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gml_GlobalScript_scr_enemy_timer_attacks_martlet_pacifist

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function scr_enemy_timer_attacks_martlet_pacifist
scr_enemy_timer_attacks_martlet_pacifist

function scr_enemy_timer_attacks_martlet_pacifist() //gml_Script_scr_enemy_timer_attacks_martlet_pacifist { var enemy_attack = global.enemy_attack if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale") { if (!instance_exists(obj_attack_cycler_martlet)) instance_create(0, 0, obj_attack_cycler_martlet) } if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) { if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent)) { if (enemy_attack == "Martlet Feather Fall" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker) else if (enemy_attack == "Martlet Feather Flow" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker) else if (enemy_attack == "Martlet Package" && (!instance_exists(obj_battle_enemy_attack_martlet_package_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker) else if (enemy_attack == "Martlet Feather Circle" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker) else if (enemy_attack == "Martlet Feather Spiral" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker) else if (enemy_attack == "Martlet Wing Gust" && (!instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body))) instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body) else if (enemy_attack == "Martlet Catapult") { } else if (enemy_attack == "Martlet Tornado" && (!instance_exists(obj_battle_enemy_attack_martlet_tornado_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker) else if (enemy_attack == "Martlet Feather Finale" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker))) instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker) } } }
() //gml_Script_scr_enemy_timer_attacks_martlet_pacifist
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{
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    var enemy_attack = global.enemy_attack
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    if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale")
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    {
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        if (!instance_exists(obj_attack_cycler_martlet))
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            instance_create(0, 0, obj_attack_cycler_martlet)
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    }
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent))
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        {
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            if (enemy_attack == "Martlet Feather Fall" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker)))
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                instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker)
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            else if (enemy_attack == "Martlet Feather Flow" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker)))
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                instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker)
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            else if (enemy_attack == "Martlet Package" && (!instance_exists(obj_battle_enemy_attack_martlet_package_checker)))
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                instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker)
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            else if (enemy_attack == "Martlet Feather Circle" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker)))
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                instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker)
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            else if (enemy_attack == "Martlet Feather Spiral" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker)))
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                instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker)
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            else if (enemy_attack == "Martlet Wing Gust" && (!instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body)))
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                instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body)
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            else if (enemy_attack == "Martlet Catapult")
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            {
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            }
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            else if (enemy_attack == "Martlet Tornado" && (!instance_exists(obj_battle_enemy_attack_martlet_tornado_checker)))
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                instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker)
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            else if (enemy_attack == "Martlet Feather Finale" && (!instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker)))
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                instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker)
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        }
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    }
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}