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gml_GlobalScript_scr_dialogue_battle_action_selected_action_1_tellyvis_a

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function scr_dialogue_battle_action_selected_action_1_tellyvis_a
scr_dialogue_battle_action_selected_action_1_tellyvis_a

function scr_dialogue_battle_action_selected_action_1_tellyvis_a() //gml_Script_scr_dialogue_battle_action_selected_action_1_tellyvis_a { var action_1_selected_count = global.action_1_selected_count if (global.enemy_low_hp == true) { message[0] = "* Nothing on." global.last_action_selected = "Action 1 Low HP" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } else if (global.action_3_selected_count == 0) { message[0] = "* While this IS your favorite# channel, Telly-Vis don't look# amused." global.last_action_selected = "Action 1 Message 0" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } else { message[0] = "* Telly finds a show she thinks# you'll love." global.last_action_selected = "Action 1 Message 1" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Nothing" } }
() //gml_Script_scr_dialogue_battle_action_selected_action_1_tellyvis_a
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{
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    var action_1_selected_count = global.action_1_selected_count
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    if (global.enemy_low_hp == true)
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    {
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        message[0] = "* Nothing on."
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        global.last_action_selected = "Action 1 Low HP"
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        global.last_action_selected_2 = "Nothing"
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        global.last_action_selected_3 = "Nothing"
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    }
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    else if (global.action_3_selected_count == 0)
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    {
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        message[0] = "* While this IS your favorite#  channel, Telly-Vis don't look#  amused."
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        global.last_action_selected = "Action 1 Message 0"
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        global.last_action_selected_2 = "Nothing"
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        global.last_action_selected_3 = "Nothing"
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    }
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    else
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    {
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        message[0] = "* Telly finds a show she thinks#  you'll love."
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        global.last_action_selected = "Action 1 Message 1"
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        global.last_action_selected_2 = "Nothing"
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        global.last_action_selected_3 = "Nothing"
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    }
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}