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gml_GlobalScript_scr_enemy_timer_attacks_boulders

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function scr_enemy_timer_attacks_boulders
scr_enemy_timer_attacks_boulders

function scr_enemy_timer_attacks_boulders() //gml_Script_scr_enemy_timer_attacks_boulders { var enemy_attack = global.enemy_attack if (enemy_attack == "Falling Boulders" && (!instance_exists(obj_battle_enemy_attack_falling_boulders_creator))) instance_create(0, 0, obj_battle_enemy_attack_falling_boulders_creator) }
() //gml_Script_scr_enemy_timer_attacks_boulders
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{
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    var enemy_attack = global.enemy_attack
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    if (enemy_attack == "Falling Boulders" && (!instance_exists(obj_battle_enemy_attack_falling_boulders_creator)))
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        instance_create(0, 0, obj_battle_enemy_attack_falling_boulders_creator)
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}