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function scr_enemy_timer_attacks_trihectascr_enemy_timer_attacks_trihectafunction scr_enemy_timer_attacks_trihecta() //gml_Script_scr_enemy_timer_attacks_trihecta
{
var enemy_attack = global.enemy_attack
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Trihecta Circle Bounce")
script_execute(gml_Script_scr_enemy_attack_trihecta_circle_bounce)
else if (enemy_attack == "Trihecta Circle Reflect")
script_execute(gml_Script_scr_enemy_attack_trihecta_circle_reflect)
else if (enemy_attack == "Trihecta Circle Stack")
script_execute(gml_Script_scr_enemy_attack_trihecta_circle_stack)
}
} () //gml_Script_scr_enemy_timer_attacks_trihecta |
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{ |
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var enemy_attack = global.enemy_attack |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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if (enemy_attack == "Trihecta Circle Bounce") |
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script_execute(gml_Script_scr_enemy_attack_trihecta_circle_bounce) |
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else if (enemy_attack == "Trihecta Circle Reflect") |
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script_execute(gml_Script_scr_enemy_attack_trihecta_circle_reflect) |
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else if (enemy_attack == "Trihecta Circle Stack") |
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script_execute(gml_Script_scr_enemy_attack_trihecta_circle_stack) |
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} |
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} |