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gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_starlo

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function scr_dialogue_battle_action_selected_action_3_starlo
scr_dialogue_battle_action_selected_action_3_starlo

function scr_dialogue_battle_action_selected_action_3_starlo() { if (global.attack_cycle < 10) message[0] = "* You chomp and pull at the# lasso but it only gets tighter."; else message[0] = "* You take a deep breath to# prepare for the next attack."; global.last_action_selected = "Action 1 Message 0"; global.last_action_selected_2 = "Nothing"; global.last_action_selected_3 = "Nothing"; }
()
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{
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    if (global.attack_cycle < 10)
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        message[0] = "* You chomp and pull at the#  lasso but it only gets tighter.";
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    else
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        message[0] = "* You take a deep breath to#  prepare for the next attack.";
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    global.last_action_selected = "Action 1 Message 0";
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    global.last_action_selected_2 = "Nothing";
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    global.last_action_selected_3 = "Nothing";
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}