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1
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function scr_enemy_timer_attacks_martlet_pacifistscr_enemy_timer_attacks_martlet_pacifist
function scr_enemy_timer_attacks_martlet_pacifist()
{
var enemy_attack = global.enemy_attack;
if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale")
{
if (!instance_exists(obj_attack_cycler_martlet))
instance_create(0, 0, obj_attack_cycler_martlet);
}
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent))
{
if (enemy_attack == "Martlet Feather Fall" && !instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker);
}
else if (enemy_attack == "Martlet Feather Flow" && !instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker);
}
else if (enemy_attack == "Martlet Package" && !instance_exists(obj_battle_enemy_attack_martlet_package_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker);
}
else if (enemy_attack == "Martlet Feather Circle" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker);
}
else if (enemy_attack == "Martlet Feather Spiral" && !instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker);
}
else if (enemy_attack == "Martlet Wing Gust" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body))
{
instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body);
}
else if (enemy_attack == "Martlet Catapult")
{
}
else if (enemy_attack == "Martlet Tornado" && !instance_exists(obj_battle_enemy_attack_martlet_tornado_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker);
}
else if (enemy_attack == "Martlet Feather Finale" && !instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker))
{
instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker);
}
}
}
} ()
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2
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{
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3
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var enemy_attack = global.enemy_attack;
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4
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if (global.last_text_move_select > -1 && enemy_attack != "Martlet Feather Finale")
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5
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{
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6
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if (!instance_exists(obj_attack_cycler_martlet))
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7
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instance_create(0, 0, obj_attack_cycler_martlet);
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8
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}
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9
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
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10
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{
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if (!instance_exists(obj_quote_battle_martlet_pacifist_during_attack_parent))
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12
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{
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13
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if (enemy_attack == "Martlet Feather Fall" && !instance_exists(obj_battle_enemy_attack_martlet_feather_fall_checker))
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14
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{
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15
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_fall_checker);
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16
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}
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else if (enemy_attack == "Martlet Feather Flow" && !instance_exists(obj_battle_enemy_attack_martlet_feather_flow_checker))
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18
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{
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19
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_flow_checker);
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20
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}
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else if (enemy_attack == "Martlet Package" && !instance_exists(obj_battle_enemy_attack_martlet_package_checker))
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{
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instance_create(0, 0, obj_battle_enemy_attack_martlet_package_checker);
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}
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else if (enemy_attack == "Martlet Feather Circle" && !instance_exists(obj_battle_enemy_attack_martlet_feather_circle_checker))
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{
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_circle_checker);
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28
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}
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else if (enemy_attack == "Martlet Feather Spiral" && !instance_exists(obj_battle_enemy_attack_martlet_feather_spiral_checker))
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{
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_spiral_checker);
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32
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}
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else if (enemy_attack == "Martlet Wing Gust" && !instance_exists(obj_battle_enemy_attack_martlet_wing_gust_body))
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34
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{
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35
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instance_create(obj_martlet_body.x, obj_martlet_body.y, obj_battle_enemy_attack_martlet_wing_gust_body);
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36
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}
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else if (enemy_attack == "Martlet Catapult")
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38
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{
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39
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}
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40
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else if (enemy_attack == "Martlet Tornado" && !instance_exists(obj_battle_enemy_attack_martlet_tornado_checker))
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41
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{
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instance_create(0, 0, obj_battle_enemy_attack_martlet_tornado_checker);
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43
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}
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else if (enemy_attack == "Martlet Feather Finale" && !instance_exists(obj_battle_enemy_attack_martlet_feather_finale_checker))
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45
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{
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instance_create(0, 0, obj_battle_enemy_attack_martlet_feather_finale_checker);
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}
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}
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}
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50
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}
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