| 1 | function scr_recreate_heart_battle_menu_text_flowey |
| 2 | { |
| 3 | var last_text_move_select = global.last_text_move_select; |
| 4 | var enemy_mode = global.enemy_mode; |
| 5 | var msg = instance_create_depth(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, -642, obj_dialogue_battle_move_select_flowey); |
| 6 | } |