1 | function scr_recreate_heart_battle_menu_text_flowey |
2 | { |
3 | var last_text_move_select = global.last_text_move_select; |
4 | var enemy_mode = global.enemy_mode; |
5 | var msg = instance_create_depth(obj_dialogue_box_battle.x + 20, obj_dialogue_box_battle.x + 20, -642, obj_dialogue_battle_move_select_flowey); |
6 | } |