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function scr_genocide_flags_darkruins_yellowscr_genocide_flags_darkruins_yellowfunction scr_genocide_flags_darkruins_yellow() //gml_Script_scr_genocide_flags_darkruins_yellow
{
global.dark_ruins_flag[3] = 1
global.dark_ruins_flag[7] = 1
global.dark_ruins_flag[8] = 1
global.dark_ruins_flag[12] = 1
global.dark_ruins_flag[13] = 1
global.dark_ruins_flag[14] = 1
global.dark_ruins_flag[17] = 2
global.dark_ruins_genocide_complete = 1
if (global.dark_ruins_boss_status[1] != 1)
global.dark_ruins_boss_status[1] = 2
if (global.dark_ruins_boss_status[3] != 1)
global.dark_ruins_boss_status[3] = 2
} () //gml_Script_scr_genocide_flags_darkruins_yellow |
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{ |
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global.dark_ruins_flag[3] = 1 |
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global.dark_ruins_flag[7] = 1 |
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global.dark_ruins_flag[8] = 1 |
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global.dark_ruins_flag[12] = 1 |
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global.dark_ruins_flag[13] = 1 |
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global.dark_ruins_flag[14] = 1 |
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global.dark_ruins_flag[17] = 2 |
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global.dark_ruins_genocide_complete = 1 |
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if (global.dark_ruins_boss_status[1] != 1) |
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global.dark_ruins_boss_status[1] = 2 |
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if (global.dark_ruins_boss_status[3] != 1) |
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global.dark_ruins_boss_status[3] = 2 |
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} |