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function scr_enemy_timer_attacks_martlet_pacifistscr_enemy_timer_attacks_martlet_pacifistfunction scr_enemy_timer_attacks_martlet_pacifist()
{
var enemy_attack = global.enemy_attack;
if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale")
{
if (!instance_exists(obj_attack_cycler_martlet))
instance_create(0, 0, obj_attack_cycler_martlet);
}
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent))
{
if (enemy_attack == "Martlet Feather Fall" && !instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker);
}
else if (enemy_attack == "Martlet Feather Flow" && !instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker);
}
else if (enemy_attack == "Martlet Package" && !instance_exists(obj_battle_enemy_attack_martlet_package_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker);
}
else if (enemy_attack == "Martlet Feather Circle" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker);
}
else if (enemy_attack == "Martlet Feather Spiral" && !instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker);
}
else if (enemy_attack == "Martlet Wing Gust" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body))
{
instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body);
}
else if (enemy_attack == "Martlet Catapult")
{
}
else if (enemy_attack == "Martlet Tornado" && !instance_exists(obj_battle_enemy_attack_martlet_tornado_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker);
}
else if (enemy_attack == "Martlet Feather Finale" && !instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker);
}
}
}
} () |
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{ |
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var enemy_attack = global.enemy_attack; |
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if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale") |
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{ |
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if (!instance_exists(obj_attack_cycler_martlet)) |
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instance_create(0, 0, obj_attack_cycler_martlet); |
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} |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent)) |
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{ |
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if (enemy_attack == "Martlet Feather Fall" && !instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker); |
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} |
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else if (enemy_attack == "Martlet Feather Flow" && !instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker); |
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} |
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else if (enemy_attack == "Martlet Package" && !instance_exists(obj_battle_enemy_attack_martlet_package_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker); |
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} |
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else if (enemy_attack == "Martlet Feather Circle" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker); |
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} |
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else if (enemy_attack == "Martlet Feather Spiral" && !instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker); |
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} |
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else if (enemy_attack == "Martlet Wing Gust" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body)) |
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{ |
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instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body); |
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} |
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else if (enemy_attack == "Martlet Catapult") |
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{ |
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} |
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else if (enemy_attack == "Martlet Tornado" && !instance_exists(obj_battle_enemy_attack_martlet_tornado_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker); |
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} |
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else if (enemy_attack == "Martlet Feather Finale" && !instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker); |
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} |
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} |
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} |
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} |