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function scr_determine_save_areascr_determine_save_areafunction scr_determine_save_area() //gml_Script_scr_determine_save_area
{
var current_room = room_get_name(room)
switch current_room
{
case "rm_darkruins_03":
current_save_number = 1
global.saveroom = "Dark Ruins - Entrance"
break
case "rm_darkruins_08":
current_save_number = 2
global.saveroom = "Dark Ruins - Atrium"
break
case "rm_darkruins_10":
current_save_number = 3
global.saveroom = "Dark Ruins - Cliff"
break
case "rm_darkruins_12":
current_save_number = 4
global.saveroom = "Dark Ruins - Puzzle"
break
case "rm_darkruins_16":
current_save_number = 5
global.saveroom = "Dark Ruins - Hall"
break
case "rm_snowdin_03_yellow":
current_save_number = 1
global.saveroom = "Snowdin - Delta Rock"
break
case "rm_snowdin_08_yellow":
current_save_number = 2
global.saveroom = "Snowdin - Ruined Shack"
break
case "rm_snowdin_12_yellow":
current_save_number = 3
global.saveroom = "Snowdin - Pathway"
break
case "rm_snowdin_14_yellow":
current_save_number = 4
global.saveroom = "Snowdin - Resort"
break
case "rm_snowdin_20_yellow":
current_save_number = 5
global.saveroom = "Snowdin - Corridor"
break
case "rm_dunes_02":
current_save_number = 1
global.saveroom = "Dunes - Cave"
break
case "rm_dunes_08":
current_save_number = 2
global.saveroom = "Dunes - Tree"
break
case "rm_dunes_14":
current_save_number = 3
global.saveroom = "Mines - Elevator"
break
case "rm_dunes_20":
current_save_number = 4
global.saveroom = "Mines - Minecart"
break
case "rm_dunes_25":
current_save_number = 5
global.saveroom = "Dunes - Mountaintop"
break
case "rm_dunes_28":
current_save_number = 6
global.saveroom = "Dunes - Playground"
break
case "rm_dunes_34":
current_save_number = 7
global.saveroom = "Dunes - Well"
break
case "rm_dunes_37":
current_save_number = 8
global.saveroom = "Wild East - Town"
break
case "rm_dunes_39":
current_save_number = 9
global.saveroom = "Wild East - Outskirts"
break
case "rm_dunes_41":
current_save_number = 10
global.saveroom = "Wild East - Sunnyside"
break
case "rm_steamworks_05":
current_save_number = 11
global.saveroom = "Steamw. - Generator"
break
case "rm_steamworks_09":
current_save_number = 12
global.saveroom = "Steamw. - Raised Path"
break
case "rm_steamworks_15":
current_save_number = 13
global.saveroom = "Steamw. - Lake"
break
case "rm_steamworks_19":
current_save_number = 14
global.saveroom = "Steamw. - Offices"
break
... () //gml_Script_scr_determine_save_area |
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{ |
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var current_room = room_get_name(room) |
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switch current_room |
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{ |
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case "rm_darkruins_03": |
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current_save_number = 1 |
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global.saveroom = "Dark Ruins - Entrance" |
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break |
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case "rm_darkruins_08": |
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current_save_number = 2 |
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global.saveroom = "Dark Ruins - Atrium" |
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break |
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case "rm_darkruins_10": |
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current_save_number = 3 |
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global.saveroom = "Dark Ruins - Cliff" |
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break |
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case "rm_darkruins_12": |
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current_save_number = 4 |
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global.saveroom = "Dark Ruins - Puzzle" |
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break |
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case "rm_darkruins_16": |
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current_save_number = 5 |
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global.saveroom = "Dark Ruins - Hall" |
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break |
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case "rm_snowdin_03_yellow": |
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current_save_number = 1 |
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global.saveroom = "Snowdin - Delta Rock" |
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break |
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case "rm_snowdin_08_yellow": |
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current_save_number = 2 |
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global.saveroom = "Snowdin - Ruined Shack" |
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break |
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case "rm_snowdin_12_yellow": |
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current_save_number = 3 |
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global.saveroom = "Snowdin - Pathway" |
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break |
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case "rm_snowdin_14_yellow": |
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current_save_number = 4 |
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global.saveroom = "Snowdin - Resort" |
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break |
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case "rm_snowdin_20_yellow": |
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current_save_number = 5 |
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global.saveroom = "Snowdin - Corridor" |
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break |
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case "rm_dunes_02": |
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current_save_number = 1 |
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global.saveroom = "Dunes - Cave" |
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break |
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case "rm_dunes_08": |
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current_save_number = 2 |
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global.saveroom = "Dunes - Tree" |
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break |
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case "rm_dunes_14": |
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current_save_number = 3 |
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global.saveroom = "Mines - Elevator" |
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break |
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case "rm_dunes_20": |
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current_save_number = 4 |
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global.saveroom = "Mines - Minecart" |
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break |
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case "rm_dunes_25": |
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current_save_number = 5 |
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global.saveroom = "Dunes - Mountaintop" |
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break |
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case "rm_dunes_28": |
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current_save_number = 6 |
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global.saveroom = "Dunes - Playground" |
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break |
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case "rm_dunes_34": |
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current_save_number = 7 |
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global.saveroom = "Dunes - Well" |
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break |
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case "rm_dunes_37": |
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current_save_number = 8 |
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global.saveroom = "Wild East - Town" |
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break |
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case "rm_dunes_39": |
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current_save_number = 9 |
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global.saveroom = "Wild East - Outskirts" |
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break |
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case "rm_dunes_41": |
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current_save_number = 10 |
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global.saveroom = "Wild East - Sunnyside" |
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break |
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case "rm_steamworks_05": |
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current_save_number = 11 |
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global.saveroom = "Steamw. - Generator" |
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break |
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case "rm_steamworks_09": |
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current_save_number = 12 |
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global.saveroom = "Steamw. - Raised Path" |
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break |
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case "rm_steamworks_15": |
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current_save_number = 13 |
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global.saveroom = "Steamw. - Lake" |
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break |
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case "rm_steamworks_19": |
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current_save_number = 14 |
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global.saveroom = "Steamw. - Offices" |
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break |
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case "rm_steamworks_macro_froggit_room": |
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current_save_number = 14 |
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global.saveroom = "Steamw. - ???" |
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break |
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case "rm_steamworks_23": |
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current_save_number = 15 |
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global.saveroom = "Steamw. - Commons" |
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break |
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case "rm_steamworks_29": |
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current_save_number = 16 |
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global.saveroom = "Greenhouse" |
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break |
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case "rm_steamworks_30": |
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current_save_number = 17 |
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global.saveroom = "Steamw. - Crossroads" |
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break |
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case "rm_steamworks_chem_03": |
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current_save_number = 18 |
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global.saveroom = "Steamw. - Laboratory" |
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break |
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case "rm_steamworks_chem_06": |
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current_save_number = 19 |
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global.saveroom = "Steamw. - Botany Hall" |
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break |
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case "rm_steamworks_factory_01": |
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current_save_number = 20 |
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global.saveroom = "Factory - Lobby" |
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break |
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case "rm_steamworks_factory_04": |
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current_save_number = 21 |
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global.saveroom = "Factory - Offices" |
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break |
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case "rm_steamworks_34": |
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current_save_number = 22 |
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global.saveroom = "The Furnace" |
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break |
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case "rm_steamworks_36": |
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current_save_number = 23 |
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global.saveroom = "A Road Ahead" |
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break |
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case "rm_mansion_entrance": |
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current_save_number = 24 |
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global.saveroom = "Estate" |
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break |
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case "rm_hotland_complex_1": |
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current_save_number = 25 |
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global.saveroom = "Apt. Complex" |
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break |
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case "rm_newhome_02": |
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current_save_number = 26 |
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global.saveroom = "New Home" |
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break |
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case "rm_newhome_03": |
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current_save_number = 27 |
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global.saveroom = "New Home" |
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break |
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} |
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|
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} |