1 | function scr_dialogue_battle_action_selected_action_3_starlo |
2 | { |
3 | if (global.attack_cycle < 10) |
4 | message[0] = "* You chomp and pull at the# lasso but it only gets tighter." |
5 | else |
6 | message[0] = "* You take a deep breath to# prepare for the next attack." |
7 | global.last_action_selected = "Action 1 Message 0" |
8 | global.last_action_selected_2 = "Nothing" |
9 | global.last_action_selected_3 = "Nothing" |
10 | } |