| 1 | function scr_dialogue_battle_action_selected_action_3_starlo |
| 2 | { |
| 3 | if (global.attack_cycle < 10) |
| 4 | message[0] = "* You chomp and pull at the# lasso but it only gets tighter."; |
| 5 | else |
| 6 | message[0] = "* You take a deep breath to# prepare for the next attack."; |
| 7 | global.last_action_selected = "Action 1 Message 0"; |
| 8 | global.last_action_selected_2 = "Nothing"; |
| 9 | global.last_action_selected_3 = "Nothing"; |
| 10 | } |