function scr_enable_battle_box_surfacescr_enable_battle_box_surfacefunction scr_enable_battle_box_surface() //gml_Script_scr_enable_battle_box_surface { if (!instance_exists(obj_surface_drawer)) instance_create_depth(0, 0, -999, obj_surface_drawer) }() //gml_Script_scr_enable_battle_box_surface
{
if (!instance_exists(obj_surface_drawer))
instance_create_depth(0, 0, -999, obj_surface_drawer)
}