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function scr_dialogue_battle_action_selected_action_1_tellyvis_ascr_dialogue_battle_action_selected_action_1_tellyvis_afunction scr_dialogue_battle_action_selected_action_1_tellyvis_a() //gml_Script_scr_dialogue_battle_action_selected_action_1_tellyvis_a
{
var action_1_selected_count = global.action_1_selected_count
if (global.enemy_low_hp == true)
{
message[0] = "* Nothing on."
global.last_action_selected = "Action 1 Low HP"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else if (global.action_3_selected_count == 0)
{
message[0] = "* While this IS your favorite# channel, Telly-Vis don't look# amused."
global.last_action_selected = "Action 1 Message 0"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else
{
message[0] = "* Telly finds a show she thinks# you'll love."
global.last_action_selected = "Action 1 Message 1"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
} () //gml_Script_scr_dialogue_battle_action_selected_action_1_tellyvis_a |
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{ |
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var action_1_selected_count = global.action_1_selected_count |
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if (global.enemy_low_hp == true) |
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{ |
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message[0] = "* Nothing on." |
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global.last_action_selected = "Action 1 Low HP" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else if (global.action_3_selected_count == 0) |
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{ |
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message[0] = "* While this IS your favorite# channel, Telly-Vis don't look# amused." |
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global.last_action_selected = "Action 1 Message 0" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else |
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{ |
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message[0] = "* Telly finds a show she thinks# you'll love." |
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global.last_action_selected = "Action 1 Message 1" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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} |