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function scr_dialogue_battle_action_selected_action_1_martlet_pacifistscr_dialogue_battle_action_selected_action_1_martlet_pacifistfunction scr_dialogue_battle_action_selected_action_1_martlet_pacifist() //gml_Script_scr_dialogue_battle_action_selected_action_1_martlet_pacifist
{
var action_1_selected_count = global.action_1_selected_count
if (action_1_selected_count >= 2)
{
message[0] = "* You tap your foot on the ground.#* Martlet tries talking even# faster."
global.last_action_selected = "Action 1 Message 2"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else if (action_1_selected_count >= 1)
{
message[0] = "* You fake a yawn.#* Martlet starts talking faster# still."
global.last_action_selected = "Action 1 Message 1"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else
{
message[0] = "* You tap your wrist impatiently.#* Martlet looks apologetic and# tries to talk a little faster."
global.last_action_selected = "Action 1 Message 0"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
} () //gml_Script_scr_dialogue_battle_action_selected_action_1_martlet_pacifist |
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{ |
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var action_1_selected_count = global.action_1_selected_count |
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if (action_1_selected_count >= 2) |
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{ |
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message[0] = "* You tap your foot on the ground.#* Martlet tries talking even# faster." |
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global.last_action_selected = "Action 1 Message 2" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else if (action_1_selected_count >= 1) |
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{ |
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message[0] = "* You fake a yawn.#* Martlet starts talking faster# still." |
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global.last_action_selected = "Action 1 Message 1" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else |
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{ |
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message[0] = "* You tap your wrist impatiently.#* Martlet looks apologetic and# tries to talk a little faster." |
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global.last_action_selected = "Action 1 Message 0" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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} |