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gml_GlobalScript_scr_genocide_flags_darkruins_yellow

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function scr_genocide_flags_darkruins_yellow
scr_genocide_flags_darkruins_yellow

function scr_genocide_flags_darkruins_yellow() { global.dark_ruins_flag[3] = 1; global.dark_ruins_flag[7] = 1; global.dark_ruins_flag[8] = 1; global.dark_ruins_flag[12] = 1; global.dark_ruins_flag[13] = 1; global.dark_ruins_flag[14] = 1; global.dark_ruins_flag[17] = 2; global.dark_ruins_genocide_complete = 1; if (global.dark_ruins_boss_status[1] != 1) global.dark_ruins_boss_status[1] = 2; if (global.dark_ruins_boss_status[3] != 1) global.dark_ruins_boss_status[3] = 2; }
()
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{
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    global.dark_ruins_flag[3] = 1;
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    global.dark_ruins_flag[7] = 1;
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    global.dark_ruins_flag[8] = 1;
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    global.dark_ruins_flag[12] = 1;
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    global.dark_ruins_flag[13] = 1;
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    global.dark_ruins_flag[14] = 1;
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    global.dark_ruins_flag[17] = 2;
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    global.dark_ruins_genocide_complete = 1;
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    if (global.dark_ruins_boss_status[1] != 1)
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        global.dark_ruins_boss_status[1] = 2;
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    if (global.dark_ruins_boss_status[3] != 1)
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        global.dark_ruins_boss_status[3] = 2;
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}