Undertale Yellow script viewer

← back to main script listing

gml_GlobalScript_scr_recreate_heart_battle_menu_text_axis_geno

(view raw script w/o annotations or w/e)
1
function scr_recreate_heart_battle_menu_text_axis_geno
scr_recreate_heart_battle_menu_text_axis_geno

function scr_recreate_heart_battle_menu_text_axis_geno() //gml_Script_scr_recreate_heart_battle_menu_text_axis_geno { var last_text_move_select = global.last_text_move_select if (text_deadlock_1 == true) instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), text_deadlock_contents_1) else if (global.attack_cycle == global.attack_cycle_max && global.geno_complete[4] == false) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_sparing) text_deadlock_contents_1 = 3030 text_deadlock_1 = true } else if (last_text_move_select == 0) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_intro) text_deadlock_contents_1 = 3004 text_deadlock_1 = true } else { var random_text_move_select = irandom_range(1, 8) if (random_text_move_select == 1) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_1) text_deadlock_contents_1 = 3020 text_deadlock_1 = true } else if (random_text_move_select == 2) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_2) text_deadlock_contents_1 = 3021 text_deadlock_1 = true } else if (random_text_move_select == 3) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_3) text_deadlock_contents_1 = 3022 text_deadlock_1 = true } else if (random_text_move_select == 4) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_4) text_deadlock_contents_1 = 3023 text_deadlock_1 = true } else if (random_text_move_select == 5) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_5) text_deadlock_contents_1 = 3024 text_deadlock_1 = true } else if (random_text_move_select == 6) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_6) text_deadlock_contents_1 = 3025 text_deadlock_1 = true } else if (random_text_move_select == 7) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_7) text_deadlock_contents_1 = 3026 text_deadlock_1 = true } else if (random_text_move_select == 8) { instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_8) text_deadlock_contents_1 = 3028 text_deadlock_1 = true } } }
() //gml_Script_scr_recreate_heart_battle_menu_text_axis_geno
2
{
3
    var last_text_move_select = global.last_text_move_select
4
    if (text_deadlock_1 == true)
5
        instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), text_deadlock_contents_1)
6
    else if (global.attack_cycle == global.attack_cycle_max && global.geno_complete[4] == false)
7
    {
8
        instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_sparing)
9
        text_deadlock_contents_1 = 3030
10
        text_deadlock_1 = true
11
    }
12
    else if (last_text_move_select == 0)
13
    {
14
        instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_intro)
15
        text_deadlock_contents_1 = 3004
16
        text_deadlock_1 = true
17
    }
18
    else
19
    {
20
        var random_text_move_select = irandom_range(1, 8)
21
        if (random_text_move_select == 1)
22
        {
23
            instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_1)
24
            text_deadlock_contents_1 = 3020
25
            text_deadlock_1 = true
26
        }
27
        else if (random_text_move_select == 2)
28
        {
29
            instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_2)
30
            text_deadlock_contents_1 = 3021
31
            text_deadlock_1 = true
32
        }
33
        else if (random_text_move_select == 3)
34
        {
35
            instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_3)
36
            text_deadlock_contents_1 = 3022
37
            text_deadlock_1 = true
38
        }
39
        else if (random_text_move_select == 4)
40
        {
41
            instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_4)
42
            text_deadlock_contents_1 = 3023
43
            text_deadlock_1 = true
44
        }
45
        else if (random_text_move_select == 5)
46
        {
47
            instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_5)
48
            text_deadlock_contents_1 = 3024
49
            text_deadlock_1 = true
50
        }
51
        else if (random_text_move_select == 6)
52
        {
53
            instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_6)
54
            text_deadlock_contents_1 = 3025
55
            text_deadlock_1 = true
56
        }
57
        else if (random_text_move_select == 7)
58
        {
59
            instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_7)
60
            text_deadlock_contents_1 = 3026
61
            text_deadlock_1 = true
62
        }
63
        else if (random_text_move_select == 8)
64
        {
65
            instance_create((obj_dialogue_box_battle.x + 20), (obj_dialogue_box_battle.x + 20), obj_dialogue_battle_move_select_8)
66
            text_deadlock_contents_1 = 3028
67
            text_deadlock_1 = true
68
        }
69
    }
70
}