1 |
function scr_dialogue_battle_action_selected_action_3_feisty_fourscr_dialogue_battle_action_selected_action_3_feisty_fourfunction scr_dialogue_battle_action_selected_action_3_feisty_four() //gml_Script_scr_dialogue_battle_action_selected_action_3_feisty_four
{
message[0] = "* You smirk at the four's antics.#* They're trying."
var act_number = global.act_number
switch act_number
{
case 1:
global.last_action_selected = "Action 1 Message 0"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
break
case 2:
global.last_action_selected = "Nothing"
global.last_action_selected_2 = "Action 1 Message 0"
global.last_action_selected_3 = "Nothing"
break
default:
}
} () //gml_Script_scr_dialogue_battle_action_selected_action_3_feisty_four |
2 |
{ |
3 |
message[0] = "* You smirk at the four's antics.#* They're trying." |
4 |
var act_number = global.act_number |
5 |
switch act_number |
6 |
{ |
7 |
case 1: |
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global.last_action_selected = "Action 1 Message 0" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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break |
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case 2: |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_2 = "Action 1 Message 0" |
15 |
global.last_action_selected_3 = "Nothing" |
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break |
17 |
default: |
18 |
|
19 |
} |
20 |
|
21 |
} |