |
} |
758 |
else if (random_range_value == 9) |
759 |
{ |
760 |
global.enemy_attack = "Know Cone Fig"; |
761 |
global.soul_mode = "Red"; |
762 |
global.image_alpha_enemy_attacking_immunity = false; |
763 |
} |
764 |
} |
765 |
} |
766 |
else if (battle_enemy_name == "trihecta together" || battle_enemy_name == "trihecta separated") |
767 |
{ |
768 |
random_range_value = irandom_range(0, 2); |
769 |
if (random_range_value == 0) |
770 |
{ |
771 |
global.enemy_attack = "Trihecta Circle Bounce"; |
772 |
global.soul_mode = "Red"; |
773 |
global.image_alpha_enemy_attacking_immunity = false; |
774 |
} |
775 |
else if (random_range_value == 1) |
776 |
{ |
777 |
global.enemy_attack = "Trihecta Circle Reflect"; |
778 |
global.soul_mode = "Red"; |
779 |
global.image_alpha_enemy_attacking_immunity = false; |
780 |
} |
781 |
else if (random_range_value == 2) |
782 |
{ |
783 |
global.enemy_attack = "Trihecta Circle Stack"; |
784 |
global.soul_mode = "Red"; |
785 |
global.image_alpha_enemy_attacking_immunity = false; |
786 |
} |
787 |
} |
788 |
else if (battle_enemy_name == "martlet pacifist") |
789 |
{ |
790 |
if (global.attack_cycle == 0) |
791 |
{ |
792 |
global.enemy_attack = "Martlet Feather Fall"; |
793 |
global.soul_mode = "Red"; |
794 |
global.image_alpha_enemy_attacking_immunity = false; |
795 |
} |
796 |
else if (global.attack_cycle == 1) |
797 |
{ |
798 |
global.enemy_attack = "Martlet Package"; |
799 |
global.soul_mode = "Red"; |
800 |
global.image_alpha_enemy_attacking_immunity = false; |
801 |
} |
802 |
else if (global.attack_cycle == 2) |
803 |
{ |
804 |
global.enemy_attack = "Martlet Feather Circle"; |
805 |
global.soul_mode = "Red"; |
806 |
global.image_alpha_enemy_attacking_immunity = false; |
807 |
} |
808 |
else if (global.attack_cycle == 3) |
809 |
{ |
810 |
global.enemy_attack = "Martlet Feather Spiral"; |
811 |
global.soul_mode = "Red"; |
812 |
global.image_alpha_enemy_attacking_immunity = false; |
813 |
} |
814 |
else if (global.attack_cycle == 4) |
815 |
{ |
816 |
global.enemy_attack = "Martlet Feather Flow"; |
817 |
global.soul_mode = "Red"; |
818 |
global.image_alpha_enemy_attacking_immunity = false; |
819 |
} |
820 |
else if (global.attack_cycle == 5) |
821 |
{ |
822 |
global.enemy_attack = "Martlet Wing Gust"; |
823 |
global.soul_mode = "Red"; |
824 |
global.image_alpha_enemy_attacking_immunity = true; |
825 |
} |
826 |
else if (global.attack_cycle == 6) |
827 |
{ |
828 |
global.enemy_attack = "Martlet Tornado"; |
829 |
global.soul_mode = "Red"; |
830 |
global.image_alpha_enemy_attacking_immunity = false; |
831 |
} |
832 |
} |
833 |
else if (battle_enemy_name == "martlet genocide") |
834 |
{ |
835 |
if (global.enemy_mode == 3 && turns_passed == 5) |
836 |
{ |
837 |
global.enemy_attack = "Martlet Feather Finale"; |
838 |
global.soul_mode = "Red"; |
839 |
global.image_alpha_enemy_attacking_immunity = false; |
840 |
} |
841 |
else if (global.attack_cycle == 0) |
842 |
{ |
843 |
global.enemy_attack = "Martlet Feather Fall"; |
844 |
global.soul_mode = "Red"; |
845 |
global.image_alpha_enemy_attacking_immunity = false; |
846 |
} |
847 |
else if (global.attack_cycle == 1) |
848 |
{ |
849 |
global.enemy_attack = "Martlet Package"; |
850 |
global.soul_mode = "Red"; |
851 |
global.image_alpha_enemy_attacking_immunity = false; |
852 |
} |
853 |
else if (global.attack_cycle == 2) |
854 |
{ |
855 |
global.enemy_attack = "Martlet Feather Circle"; |
856 |
global.soul_mode = "Red"; |
857 |
global.image_alpha_enemy_attacking_immunity = false; |
858 |
} |
859 |
else if (global.attack_cycle == 3) |
860 |
{ |
861 |
global.enemy_attack = "Martlet Feather Flow"; |
862 |
global.soul_mode = "Red"; |
863 |
global.image_alpha_enemy_attacking_immunity = false; |
864 |
} |
865 |
else if (global.attack_cycle == 4) |
866 |
{ |
867 |
global.enemy_attack = "Martlet Feather Spiral"; |
868 |
global.soul_mode = "Red"; |
869 |
global.image_alpha_enemy_attacking_immunity = false; |
870 |
} |
871 |
else if (global.attack_cycle == 5) |
872 |
{ |
873 |
global.enemy_attack = "Martlet Wing Gust"; |
874 |
global.soul_mode = "Red"; |
875 |
global.image_alpha_enemy_attacking_immunity = true; |
876 |
} |
877 |
else if (global.attack_cycle == 6) |
878 |
{ |
879 |
global.enemy_attack = "Martlet Tornado"; |
880 |
global.soul_mode = "Red"; |
881 |
global.image_alpha_enemy_attacking_immunity = false; |
882 |
} |
883 |
} |
884 |
else if (battle_enemy_name == "dunebud solo") |
885 |
{ |
886 |
random_range_value = irandom_range(0, 2); |
887 |
if (random_range_value == 0) |
888 |
{ |
889 |
global.enemy_attack = "Dunebud Chase"; |
890 |
global.soul_mode = "Red"; |
891 |
global.image_alpha_enemy_attacking_immunity = false; |
892 |
} |
893 |
else if (random_range_value == 1) |
894 |
{ |
895 |
global.enemy_attack = "Dunebud Sandcastle"; |
896 |
global.soul_mode = "Red"; |
897 |
global.image_alpha_enemy_attacking_immunity = false; |
898 |
} |
899 |
else if (random_range_value == 2) |
900 |
{ |
901 |
global.enemy_attack = "Dunebud Tumbleweeds"; |
902 |
global.soul_mode = "Red"; |
903 |
global.image_alpha_enemy_attacking_immunity = false; |
904 |
} |
905 |
} |
906 |
else if (battle_enemy_name == "dunebud duo") |
907 |
{ |
908 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1 && !(global.enemy_spared == true && global.enemy_low_hp == false) && !(global.enemy_spared_2 == true && global.enemy_low_hp_2 == false)) |
909 |
{ |
910 |
random_range_value = 0; |
911 |
if (random_range_value == 0) |
912 |
{ |
913 |
global.enemy_attack = "Dunebud Chase Tumbleweeds"; |
914 |
global.soul_mode = "Red"; |
915 |
global.image_alpha_enemy_attacking_immunity = false; |
916 |
} |
917 |
else if (random_range_value == 1) |
918 |
{ |
919 |
global.enemy_attack = "Dunebud Tumbleweeds"; |
920 |
global.soul_mode = "Red"; |
921 |
global.image_alpha_enemy_attacking_immunity = false; |
922 |
} |
923 |
} |
924 |
else |
925 |
{ |
926 |
random_range_value = irandom_range(0, 2); |
927 |
if (random_range_value == 0) |
928 |
{ |
929 |
global.enemy_attack = "Dunebud Chase"; |
930 |
global.soul_mode = "Red"; |
931 |
global.image_alpha_enemy_attacking_immunity = false; |
932 |
} |
933 |
else if (random_range_value == 1) |
934 |
{ |
935 |
global.enemy_attack = "Dunebud Sandcastle"; |
936 |
global.soul_mode = "Red"; |
937 |
global.image_alpha_enemy_attacking_immunity = false; |
938 |
} |
939 |
else if (random_range_value == 2) |
940 |
{ |
941 |
global.enemy_attack = "Dunebud Tumbleweeds"; |
942 |
global.soul_mode = "Red"; |
943 |
global.image_alpha_enemy_attacking_immunity = false; |
944 |
} |
945 |
} |
946 |
} |
947 |
else if (battle_enemy_name == "cactony solo") |
948 |
{ |
949 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
950 |
{ |
951 |
global.enemy_attack = "Cactony Needle Green"; |
952 |
global.soul_mode = "Red"; |
953 |
global.image_alpha_enemy_attacking_immunity = false; |
954 |
} |
955 |
else |
956 |
{ |
957 |
random_range_value = irandom_range(0, 1); |
958 |
if (random_range_value == 0) |
959 |
{ |
960 |
global.enemy_attack = "Cactony Needle Side"; |
961 |
global.soul_mode = "Red"; |
962 |
global.image_alpha_enemy_attacking_immunity = false; |
963 |
} |
964 |
else if (random_range_value == 1) |
965 |
{ |
966 |
global.enemy_attack = "Cactony Needle Top"; |
967 |
global.soul_mode = "Red"; |
968 |
global.image_alpha_enemy_attacking_immunity = false; |
969 |
} |
970 |
} |
971 |
} |
972 |
else if (battle_enemy_name == "slither solo") |
973 |
{ |
974 |
random_range_value = irandom_range(0, 1); |
975 |
if (random_range_value == 0) |
976 |
{ |
977 |
global.enemy_attack = "Slither Pottery"; |
978 |
global.soul_mode = "Red"; |
979 |
global.image_alpha_enemy_attacking_immunity = false; |
980 |
} |
981 |
else if (random_range_value == 1) |
982 |
{ |
983 |
global.enemy_attack = "Slither Snake"; |
984 |
global.soul_mode = "Red"; |
985 |
global.image_alpha_enemy_attacking_immunity = false; |
986 |
} |
987 |
} |
988 |
else if (battle_enemy_name == "cactony slither duo") |
989 |
{ |
990 |
if ((enemy_dead + enemy_spared + enemy_dead_2 + enemy_spared_2) < 1) |
991 |
{ |
992 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
993 |
{ |
994 |
global.enemy_attack = "Cactony Slither Attack 2"; |
995 |
global.soul_mode = "Red"; |
996 |
global.image_alpha_enemy_attacking_immunity = false; |
997 |
} |
998 |
else |
999 |
{ |
1000 |
global.enemy_attack = "Cactony Slither Attack 1"; |
1001 |
global.soul_mode = "Red"; |
1002 |
global.image_alpha_enemy_attacking_immunity = false; |
1003 |
} |
1004 |
} |
1005 |
else if ((enemy_dead_2 + enemy_spared_2) >= 1) |
1006 |
{ |
1007 |
if (global.action_1_selected_count >= 1 && global.last_action_selected == "Action 1 Message 0") |
1008 |
{ |
1009 |
global.enemy_attack = "Cactony Needle Green"; |
1010 |
global.soul_mode = "Red"; |
1011 |
global.image_alpha_enemy_attacking_immunity = false; |
1012 |
} |
1013 |
else |
1014 |
{ |
1015 |
random_range_value = irandom_range(0, 1); |
1016 |
if (random_range_value == 0) |
1017 |
{ |
1018 |
global.enemy_attack = "Cactony Needle Side"; |
1019 |
global.soul_mode = "Red"; |
1020 |
global.image_alpha_enemy_attacking_immunity = false; |
1021 |
} |
1022 |
else if (random_range_value == 1) |
1023 |
{ |
1024 |
global.enemy_attack = "Cactony Needle Top"; |
1025 |
global.soul_mode = "Red"; |
1026 |
global.image_alpha_enemy_attacking_immunity = false; |
1027 |
} |
1028 |
} |
1029 |
} |
1030 |
else if ((enemy_dead + enemy_spared) >= 1) |
1031 |
{ |
1032 |
random_range_value = irandom_range(0, 1); |
1033 |
if (random_range_value == 0) |
1034 |
{ |
1035 |
global.enemy_attack = "Slither Pottery"; |
1036 |
global.soul_mode = "Red"; |
1037 |
global.image_alpha_enemy_attacking_immunity = false; |
1038 |
} |
1039 |
else if (random_range_value == 1) |
1040 |
{ |
1041 |
global.enemy_attack = "Slither Snake"; |
1042 |
global.soul_mode = "Red"; |
1043 |
global.image_alpha_enemy_attacking_immunity = false; |
1044 |
} |
1045 |
} |
1046 |
} |
1047 |
else if (battle_enemy_name == "bowll solo") |
1048 |
{ |
1049 |
random_range_value = irandom_range(0, 2); |
1050 |
if (random_range_value == 0) |
1051 |
{ |
1052 |
global.enemy_attack = "Bowll Liquid"; |
1053 |
global.soul_mode = "Red"; |
1054 |
global.image_alpha_enemy_attacking_immunity = false; |
1055 |
} |
1056 |
else if (random_range_value == 1) |
1057 |
{ |
1058 |
global.enemy_attack = "Bowll Silverware"; |
1059 |
global.soul_mode = "Red"; |
1060 |
global.image_alpha_enemy_attacking_immunity = false; |
1061 |
} |
1062 |
else if (random_range_value == 2) |
1063 |
{ |
1064 |
global.enemy_attack = "Bowll Bull"; |
1065 |
global.soul_mode = "Red"; |
1066 |
global.image_alpha_enemy_attacking_immunity = false; |
1067 |
} |
1068 |
else if (random_range_value == 3) |
1069 |
{ |
1070 |
global.enemy_attack = "Bowll Test Song"; |
1071 |
global.soul_mode = "Yellow Rhythm"; |
1072 |
global.image_alpha_enemy_attacking_immunity = false; |
1073 |
} |
1074 |
} |
1075 |
else if (battle_enemy_name == "el bailador") |
1076 |
{ |
1077 |
global.enemy_attack = "El Bailador Song"; |
1078 |
global.soul_mode = "Yellow Rhythm"; |
1079 |
global.image_alpha_enemy_attacking_immunity = true; |
1080 |
if (global.route == 3) |
1081 |
{ |
1082 |
global.soul_mode = "Red"; |
1083 |
if (global.enemy_sparing) |
1084 |
global.enemy_attack = "Bailador No Attack"; |
1085 |
} |
1086 |
} |
1087 |
else if (battle_enemy_name == "flower girls") |
1088 |
{ |
1089 |
if ((global.dunes_flag[31] == 1 && global.action_2_selected_count > 0) || (global.dunes_flag[31] == 2 && global.action_1_selected_count > 0) || (global.dunes_flag[31] == 3 && global.action_2_selected_count > 0)) |
1090 |
{ |
1091 |
global.enemy_attack = "Falling Flowers"; |
1092 |
global.soul_mode = "Red"; |
1093 |
global.image_alpha_enemy_attacking_immunity = false; |
1094 |
exit; |
1095 |
} |
1096 |
random_range_value = irandom_range(0, 2); |
1097 |
if (random_range_value == 0) |
1098 |
{ |
1099 |
global.enemy_attack = "Colored Flowers"; |
1100 |
global.soul_mode = "Red"; |
1101 |
global.image_alpha_enemy_attacking_immunity = false; |
1102 |
} |
1103 |
else if (random_range_value == 1) |
1104 |
{ |
1105 |
global.enemy_attack = "Growing Flowers"; |
1106 |
global.soul_mode = "Red"; |
1107 |
global.image_alpha_enemy_attacking_immunity = false; |
1108 |
} |
1109 |
else if (random_range_value == 2) |
1110 |
{ |
1111 |
global.enemy_attack = "Spinning Flowers"; |
1112 |
global.soul_mode = "Red"; |
1113 |
global.image_alpha_enemy_attacking_immunity = false; |
1114 |
} |
1115 |
} |
1116 |
else if (battle_enemy_name == "dummy training pacifist") |
1117 |
{ |
1118 |
global.enemy_attack = "Nothing"; |
1119 |
global.soul_mode = "Red"; |
1120 |
global.image_alpha_enemy_attacking_immunity = true; |
1121 |
} |
1122 |
else if (battle_enemy_name == "ceroba genocide") |
1123 |
{ |
1124 |
if (global.current_hp_enemy <= (global.max_hp_enemy * 0.5) && global.battle_phase == 1) |
1125 |
{ |
1126 |
global.enemy_attack = "Ceroba Phase Switcher"; |
1127 |
global.soul_mode = "Red"; |
1128 |
global.image_alpha_enemy_attacking_immunity = false; |
1129 |
exit; |
1130 |
} |
1131 |
if (global.attack_cycle == 0) |
1132 |
{ |
1133 |
global.enemy_attack = "Ceroba Opener"; |
1134 |
global.soul_mode = "Red"; |
1135 |
global.image_alpha_enemy_attacking_immunity = false; |
1136 |
} |
1137 |
else if (global.attack_cycle == 1) |
1138 |
{ |
1139 |
global.enemy_attack = "Ceroba Flower Barrage"; |
1140 |
global.soul_mode = "Red"; |
1141 |
global.image_alpha_enemy_attacking_immunity = false; |
1142 |
} |
1143 |
else if (global.attack_cycle == 2) |
1144 |
{ |
1145 |
global.enemy_attack = "Ceroba Diamond Attack"; |
1146 |
global.soul_mode = "Red"; |
1147 |
global.image_alpha_enemy_attacking_immunity = false; |
1148 |
} |
1149 |
else if (global.attack_cycle == 3) |
1150 |
{ |
1151 |
global.enemy_attack = "Ceroba Flower Spray"; |
1152 |
global.soul_mode = "Red"; |
1153 |
global.image_alpha_enemy_attacking_immunity = false; |
1154 |
} |
1155 |
else if (global.attack_cycle == 4) |
1156 |
{ |
1157 |
global.enemy_attack = "Ceroba Fire Circle"; |
1158 |
global.soul_mode = "Red"; |
1159 |
global.image_alpha_enemy_attacking_immunity = false; |
1160 |
} |
1161 |
else if (global.attack_cycle == 5) |
1162 |
{ |
1163 |
global.enemy_attack = "Ceroba Flower Spiral"; |
1164 |
global.soul_mode = "Red"; |
1165 |
global.image_alpha_enemy_attacking_immunity = false; |
1166 |
} |
1167 |
else if (global.attack_cycle == 6) |
1168 |
{ |
1169 |
global.enemy_attack = "Ceroba Jumping Flowers"; |
1170 |
global.soul_mode = "Red"; |
1171 |
global.image_alpha_enemy_attacking_immunity = true; |
1172 |
} |
1173 |
else if (global.attack_cycle == 7) |
1174 |
{ |
1175 |
global.enemy_attack = "Ceroba Pillars G"; |
1176 |
global.soul_mode = "Red"; |
1177 |
global.image_alpha_enemy_attacking_immunity = false; |
1178 |
} |
1179 |
} |
1180 |
else if (battle_enemy_name == "starlo") |
1181 |
{ |
1182 |
if (global.attack_cycle == -1) |
1183 |
{ |
1184 |
global.enemy_attack = "Starlo Intro"; |
1185 |
global.soul_mode = "Red"; |
1186 |
global.image_alpha_enemy_attacking_immunity = false; |
1187 |
} |
1188 |
else if (global.attack_cycle == 0) |
1189 |
{ |
1190 |
global.enemy_attack = "Starlo Guns Horizontal"; |
1191 |
global.soul_mode = "Red"; |
1192 |
global.image_alpha_enemy_attacking_immunity = false; |
1193 |
} |
1194 |
else if (global.attack_cycle == 1) |
1195 |
{ |
1196 |
global.enemy_attack = "Starlo Bullet Rain"; |
1197 |
global.soul_mode = "Red"; |
1198 |
global.image_alpha_enemy_attacking_immunity = false; |
1199 |
} |
1200 |
else if (global.attack_cycle == 2) |
1201 |
{ |
1202 |
global.enemy_attack = "Starlo Dynamite"; |
1203 |
global.soul_mode = "Red"; |
1204 |
global.image_alpha_enemy_attacking_immunity = false; |
1205 |
} |
1206 |
else if (global.attack_cycle == 3) |
1207 |
{ |
1208 |
global.enemy_attack = "Starlo Horseshoe"; |
1209 |
global.soul_mode = "Red"; |
1210 |
global.image_alpha_enemy_attacking_immunity = false; |
1211 |
} |
1212 |
else if (global.attack_cycle == 4) |
1213 |
{ |
1214 |
global.enemy_attack = "Starlo Guns n Dynamite"; |
1215 |
global.soul_mode = "Red"; |
1216 |
global.image_alpha_enemy_attacking_immunity = false; |
1217 |
} |
1218 |
else if (global.attack_cycle == 5) |
1219 |
{ |
1220 |
global.enemy_attack = "Starlo Bell"; |
1221 |
global.soul_mode = "Red"; |
1222 |
global.image_alpha_enemy_attacking_immunity = false; |
1223 |
} |
1224 |
else if (global.attack_cycle == 6) |
1225 |
{ |
1226 |
global.enemy_attack = "Starlo Bottles"; |
1227 |
global.soul_mode = "Red"; |
1228 |
global.image_alpha_enemy_attacking_immunity = false; |
1229 |
} |
1230 |
else if (global.attack_cycle == 7) |
1231 |
{ |
1232 |
global.enemy_attack = "Starlo Train"; |
1233 |
global.soul_mode = "Red"; |
1234 |
global.image_alpha_enemy_attacking_immunity = false; |
1235 |
} |
1236 |
else if (global.attack_cycle == 8) |
1237 |
{ |
1238 |
global.enemy_attack = "Starlo Take Aim One"; |
1239 |
global.soul_mode = "Red"; |
1240 |
global.image_alpha_enemy_attacking_immunity = false; |
1241 |
} |
1242 |
else if (global.attack_cycle == 9) |
1243 |
{ |
1244 |
global.enemy_attack = "Starlo Take Aim"; |
1245 |
global.soul_mode = "Red"; |
1246 |
global.image_alpha_enemy_attacking_immunity = false; |
1247 |
} |
1248 |
else if (global.attack_cycle == 10) |
1249 |
{ |
1250 |
global.enemy_attack = "Starlo Guns Surround"; |
1251 |
global.soul_mode = "Red"; |
1252 |
global.image_alpha_enemy_attacking_immunity = false; |
1253 |
} |
1254 |
else if (global.attack_cycle == 11) |
1255 |
{ |
1256 |
global.enemy_attack = "Starlo Bell and Guns"; |
1257 |
global.soul_mode = "Red"; |
1258 |
global.image_alpha_enemy_attacking_immunity = false; |
1259 |
} |
1260 |
else if (global.attack_cycle == 12) |
1261 |
{ |
1262 |
global.enemy_attack = "Starlo Take Aim Slow"; |
1263 |
global.soul_mode = "Red"; |
1264 |
global.image_alpha_enemy_attacking_immunity = false; |
1265 |
} |
1266 |
else if (global.attack_cycle == 13) |
1267 |
{ |
1268 |
global.enemy_attack = "Starlo Shooting Dynamite"; |
1269 |
global.soul_mode = "Red"; |
1270 |
global.image_alpha_enemy_attacking_immunity = false; |
1271 |
} |
1272 |
else if (global.attack_cycle == 14) |
1273 |
{ |
1274 |
global.enemy_attack = "Starlo Surround Slow"; |
1275 |
global.soul_mode = "Red"; |
1276 |
global.image_alpha_enemy_attacking_immunity = false; |
1277 |
} |
1278 |
else if (global.attack_cycle == 15) |
1279 |
{ |
1280 |
global.enemy_attack = "Starlo Finale"; |
1281 |
global.soul_mode = "Red"; |
1282 |
global.image_alpha_enemy_attacking_immunity = false; |
1283 |
} |
1284 |
else if (global.attack_cycle == 16) |
1285 |
{ |
1286 |
global.enemy_attack = "Starlo No Attack"; |
1287 |
global.soul_mode = "Red"; |
1288 |
global.image_alpha_enemy_attacking_immunity = false; |
1289 |
} |
1290 |
} |
1291 |
else if (battle_enemy_name == "boulders minifight") |
1292 |
{ |
1293 |
global.enemy_attack = "Falling Boulders"; |
1294 |
global.soul_mode = "Red"; |
1295 |
global.image_alpha_enemy_attacking_immunity = false; |
1296 |
} |
1297 |
else if (battle_enemy_name == "feisty five") |
1298 |
{ |
1299 |
switch (global.attack_cycle) |
1300 |
{ |
1301 |
case 0: |
1302 |
global.enemy_attack = "Ed Smash"; |
1303 |
break; |
1304 |
case 1: |
1305 |
global.enemy_attack = "Moray Balls"; |
1306 |
break; |
1307 |
case 2: |
1308 |
global.enemy_attack = "Ace Dealing"; |
1309 |
break; |
1310 |
case 3: |
1311 |
global.enemy_attack = "Mooch Bag"; |
1312 |
break; |
1313 |
case 4: |
1314 |
global.enemy_attack = "Ed Grab"; |
1315 |
break; |
1316 |
case 5: |
1317 |
global.enemy_attack = "Moray Spin"; |
1318 |
break; |
1319 |
case 6: |
1320 |
global.enemy_attack = "Ace Cards"; |
1321 |
break; |
1322 |
case 7: |
1323 |
global.enemy_attack = "Coin Rain"; |
1324 |
break; |
1325 |
case 8: |
1326 |
global.enemy_attack = "Grab & Moray"; |
1327 |
break; |
1328 |
case 9: |
1329 |
global.enemy_attack = "Coin Rain & Ace Cards"; |
1330 |
break; |
1331 |
case 10: |
1332 |
global.enemy_attack = "Ed Smash"; |
1333 |
break; |
1334 |
} |
1335 |
global.soul_mode = "Red"; |
1336 |
global.image_alpha_enemy_attacking_immunity = false; |
1337 |
} |
1338 |
else if (battle_enemy_name == "steam minifight") |
1339 |
{ |
1340 |
global.enemy_attack = "Steam Puffs"; |
1341 |
global.soul_mode = "Red"; |
1342 |
global.image_alpha_enemy_attacking_immunity = false; |
1343 |
} |
1344 |
else if (battle_enemy_name == "energy balls minifight") |
1345 |
{ |
1346 |
global.enemy_attack = "Energy Balls"; |
1347 |
global.soul_mode = "Red"; |
1348 |
global.image_alpha_enemy_attacking_immunity = false; |
1349 |
} |
1350 |
else if (battle_enemy_name == "jandroid" || (battle_enemy_name == "jandroid goosic duo" && (enemy_dead_2 + enemy_spared_2) >= 1) || (battle_enemy_name == "jandroid duo" && (enemy_dead_2 + enemy_spared_2 + enemy_dead + enemy_spared) >= 1)) |
1351 |
{ |
1352 |
if (global.last_action_selected == "Action 2 Message 0" || global.last_action_selected_2 == "Action 2 Message 0") |
1353 |
{ |
1354 |
global.enemy_attack = "Garbage Cans"; |
1355 |
global.soul_mode = "Red"; |
1356 |
global.image_alpha_enemy_attacking_immunity = false; |
1357 |
} |
1358 |
else |
1359 |
{ |
1360 |
random_range_value = irandom_range(0, 1); |
1361 |
if (random_range_value == 0) |
1362 |
{ |
1363 |
global.enemy_attack = "Spray Bottle"; |
1364 |
global.soul_mode = "Red"; |
1365 |
global.image_alpha_enemy_attacking_immunity = false; |
1366 |
} |
1367 |
else if (random_range_value == 1) |
1368 |
{ |
1369 |
global.enemy_attack = "Slippery Floor"; |
1370 |
global.soul_mode = "Red"; |
1371 |
global.image_alpha_enemy_attacking_immunity = false; |
1372 |
} |
1373 |
} |
1374 |
} |
1375 |
else if (battle_enemy_name == "jandroid duo") |
1376 |
{ |
1377 |
if (global.last_action_selected == "Action 2 Message 0" || global.last_action_selected_2 == "Action 2 Message 0") |
1378 |
{ |
1379 |
global.enemy_attack = "Double Jandroid Gargbage Cans"; |
1380 |
global.soul_mode = "Red"; |
1381 |
global.image_alpha_enemy_attacking_immunity = false; |
1382 |
} |
1383 |
else |
1384 |
{ |
1385 |
random_range_value = irandom_range(0, 0); |
1386 |
if (random_range_value == 0) |
1387 |
{ |
1388 |
global.enemy_attack = "Double Jandroid Slippery Floor"; |
1389 |
global.soul_mode = "Red"; |
1390 |
global.image_alpha_enemy_attacking_immunity = false; |
1391 |
} |
1392 |
} |
1393 |
} |
1394 |
else if (battle_enemy_name == "goosic" || (battle_enemy_name == "jandroid goosic duo" && (enemy_dead + enemy_spared) >= 1)) |
1395 |
{ |
1396 |
random_range_value = irandom_range(0, 2); |
1397 |
if (random_range_value == 0) |
1398 |
{ |
1399 |
global.enemy_attack = "Goosic Speaker"; |
1400 |
global.soul_mode = "Red"; |
1401 |
global.image_alpha_enemy_attacking_immunity = false; |
1402 |
} |
1403 |
else if (random_range_value == 1) |
1404 |
{ |
1405 |
global.enemy_attack = "Goosic Disk"; |
1406 |
global.soul_mode = "Red"; |
1407 |
global.image_alpha_enemy_attacking_immunity = false; |
1408 |
} |
1409 |
else if (random_range_value == 2) |
1410 |
{ |
1411 |
global.enemy_attack = "Goosic EQ Visualizer"; |
1412 |
global.soul_mode = "Red"; |
1413 |
global.image_alpha_enemy_attacking_immunity = false; |
1414 |
} |
1415 |
} |
1416 |
else if (battle_enemy_name == "jandroid goosic duo") |
1417 |
{ |
1418 |
show_debug_message(global.last_action_selected); |
1419 |
if (global.last_action_selected == "Action 2 Message 0") |
1420 |
{ |
1421 |
global.enemy_attack = "Jandroid Goosic Attack 2"; |
1422 |
global.soul_mode = "Red"; |
1423 |
global.image_alpha_enemy_attacking_immunity = false; |
1424 |
} |
1425 |
else |
1426 |
{ |
1427 |
global.enemy_attack = "Jandroid Goosic Attack 1"; |
1428 |
global.soul_mode = "Red"; |
1429 |
global.image_alpha_enemy_attacking_immunity = false; |
1430 |
} |
1431 |
} |
1432 |
else if (battle_enemy_name == "tellyvis") |
1433 |
{ |
1434 |
random_range_value = irandom_range(0, 2); |
1435 |
if (random_range_value == 0) |
1436 |
{ |
1437 |
global.enemy_attack = "Tellyvis Logo"; |
1438 |
global.soul_mode = "Red"; |
1439 |
global.image_alpha_enemy_attacking_immunity = false; |
1440 |
} |
1441 |
else if (random_range_value == 1) |
1442 |
{ |
1443 |
global.enemy_attack = "Tellyvis Remote"; |
1444 |
global.soul_mode = "Red"; |
1445 |
global.image_alpha_enemy_attacking_immunity = false; |
1446 |
} |
1447 |
else if (random_range_value == 2) |
1448 |
{ |
1449 |
global.enemy_attack = "Tellyvis Tape"; |
1450 |
global.soul_mode = "Red"; |
1451 |
global.image_alpha_enemy_attacking_immunity = false; |
1452 |
} |
1453 |
} |
1454 |
else if (battle_enemy_name == "sousborg") |
1455 |
{ |
1456 |
global.soul_mode = "Red"; |
1457 |
global.image_alpha_enemy_attacking_immunity = false; |
1458 |
} |
1459 |
else if (battle_enemy_name == "axis") |
1460 |
{ |
1461 |
turns_passed = global.special_action_count; |
1462 |
if (global.enemy_sparing) |
1463 |
global.enemy_attack = "Guardener No Attack"; |
1464 |
if ((instance_exists(obj_battlebox_controller_axis) && obj_battlebox_controller_axis.axis_trash_meter >= 100) || turns_passed != global.special_action_count_last) |
1465 |
{ |
1466 |
global.enemy_attack = "Super Ball 1"; |
1467 |
global.image_alpha_enemy_attacking_immunity = false; |
1468 |
} |
1469 |
else |
1470 |
{ |
1471 |
switch (global.attack_cycle) |
1472 |
{ |
1473 |
case 0: |
1474 |
global.enemy_attack = "Introductory Attack"; |
1475 |
break; |
1476 |
case 1: |
1477 |
global.enemy_attack = "Energy Balls 1"; |
1478 |
break; |
1479 |
case 2: |
1480 |
global.enemy_attack = "Energy Balls 2"; |
1481 |
break; |
1482 |
case 3: |
1483 |
global.enemy_attack = "Energy Balls Spin 1"; |
1484 |
break; |
1485 |
case 4: |
1486 |
global.enemy_attack = "Hand Laser"; |
1487 |
break; |
1488 |
case 5: |
1489 |
global.enemy_attack = "Color Lasers"; |
1490 |
break; |
1491 |
case 6: |
1492 |
global.enemy_attack = "Color Lasers 2"; |
1493 |
break; |
1494 |
case 7: |
1495 |
global.enemy_attack = "Steam Walls Spin"; |
1496 |
break; |
1497 |
case 8: |
1498 |
global.enemy_attack = "Lobbing Bombs"; |
1499 |
break; |
1500 |
case 9: |
1501 |
global.enemy_attack = "X Colors"; |
1502 |
break; |
1503 |
case 10: |
1504 |
global.enemy_attack = "Lobbing Bombs 2"; |
1505 |
break; |
1506 |
case 11: |
1507 |
global.enemy_attack = "Magnetic Orbs"; |
1508 |
break; |
1509 |
case 12: |
1510 |
global.enemy_attack = "Axis Turrets"; |
1511 |
break; |
1512 |
case 13: |
1513 |
global.enemy_attack = "Axis Turrets 2"; |
1514 |
break; |
1515 |
case 14: |
1516 |
global.enemy_attack = "Laser Grid"; |
1517 |
break; |
1518 |
case 15: |
1519 |
global.enemy_attack = "Pulse Energy"; |
1520 |
break; |
1521 |
case 16: |
1522 |
global.enemy_attack = "Axis Turrets 3"; |
1523 |
break; |
1524 |
} |
1525 |
global.image_alpha_enemy_attacking_immunity = false; |
1526 |
} |
1527 |
global.soul_mode = "Red"; |
1528 |
} |
1529 |
else if (battle_enemy_name == "axis genocide") |
1530 |
{ |
1531 |
if (global.enemy_sparing) |
1532 |
{ |
1533 |
global.enemy_attack = "Guardener No Attack"; |
1534 |
} |
1535 |
else |
1536 |
{ |
1537 |
switch (global.attack_cycle) |
1538 |
{ |
1539 |
case 0: |
1540 |
global.enemy_attack = "Axis Geno At 1"; |
1541 |
break; |
1542 |
case 1: |
1543 |
global.enemy_attack = "Axis Geno At 2"; |
1544 |
break; |
1545 |
case 2: |
1546 |
global.enemy_attack = "Axis Geno At 3"; |
1547 |
break; |
1548 |
case 3: |
1549 |
global.enemy_attack = "Axis Geno At 4"; |
1550 |
break; |
1551 |
case 4: |
1552 |
global.enemy_attack = "Axis Geno At 5"; |
1553 |
break; |
1554 |
case 5: |
1555 |
global.enemy_attack = "Axis Geno At 6"; |
1556 |
break; |
1557 |
case 6: |
1558 |
global.enemy_attack = "Axis Geno At 7"; |
1559 |
break; |
1560 |
case 7: |
1561 |
global.enemy_attack = "Axis Geno At 8"; |
1562 |
break; |
1563 |
case 8: |
1564 |
global.enemy_attack = "Axis Geno At 9"; |
1565 |
break; |
1566 |
case 9: |
1567 |
global.enemy_attack = "Axis Geno At 10"; |
1568 |
break; |
1569 |
} |
1570 |
global.image_alpha_enemy_attacking_immunity = false; |
1571 |
} |
1572 |
global.soul_mode = "Red"; |
1573 |
} |
1574 |
else if (battle_enemy_name == "macro froggit") |
1575 |
{ |
1576 |
switch (global.turns_passed) |
1577 |
{ |
1578 |
case 0: |
1579 |
global.enemy_attack = "Macro Transform"; |
1580 |
break; |
1581 |
case 1: |
1582 |
global.enemy_attack = "Tongue Attack"; |
1583 |
break; |
1584 |
case 2: |
1585 |
global.enemy_attack = "Frogger"; |
1586 |
break; |
1587 |
case 3: |
1588 |
global.enemy_attack = "Flies Bullet Hell"; |
1589 |
break; |
1590 |
case 4: |
1591 |
global.enemy_attack = "Log Frogs"; |
1592 |
break; |
1593 |
case 5: |
1594 |
global.enemy_attack = "Gun Flies"; |
1595 |
break; |
1596 |
case 6: |
1597 |
global.enemy_attack = "Space Frog"; |
1598 |
break; |
1599 |
case 7: |
1600 |
global.enemy_attack = "Big Frogs"; |
1601 |
break; |
1602 |
case 8: |
1603 |
global.enemy_attack = "Frog Choir"; |
1604 |
break; |
1605 |
case 9: |
1606 |
global.enemy_attack = "Sword Frog"; |
1607 |
break; |
1608 |
case 10: |
1609 |
global.enemy_attack = "Mecha Frog"; |
1610 |
break; |
1611 |
} |
1612 |
global.image_alpha_enemy_attacking_immunity = false; |
1613 |
global.soul_mode = "Red"; |
1614 |
} |
1615 |
else if (battle_enemy_name == "guardener") |
1616 |
{ |
1617 |
if (global.turns_passed > 9 && global.enemy_mode == 0) |
1618 |
global.turns_passed = 9; |
1619 |
switch (global.turns_passed) |
1620 |
{ |
1621 |
case 0: |
1622 |
global.enemy_attack = "Guardener Attack 1"; |
1623 |
break; |
1624 |
case 1: |
1625 |
global.enemy_attack = "Guardener Attack 2"; |
1626 |
break; |
1627 |
case 2: |
1628 |
global.enemy_attack = "Guardener Attack 3"; |
1629 |
break; |
1630 |
case 3: |
1631 |
global.enemy_attack = "Guardener Attack 4"; |
1632 |
break; |
1633 |
case 4: |
1634 |
global.enemy_attack = "Guardener Attack 5"; |
1635 |
break; |
1636 |
case 5: |
1637 |
global.enemy_attack = "Guardener Attack 7"; |
1638 |
break; |
1639 |
case 6: |
1640 |
global.enemy_attack = "Guardener Attack 8"; |
1641 |
break; |
1642 |
case 7: |
1643 |
global.enemy_attack = "Guardener Attack 6"; |
1644 |
break; |
1645 |
case 8: |
1646 |
global.enemy_attack = "Guardener Attack 9"; |
1647 |
break; |
1648 |
case 9: |
1649 |
global.enemy_attack = "Guardener Attack " + string(irandom_range(1, 9)); |
1650 |
break; |
1651 |
case 10: |
1652 |
global.enemy_attack = "Guardener Attack 10"; |
1653 |
break; |
1654 |
case 11: |
1655 |
global.enemy_attack = "Guardener Attack " + string(choose(irandom_range(1, 5), irandom_range(7, 8))); |
1656 |
break; |
1657 |
case 12: |
1658 |
global.enemy_attack = "Guardener Attack 12"; |
1659 |
break; |
1660 |
case 13: |
1661 |
global.enemy_attack = "Guardener Attack 11"; |
1662 |
break; |
1663 |
case 14: |
1664 |
case 15: |
1665 |
case 16: |
1666 |
global.enemy_attack = "Guardener Attack " + string(choose(irandom_range(1, 5), irandom_range(7, 8))); |
1667 |
break; |
1668 |
} |
1669 |
if (global.enemy_sparing) |
1670 |
global.enemy_attack = "Guardener No Attack"; |
1671 |
global.soul_mode = "Red"; |
1672 |
global.image_alpha_enemy_attacking_immunity = false; |
1673 |
} |
1674 |
else if (battle_enemy_name == "flowey") |
1675 |
{ |
1676 |
switch (global.turns_passed) |
1677 |
{ |
1678 |
case 0: |
1679 |
global.enemy_attack = "Flowey Opener"; |
1680 |
break; |
1681 |
} |
1682 |
global.soul_mode = "Red"; |
1683 |
global.image_alpha_enemy_attacking_immunity = false; |
1684 |
} |
1685 |
else if (battle_enemy_name == "ceroba") |
1686 |
{ |
1687 |
if (instance_exists(obj_ceroba_phase_2_shield)) |
1688 |
{ |
1689 |
if (obj_ceroba_phase_2_shield.scene >= 9) |
1690 |
{ |
1691 |
global.enemy_attack = "Ceroba Shield Defense"; |
1692 |
global.soul_mode = "Red"; |
1693 |
global.image_alpha_enemy_attacking_immunity = false; |
1694 |
exit; |
1695 |
} |
1696 |
} |
1697 |
switch (global.attack_cycle) |
1698 |
{ |
1699 |
case 0: |
1700 |
global.enemy_attack = "Ceroba Bullets"; |
1701 |
break; |
1702 |
case 1: |
1703 |
global.enemy_attack = "Ceroba Shotgun Pacifist"; |
1704 |
break; |
1705 |
case 2: |
1706 |
global.enemy_attack = "Ceroba Leaves"; |
1707 |
break; |
1708 |
case 3: |
1709 |
global.enemy_attack = "Ceroba Diamond Pacifist"; |
1710 |
break; |
1711 |
case 4: |
1712 |
global.enemy_attack = "Ceroba Flower Circle Pacifist"; |
1713 |
break; |
1714 |
case 5: |
1715 |
global.enemy_attack = "Ceroba Bells"; |
1716 |
break; |
1717 |
case 6: |
1718 |
global.enemy_attack = "Ceroba Black Hole"; |
1719 |
break; |
1720 |
case 7: |
1721 |
global.enemy_attack = "Ceroba Pillars"; |
1722 |
break; |
1723 |
case 8: |
1724 |
global.enemy_attack = "Ceroba Staff"; |
1725 |
break; |
1726 |
case 9: |
1727 |
global.enemy_attack = "Ceroba Rotating Bullets"; |
1728 |
break; |
1729 |
case 10: |
1730 |
global.enemy_attack = "Ceroba Transform 1"; |
1731 |
break; |
1732 |
case 11: |
1733 |
global.enemy_attack = "Ceroba Phase 2 P1 Lanterns"; |
1734 |
break; |
1735 |
case 12: |
1736 |
global.enemy_attack = "Ceroba Phase 2 P1 Spawner Mask"; |
1737 |
break; |
1738 |
case 13: |
1739 |
global.enemy_attack = "Ceroba Phase 2 P1 Circling Lanterns"; |
1740 |
break; |
1741 |
case 14: |
1742 |
global.enemy_attack = "Ceroba Phase 2 P1 Falling Bells"; |
1743 |
break; |
1744 |
case 15: |
1745 |
global.attack_cycle = 16; |
1746 |
case 16: |
1747 |
global.enemy_attack = "Ceroba Phase 2 P1 Obstacles"; |
1748 |
break; |
1749 |
case 17: |
1750 |
global.enemy_attack = "Ceroba Phase 2 P1 Ribbon Attack"; |
1751 |
break; |
1752 |
case 18: |
1753 |
global.enemy_attack = "Ceroba Phase 2 Spawner"; |
1754 |
if (global.hotland_flag[2] == 3) |
1755 |
global.enemy_attack = "Ceroba Phase 2 Spawner 2"; |
1756 |
break; |
1757 |
case 19: |
1758 |
global.enemy_attack = "Ceroba Special Attack"; |
1759 |
break; |
1760 |
} |
1761 |
if (global.enemy_sparing) |
1762 |
global.enemy_attack = "Guardener No Attack"; |
1763 |
global.soul_mode = "Red"; |
1764 |
global.image_alpha_enemy_attacking_immunity = false; |
1765 |
} |
1766 |
else if (battle_enemy_name == "martlet genocide final") |
1767 |
{ |
1768 |
switch (global.attack_cycle) |
1769 |
{ |
1770 |
case 0: |
1771 |
if (global.hotland_flag[9] < 2) |
1772 |
global.enemy_attack = "Martlet Final Opener"; |
1773 |
else |
1774 |
global.enemy_attack = "Martlet Final 2 Opener"; |
1775 |
break; |
1776 |
case 1: |
1777 |
global.enemy_attack = "Splitting Feathers"; |
1778 |
break; |
1779 |
case 2: |
1780 |
global.enemy_attack = "Talon Scratch"; |
1781 |
break; |
1782 |
case 3: |
1783 |
global.enemy_attack = "Martlet Wings"; |
1784 |
break; |
1785 |
case 4: |
1786 |
global.enemy_attack = "Splitting Feathers + Talon Scratch"; |
1787 |
break; |
1788 |
case 5: |
1789 |
global.enemy_attack = "Splitting Feathers + Martlet Wings"; |
1790 |
break; |
1791 |
case 6: |
1792 |
global.enemy_attack = "Talon Scratch + Martlet Wings"; |
1793 |
break; |
1794 |
case 7: |
1795 |
global.enemy_attack = "Martlet Feather Circle Final"; |
1796 |
break; |
1797 |
case 8: |
1798 |
global.enemy_attack = "Circular Scratch"; |
1799 |
break; |
1800 |
case 9: |
1801 |
global.enemy_attack = "Falling Meteors"; |
1802 |
break; |
1803 |
case 10: |
1804 |
global.enemy_attack = "Feathers Meteors"; |
1805 |
break; |
1806 |
case 11: |
1807 |
global.enemy_attack = "Splitting Feathers + Talon Scratch 2"; |
1808 |
break; |
1809 |
case 20: |
1810 |
global.enemy_attack = "Martlet Talon Walls"; |
1811 |
break; |
1812 |
case 21: |
1813 |
global.enemy_attack = "Wing Gust Final"; |
1814 |
break; |
1815 |
case 30: |
1816 |
global.enemy_attack = "Martlet Blocks"; |
1817 |
break; |
1818 |
case 31: |
1819 |
global.enemy_attack = "Martlet Gauntlet 1"; |
1820 |
break; |
1821 |
case 32: |
1822 |
global.enemy_attack = "Martlet Blocks 2"; |
1823 |
break; |
1824 |
case 33: |
1825 |
global.enemy_attack = "Martlet Gauntlet 2"; |
1826 |
break; |
1827 |
case 40: |
1828 |
global.enemy_attack = "Martlet Phase 2 Blocks"; |
1829 |
break; |
1830 |
case 41: |
1831 |
global.enemy_attack = "Martlet Phase 2 Blocks 2"; |
1832 |
break; |
1833 |
case 42: |
1834 |
global.enemy_attack = "Martlet Phase 2 Blocks 3"; |
1835 |
break; |
1836 |
case 43: |
1837 |
global.enemy_attack = "Martlet Phase 2 Blocks 4"; |
1838 |
break; |
1839 |
} |
1840 |
global.soul_mode = "Red"; |
1841 |
global.image_alpha_enemy_attacking_immunity = false; |
1842 |
} |
1843 |
} |