| 1 |
function scr_enemy_timer_attacks_martlet_pacifistscr_enemy_timer_attacks_martlet_pacifistfunction scr_enemy_timer_attacks_martlet_pacifist()
{
var enemy_attack = global.enemy_attack;
if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale")
{
if (!instance_exists(obj_attack_cycler_martlet))
instance_create(0, 0, obj_attack_cycler_martlet);
}
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent))
{
if (enemy_attack == "Martlet Feather Fall" && !instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker);
}
else if (enemy_attack == "Martlet Feather Flow" && !instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker);
}
else if (enemy_attack == "Martlet Package" && !instance_exists(obj_battle_enemy_attack_martlet_package_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker);
}
else if (enemy_attack == "Martlet Feather Circle" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker);
}
else if (enemy_attack == "Martlet Feather Spiral" && !instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker);
}
else if (enemy_attack == "Martlet Wing Gust" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body))
{
instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body);
}
else if (enemy_attack == "Martlet Catapult")
{
}
else if (enemy_attack == "Martlet Tornado" && !instance_exists(obj_battle_enemy_attack_martlet_tornado_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker);
}
else if (enemy_attack == "Martlet Feather Finale" && !instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker);
}
}
}
} () |
| 2 |
{ |
| 3 |
var enemy_attack = global.enemy_attack; |
| 4 |
if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale") |
| 5 |
{ |
| 6 |
if (!instance_exists(obj_attack_cycler_martlet)) |
| 7 |
instance_create(0, 0, obj_attack_cycler_martlet); |
| 8 |
} |
| 9 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
| 10 |
{ |
| 11 |
if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent)) |
| 12 |
{ |
| 13 |
if (enemy_attack == "Martlet Feather Fall" && !instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker)) |
| 14 |
{ |
| 15 |
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker); |
| 16 |
} |
| 17 |
else if (enemy_attack == "Martlet Feather Flow" && !instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker)) |
| 18 |
{ |
| 19 |
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker); |
| 20 |
} |
| 21 |
else if (enemy_attack == "Martlet Package" && !instance_exists(obj_battle_enemy_attack_martlet_package_checker)) |
| 22 |
{ |
| 23 |
instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker); |
| 24 |
} |
| 25 |
else if (enemy_attack == "Martlet Feather Circle" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker)) |
| 26 |
{ |
| 27 |
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker); |
| 28 |
} |
| 29 |
else if (enemy_attack == "Martlet Feather Spiral" && !instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker)) |
| 30 |
{ |
| 31 |
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker); |
| 32 |
} |
| 33 |
else if (enemy_attack == "Martlet Wing Gust" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body)) |
| 34 |
{ |
| 35 |
instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body); |
| 36 |
} |
| 37 |
else if (enemy_attack == "Martlet Catapult") |
| 38 |
{ |
| 39 |
} |
| 40 |
else if (enemy_attack == "Martlet Tornado" && !instance_exists(obj_battle_enemy_attack_martlet_tornado_checker)) |
| 41 |
{ |
| 42 |
instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker); |
| 43 |
} |
| 44 |
else if (enemy_attack == "Martlet Feather Finale" && !instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker)) |
| 45 |
{ |
| 46 |
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker); |
| 47 |
} |
| 48 |
} |
| 49 |
} |
| 50 |
} |